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Dependencies: FatFileSystem TB6612FNG2 mbed
Fork of BlueUSB by
Diff: Socket.h
- Revision:
- 0:606b230e5b4a
diff -r 000000000000 -r 606b230e5b4a Socket.h
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/Socket.h Sat Apr 10 00:30:24 2010 +0000
@@ -0,0 +1,96 @@
+/*
+Copyright (c) 2010 Peter Barrett
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+#ifndef SOCKET_H_INCLUDED
+#define SOCKET_H_INCLUDED
+
+#define SOCKET_HCI 1
+#define SOCKET_L2CAP 2
+#define SOCKET_RFCOM 3
+
+typedef struct
+{
+ u8 AddressSpecific[0]; // BDADDR,psm etc
+} SocketAddrHdr;
+
+enum SocketState
+{
+ SocketState_Unknown,
+ SocketState_Opening,
+ SocketState_Open,
+ SocketState_Closing,
+ SocketState_Closed
+};
+
+typedef void (*SocketCallback)(int socket, SocketState state, const u8* data, int len, void* userData);
+
+int Socket_Open(int type, SocketAddrHdr* addr, SocketCallback callback, void* userData); // Open a socket
+int Socket_Send(int socket, const u8* data, int len);
+int Socket_State(int socket);
+int Socket_Close(int socket);
+
+//===========================================================================
+//===========================================================================
+// Don't need to look at or use anything below this line:
+// Internal representation of socket
+
+class SocketHandler;
+class SocketInternal
+{
+ public:
+
+ u8 ID;
+ u8 State;
+ u8 Type;
+ u8 B0;
+ SocketCallback Callback;
+ void* userData;
+ u8 Data[0]; // Extra socket data starts here
+
+ void Recv(const u8* data, int len)
+ {
+ Callback(ID,(SocketState)State,data,len,userData);
+ }
+
+ void SetState(SocketState state)
+ {
+ State = state;
+ Callback(ID,(SocketState)State,0,0,userData);
+ }
+};
+
+class SocketHandler
+{
+ public:
+ virtual int Open(SocketInternal* sock, SocketAddrHdr* addr) = 0;
+ virtual int Send(SocketInternal* sock, const u8* data, int len) = 0;
+ virtual int Close(SocketInternal* sock) = 0;
+};
+
+int RegisterSocketHandler(int type, SocketHandler* handler);
+SocketInternal* GetSocketInternal(int socket);
+
+#define ERR_SOCKET_TYPE_NOT_FOUND -200
+#define ERR_SOCKET_NOT_FOUND -201
+#define ERR_SOCKET_NONE_LEFT -202
+
+#endif // SOCKET_H_INCLUDED
