Dependencies: 4DGL-uLCD-SE PinDetect mbed
Display/Circle.cpp
- Committer:
- jaspinall3
- Date:
- 2016-03-17
- Revision:
- 0:5c666e5cd22d
File content as of revision 0:5c666e5cd22d:
#include "Circle.h" Circle::Circle() { } void Circle::init(int x, int y, uLCD_4DGL *uLCD) { initSprite(x, y, uLCD); setRadius(2); } void Circle::setRadius(int r) { _radius = r; } void Circle::drawCircle(int baseX, int baseY, int color) { int newX = baseX + _x; int newY = baseY + _y; _uLCDptr->filled_circle(newX, newY, _radius, color); }