Dependencies:   4DGL-uLCD-SE PinDetect mbed

Committer:
jaspinall3
Date:
Thu Mar 17 20:47:11 2016 +0000
Revision:
0:5c666e5cd22d
March 17, 2016 Vertical Scrolling Space Shooter

Who changed what in which revision?

UserRevisionLine numberNew contents of line
jaspinall3 0:5c666e5cd22d 1 #ifndef SHOT_H
jaspinall3 0:5c666e5cd22d 2 #define SHOT_H
jaspinall3 0:5c666e5cd22d 3
jaspinall3 0:5c666e5cd22d 4 #include "Circle.h"
jaspinall3 0:5c666e5cd22d 5
jaspinall3 0:5c666e5cd22d 6 class Shot : public Circle {
jaspinall3 0:5c666e5cd22d 7 public:
jaspinall3 0:5c666e5cd22d 8 Shot(int x, int y, int dy, int color, uLCD_4DGL *uLCD);
jaspinall3 0:5c666e5cd22d 9 int getY();
jaspinall3 0:5c666e5cd22d 10 int getX();
jaspinall3 0:5c666e5cd22d 11 void update();
jaspinall3 0:5c666e5cd22d 12
jaspinall3 0:5c666e5cd22d 13 protected:
jaspinall3 0:5c666e5cd22d 14 int _dy;
jaspinall3 0:5c666e5cd22d 15 int _color;
jaspinall3 0:5c666e5cd22d 16 };
jaspinall3 0:5c666e5cd22d 17
jaspinall3 0:5c666e5cd22d 18 #endif