Simple vertical scrolling space shooter game using navigation switch (joystick), uLCD-144-G2, and a pushbutton switch.

Dependencies:   4DGL-uLCD-SE PinDetect mbed

Display/Shot.h

Committer:
jaspinall3
Date:
2016-03-17
Revision:
0:5c666e5cd22d

File content as of revision 0:5c666e5cd22d:

#ifndef SHOT_H
#define SHOT_H

#include "Circle.h"

class Shot : public Circle {
public:
    Shot(int x, int y, int dy, int color, uLCD_4DGL *uLCD);
    int getY();
    int getX();
    void update();
    
protected:
    int _dy;
    int _color;
};

#endif