Meteor defense project

Dependencies:   N5110 mbed

Revision:
32:580d74825810
Parent:
31:1c0e47931e84
Child:
34:6ac9541d4c31
--- a/GameEngine/GameEngine.h	Wed Apr 19 21:42:46 2017 +0000
+++ b/GameEngine/GameEngine.h	Fri Apr 21 12:00:17 2017 +0000
@@ -20,16 +20,17 @@
     ~GameEngine();
     void drawSpawn(N5110 &lcd);
     void drawLaserPlayer(Gamepad &pad, N5110 &lcd);
-    void checkGameRule(N5110 &lcd);
+    void checkGameRule(Gamepad &pad, N5110 &lcd);
     void gameWave(); //not yet started
     void bombAndShield(Gamepad &pad, N5110 &lcd);
     void updateArray();
 
-    void init();
+    void init(int w);
     void update(Gamepad &pad, N5110 &lcd);
     void weapUpgrade(Gamepad &pad, N5110 &lcd);
+    void startingMenu(Gamepad &pad, N5110 &lcd);
     
-    int done;
+    int doneUpgrade;
     
     int Array[Cols][Rows]; //main
     int Array2[Cols][Rows]; // secondary
@@ -47,6 +48,7 @@
     GUI _gui;
     
     int drawit;
+    int ledNumber;
     
 };