Josh Davy / Mbed 2 deprecated Flip

Dependencies:   mbed el17jd

Committer:
joshdavy
Date:
Wed Apr 24 10:18:45 2019 +0000
Revision:
9:96969b1c6bde
Parent:
8:21b6d4dbce44
Child:
11:db27d3838514
Added win screen aswell as multiple levels.

Who changed what in which revision?

UserRevisionLine numberNew contents of line
joshdavy 6:2ca1516ec1e2 1 #ifndef LEVEL_H
joshdavy 6:2ca1516ec1e2 2 #define LEVEL_H
joshdavy 6:2ca1516ec1e2 3
joshdavy 6:2ca1516ec1e2 4 #include "mbed.h"
joshdavy 6:2ca1516ec1e2 5 #include "N5110.h"
joshdavy 6:2ca1516ec1e2 6 #include "Gamepad.h"
joshdavy 6:2ca1516ec1e2 7 #include "Bitmap.h"
joshdavy 6:2ca1516ec1e2 8
joshdavy 7:68e06dda79f7 9
joshdavy 7:68e06dda79f7 10 struct Block {
joshdavy 7:68e06dda79f7 11 Vector2D first;
joshdavy 7:68e06dda79f7 12 Vector2D second;
joshdavy 7:68e06dda79f7 13 };
joshdavy 7:68e06dda79f7 14
joshdavy 8:21b6d4dbce44 15 struct MovingBlock {
joshdavy 9:96969b1c6bde 16 int index;
joshdavy 9:96969b1c6bde 17 int distance;
joshdavy 9:96969b1c6bde 18
joshdavy 9:96969b1c6bde 19 int initial_pos;
joshdavy 9:96969b1c6bde 20 bool extending;
joshdavy 9:96969b1c6bde 21
joshdavy 9:96969b1c6bde 22
joshdavy 8:21b6d4dbce44 23 };
joshdavy 8:21b6d4dbce44 24
joshdavy 8:21b6d4dbce44 25 const int goalMap[11][6] = {
joshdavy 8:21b6d4dbce44 26 {0,1,0,0,0,0},
joshdavy 8:21b6d4dbce44 27 {0,1,0,0,0,0},
joshdavy 8:21b6d4dbce44 28 {0,1,1,0,0,0},
joshdavy 8:21b6d4dbce44 29 {0,1,1,1,1,0},
joshdavy 8:21b6d4dbce44 30 {0,1,1,1,1,1},
joshdavy 8:21b6d4dbce44 31 {0,1,1,1,1,0},
joshdavy 8:21b6d4dbce44 32 {0,1,1,0,0,0},
joshdavy 8:21b6d4dbce44 33 {0,1,0,0,0,0},
joshdavy 8:21b6d4dbce44 34 {0,1,0,0,0,0},
joshdavy 8:21b6d4dbce44 35 {0,1,0,0,0,0},
joshdavy 8:21b6d4dbce44 36 {1,1,1,1,0,0}
joshdavy 8:21b6d4dbce44 37 };
joshdavy 8:21b6d4dbce44 38
joshdavy 6:2ca1516ec1e2 39 /*Level Class*/
joshdavy 6:2ca1516ec1e2 40
joshdavy 6:2ca1516ec1e2 41
joshdavy 6:2ca1516ec1e2 42 class Level {
joshdavy 6:2ca1516ec1e2 43
joshdavy 6:2ca1516ec1e2 44 public:
joshdavy 6:2ca1516ec1e2 45 Level();
joshdavy 6:2ca1516ec1e2 46 ~Level();
joshdavy 9:96969b1c6bde 47 void init(Block blocks [],
joshdavy 8:21b6d4dbce44 48 int number_of_blocks,
joshdavy 8:21b6d4dbce44 49 Vector2D goal);
joshdavy 9:96969b1c6bde 50 void update_moving_blocks();
joshdavy 6:2ca1516ec1e2 51 void render(N5110 &lcd);
joshdavy 9:96969b1c6bde 52 void declare_moving_block(int index,bool extending,int distance);
joshdavy 9:96969b1c6bde 53 Block * get_blocks();
joshdavy 9:96969b1c6bde 54 int get_number_of_blocks();
joshdavy 9:96969b1c6bde 55 Vector2D get_goal();
joshdavy 6:2ca1516ec1e2 56
joshdavy 6:2ca1516ec1e2 57
joshdavy 6:2ca1516ec1e2 58
joshdavy 6:2ca1516ec1e2 59 private:
joshdavy 8:21b6d4dbce44 60 Block _blocks [20] ;
joshdavy 6:2ca1516ec1e2 61 int _number_of_blocks;
joshdavy 8:21b6d4dbce44 62 int _number_of_moving_blocks;
joshdavy 8:21b6d4dbce44 63 Vector2D _goal;
joshdavy 8:21b6d4dbce44 64 MovingBlock _moving_blocks [10];
joshdavy 6:2ca1516ec1e2 65 };
joshdavy 6:2ca1516ec1e2 66
joshdavy 6:2ca1516ec1e2 67 #endif