Meteor defense project

Dependencies:   N5110 mbed

GameEngine/GameEngine.cpp

Committer:
jasper0712
Date:
2017-03-22
Revision:
4:4145abd09075
Parent:
0:5fbc0fbc9d30
Child:
5:c74bbdda06f4

File content as of revision 4:4145abd09075:

#include "GameEngine.h"

GameEngine::GameEngine()
{

}

GameEngine::~GameEngine()
{

}

void GameEngine::drawSpawn(N5110 &lcd){
    if (drawit ==0) {
        drawit =15;
        spa.randomizeSpawn();
        spa.moveSpawn();
        spa.updateSpawn(lcd);
    } else {
        drawit -=0.5;
        spa.updateSpawn(lcd);        
    }
}