Simple vertical scrolling space shooter game using navigation switch (joystick), uLCD-144-G2, and a pushbutton switch.

Dependencies:   4DGL-uLCD-SE PinDetect mbed

Display/Point.cpp

Committer:
jaspinall3
Date:
2016-03-17
Revision:
0:5c666e5cd22d

File content as of revision 0:5c666e5cd22d:

#include "Point.h"

Point::Point() {
    x = 0;
    y = 0;    
}

Point::Point(int sx, int sy) {
    x = sx;
    y = sy;
}