Simple vertical scrolling space shooter game using navigation switch (joystick), uLCD-144-G2, and a pushbutton switch.

Dependencies:   4DGL-uLCD-SE PinDetect mbed

Display/Rectangle.h

Committer:
jaspinall3
Date:
2016-03-17
Revision:
0:5c666e5cd22d

File content as of revision 0:5c666e5cd22d:

#ifndef RECTANGLE_H
#define RECTANGLE_H

#include "Sprite.h"

class Rectangle : public Sprite {
public:
    Rectangle();
    void init(int x, int y, uLCD_4DGL *uLCD);
    void setDimensions(int height, int width);
    void drawRect(int baseX, int baseY, int color);

private:
    int _height;
    int _width;
};

#endif