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Diff: Level/Level.h
- Revision:
- 8:21b6d4dbce44
- Parent:
- 7:68e06dda79f7
- Child:
- 9:96969b1c6bde
--- a/Level/Level.h Wed Apr 17 12:39:46 2019 +0000 +++ b/Level/Level.h Fri Apr 19 17:54:09 2019 +0000 @@ -12,6 +12,30 @@ Vector2D second; }; +struct MovingBlock { + int block_index; + int x; + int y; + int s; + int f; + int yo; + int lol; +}; + +const int goalMap[11][6] = { + {0,1,0,0,0,0}, + {0,1,0,0,0,0}, + {0,1,1,0,0,0}, + {0,1,1,1,1,0}, + {0,1,1,1,1,1}, + {0,1,1,1,1,0}, + {0,1,1,0,0,0}, + {0,1,0,0,0,0}, + {0,1,0,0,0,0}, + {0,1,0,0,0,0}, + {1,1,1,1,0,0} +}; + /*Level Class*/ @@ -20,14 +44,21 @@ public: Level(); ~Level(); - void init(Block blocks [],int number_of_blocks); + void init(Block blocks [],MovingBlock moving_block [], + int number_of_blocks, + int number_of_moving_blocks, + Vector2D goal); + void update(); void render(N5110 &lcd); private: - Block _blocks [2] ; + Block _blocks [20] ; int _number_of_blocks; + int _number_of_moving_blocks; + Vector2D _goal; + MovingBlock _moving_blocks [10]; }; #endif \ No newline at end of file