![](/media/cache/img/default_profile.jpg.50x50_q85.jpg)
Meteor defense project
Revisions of GameEngine/GameEngine.cpp
Revision | Date | Message | Actions |
---|---|---|---|
11:1c48fe71045c | 2017-03-29 | developed bomb. completed the spawnDamageByBomb. The Mbed crashed when the array scan for x = -ve number. fixing it later or tomorrow | File Diff Annotate |
10:926b1f89c4f1 | 2017-03-28 | tidying things up | File Diff Annotate |
9:4c4d787c7a8b | 2017-03-28 | laser damage implemented. starting on game rule | File Diff Annotate |
7:3be4369131c6 | 2017-03-27 | fail to detect spawn. no idea why | File Diff Annotate |
6:a554424e4517 | 2017-03-23 | problem solved : sharing array between classes | File Diff Annotate |
5:c74bbdda06f4 | 2017-03-22 | tidying things up | File Diff Annotate |
4:4145abd09075 | 2017-03-22 | GameEngine worked. but weapon.h is not included yet | File Diff Annotate |
0:5fbc0fbc9d30 | 2017-03-20 | starting spawn array | File Diff Annotate |