Simple vertical scrolling space shooter game using navigation switch (joystick), uLCD-144-G2, and a pushbutton switch.

Dependencies:   4DGL-uLCD-SE PinDetect mbed

Display/Sprite.h

Committer:
jaspinall3
Date:
2016-03-17
Revision:
0:5c666e5cd22d

File content as of revision 0:5c666e5cd22d:

#ifndef SPRITE_H
#define SPRITE_H

#include "uLCD_4DGL.h"

class Sprite {
public:
    Sprite();
    void initSprite(int x, int y, uLCD_4DGL *uLCD); 

protected:
    int _x;
    int _y;
    uLCD_4DGL *_uLCDptr;
};

#endif