Simple vertical scrolling space shooter game using navigation switch (joystick), uLCD-144-G2, and a pushbutton switch.
Dependencies: 4DGL-uLCD-SE PinDetect mbed
Display/Rectangle.h
- Committer:
- jaspinall3
- Date:
- 2016-03-17
- Revision:
- 0:5c666e5cd22d
File content as of revision 0:5c666e5cd22d:
#ifndef RECTANGLE_H #define RECTANGLE_H #include "Sprite.h" class Rectangle : public Sprite { public: Rectangle(); void init(int x, int y, uLCD_4DGL *uLCD); void setDimensions(int height, int width); void drawRect(int baseX, int baseY, int color); private: int _height; int _width; }; #endif