Meteor defense project

Dependencies:   N5110 mbed

Committer:
jasper0712
Date:
Wed Apr 12 17:02:22 2017 +0000
Revision:
20:32f115462bbc
Parent:
19:7ccbb19703f9
Child:
21:e5585569a938
Learning to use STRUCT. Problem with bomb (spawn reviving case).

Who changed what in which revision?

UserRevisionLine numberNew contents of line
jasper0712 4:4145abd09075 1 #ifndef GAMEENGINE_H
jasper0712 4:4145abd09075 2 #define GAMEENGINE_H
jasper0712 4:4145abd09075 3
jasper0712 4:4145abd09075 4 #include "mbed.h"
jasper0712 4:4145abd09075 5 #include "N5110.h"
jasper0712 4:4145abd09075 6 #include "Gamepad.h"
jasper0712 4:4145abd09075 7 #include "Weapon.h"
jasper0712 4:4145abd09075 8 #include "Spawn.h"
jasper0712 4:4145abd09075 9
jasper0712 4:4145abd09075 10 #define Rows 48
jasper0712 4:4145abd09075 11 #define Cols 84
jasper0712 4:4145abd09075 12
jasper0712 4:4145abd09075 13
jasper0712 4:4145abd09075 14 class GameEngine
jasper0712 4:4145abd09075 15 {
jasper0712 4:4145abd09075 16
jasper0712 4:4145abd09075 17 public:
jasper0712 4:4145abd09075 18 GameEngine();
jasper0712 4:4145abd09075 19 ~GameEngine();
jasper0712 4:4145abd09075 20 void drawSpawn(N5110 &lcd);
jasper0712 5:c74bbdda06f4 21 void drawLaserPlayer(Gamepad &pad, N5110 &lcd);
jasper0712 10:926b1f89c4f1 22 void checkGameRule(N5110 &lcd);
jasper0712 10:926b1f89c4f1 23 void gameWave();
jasper0712 14:064b8d7f348d 24 void bombAndShield(Gamepad &pad, N5110 &lcd);
jasper0712 20:32f115462bbc 25 int Array[Cols][Rows]; //this was Array1 (main)
jasper0712 20:32f115462bbc 26 int Array2[Cols][Rows]; // secondary
jasper0712 19:7ccbb19703f9 27 //this char array to differentiate the 4 different kind of spawn - a, b, c and d.
jasper0712 20:32f115462bbc 28 char charArray[Cols][Rows]; //used as main array
jasper0712 20:32f115462bbc 29 char charArray2[Cols][Rows]; //this was Array2 - secondary array
jasper0712 17:53aedd20155a 30 void init();
jasper0712 17:53aedd20155a 31 void update(Gamepad &pad, N5110 &lcd);
jasper0712 20:32f115462bbc 32 void whatever(Gamepad &pad, N5110 &lcd);
jasper0712 9:4c4d787c7a8b 33
jasper0712 4:4145abd09075 34 private:
jasper0712 5:c74bbdda06f4 35 Weapon weap;
jasper0712 17:53aedd20155a 36 Weapon _d1;
jasper0712 17:53aedd20155a 37 Weapon _d2;
jasper0712 4:4145abd09075 38 Spawn spa;
jasper0712 4:4145abd09075 39 int drawit;
jasper0712 13:38cbce17d7d7 40
jasper0712 11:1c48fe71045c 41
jasper0712 9:4c4d787c7a8b 42
jasper0712 17:53aedd20155a 43
jasper0712 4:4145abd09075 44 };
jasper0712 4:4145abd09075 45
jasper0712 4:4145abd09075 46 #endif