Simple vertical scrolling space shooter game using navigation switch (joystick), uLCD-144-G2, and a pushbutton switch.
Dependencies: 4DGL-uLCD-SE PinDetect mbed
Diff: Display/Point.cpp
- Revision:
- 0:5c666e5cd22d
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Display/Point.cpp Thu Mar 17 20:47:11 2016 +0000 @@ -0,0 +1,11 @@ +#include "Point.h" + +Point::Point() { + x = 0; + y = 0; +} + +Point::Point(int sx, int sy) { + x = sx; + y = sy; +} \ No newline at end of file