Simple vertical scrolling space shooter game using navigation switch (joystick), uLCD-144-G2, and a pushbutton switch.

Dependencies:   4DGL-uLCD-SE PinDetect mbed

Revision:
0:5c666e5cd22d
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Display/Point.cpp	Thu Mar 17 20:47:11 2016 +0000
@@ -0,0 +1,11 @@
+#include "Point.h"
+
+Point::Point() {
+    x = 0;
+    y = 0;    
+}
+
+Point::Point(int sx, int sy) {
+    x = sx;
+    y = sy;
+}
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