Jeffery Hurley
/
Asteroids
Simple starter skeleton for asteroids video game.
Sprite.cpp
- Committer:
- jhurley31
- Date:
- 2019-03-02
- Revision:
- 2:30020ddfccf6
- Child:
- 3:98aa3db6a48f
File content as of revision 2:30020ddfccf6:
#include "Sprite.h" // Default Constructor Sprite::Sprite(): m_CurrentDirection(NO_DIR), m_DesiredDirection(NO_DIR), m_RowPos(0), m_ColPos(0) {} // Constructor Sprite::Sprite(enDIRECTIONS inDir, unsigned int inRow, unsigned int inCol): m_CurrentDirection(inDir), m_DesiredDirection(inDir), m_RowPos(inRow), m_ColPos(inCol) { } // SetDesiredDirectionToMove void Sprite::SetDesiredDirectionToMove(enDIRECTIONS dir) { m_DesiredDirection = dir; }