First draft of a simple application to read a bitmap from a file in QSPI memory, and display it on the LPC4088 using the easyGUI library.
Dependencies: DMBasicGUI DMSupport
easyGUIUpdated/GuiFont.h
- Committer:
- jmitc91516
- Date:
- 2017-07-28
- Revision:
- 0:6db0d96b351d
File content as of revision 0:6db0d96b351d:
// My own header is inserted here - edit it in the C code generation window // ----------------------------------------------------------------------- // // *** ATTENTION *** // // This file is maintained by the easyGUI Graphical User Interface // program. Modifications should therefore not be made directly in // this file, as the changes will be lost next time easyGUI creates // the file. // // *** ATTENTION *** // // ----------------------------------------------------------------------- // // Generated by easyGUI version 6.0.9.005 // Generated for project SinglePhoto_QSPI // in project file C:\Single Photo QSPI EasyGUI application\SinglePhoto_QSPI.gui // // Ensure that this header file is only included once #ifndef __GUIFONT_H #define __GUIFONT_H // -------------------------- INCLUDE SECTION -------------------------- #include "GuiConst.h" #include "GuiLib.h" // --------------------- GLOBAL DECLARATION SECTION -------------------- #define GuiFont_CharCnt 1258 extern const GuiConst_PTR const GuiFont_ChPtrList[GuiFont_CharCnt]; // Fonts // ===== #define GuiFont_DEFAULT_TEXT_FONT 0 #define GuiFont_ANSI7 1 #define GuiFont_ANSI7Bold 2 #define GuiFont_ANSI7Condensed 3 #define GuiFont_ANSI9 4 #define GuiFont_ANSI11 5 #define GuiFont_ANSI11Condensed 6 #define GuiFont_ANSI11Light 7 #define GuiFont_ANSI11AA 8 #define GuiFont_ANSI13 9 #define GuiFont_ANSI17AA 10 #define GuiFont_ANSI19 11 #define GuiFont_ANSI23AA 12 #define GuiFont_ANSI24 13 #define GuiFont_ANSI30 14 #define GuiFont_Unicode7_14Bold 15 #define GuiFont_Unicode9_15 16 #define GuiFont_Unicode11_16 17 #define GuiFont_FontCnt 18 extern const GuiLib_FontRecPtr GuiFont_FontList[GuiFont_FontCnt]; extern const GuiConst_INT8U GuiFont_LanguageActive[GuiConst_LANGUAGE_CNT]; extern const GuiConst_INT16U GuiFont_LanguageIndex[GuiConst_LANGUAGE_CNT]; extern const GuiConst_INT8U GuiFont_LanguageTextDir[GuiConst_LANGUAGE_CNT]; extern const GuiConst_INT8U GuiFont_DecimalChar[GuiConst_LANGUAGE_CNT]; // -------------------------- CUSTOM SECTION --------------------------- // My own code is inserted here - edit it in the C code generation window // ----------------------------------------------------------------------- #endif // ----------------------------------------------------------------------- // My own footer is inserted here - edit it in the C code generation window