JianWei Lee
/
project_game
Meteor defense project
Diff: GameEngine/GameEngine.cpp
- Revision:
- 5:c74bbdda06f4
- Parent:
- 4:4145abd09075
- Child:
- 6:a554424e4517
diff -r 4145abd09075 -r c74bbdda06f4 GameEngine/GameEngine.cpp --- a/GameEngine/GameEngine.cpp Wed Mar 22 15:19:20 2017 +0000 +++ b/GameEngine/GameEngine.cpp Wed Mar 22 17:15:38 2017 +0000 @@ -11,6 +11,8 @@ } void GameEngine::drawSpawn(N5110 &lcd){ + //spawning every 4 second. + //moving every 2 second. if (drawit ==0) { drawit =15; spa.randomizeSpawn(); @@ -22,4 +24,19 @@ } } +void GameEngine::drawLaserPlayer(Gamepad &pad, N5110 &lcd) { + weap.drawWeapon(pad, lcd); + + if (pad.buttonhold == 1) { + printf("hi, button is working \n"); + weap.weaponMath(pad); + weap.drawLaser(lcd); + } +} +void GameEngine::checkGameRule() { + + + + +} \ No newline at end of file