Simple vertical scrolling space shooter game using navigation switch (joystick), uLCD-144-G2, and a pushbutton switch.
Dependencies: 4DGL-uLCD-SE PinDetect mbed
Display/Sprite.h
- Committer:
- jaspinall3
- Date:
- 2016-03-17
- Revision:
- 0:5c666e5cd22d
File content as of revision 0:5c666e5cd22d:
#ifndef SPRITE_H #define SPRITE_H #include "uLCD_4DGL.h" class Sprite { public: Sprite(); void initSprite(int x, int y, uLCD_4DGL *uLCD); protected: int _x; int _y; uLCD_4DGL *_uLCDptr; }; #endif