This is a fork from the original, including a small change in the buffer size of the hardware interface (increased to 2048) and decreasing the number of publishers and subscribers to 5. Besides, the library about the message Adc.h was modified so as to increase the number of available Adc channels to be read ( from 6 to 7 ) For this modification, a change in checksum was required

Dependencies:   BufferedSerial

Fork of ros_lib_kinetic by Gary Servin

tf2_msgs/LookupTransformGoal.h

Committer:
garyservin
Date:
2016-12-31
Revision:
0:9e9b7db60fd5

File content as of revision 0:9e9b7db60fd5:

#ifndef _ROS_tf2_msgs_LookupTransformGoal_h
#define _ROS_tf2_msgs_LookupTransformGoal_h

#include <stdint.h>
#include <string.h>
#include <stdlib.h>
#include "ros/msg.h"
#include "ros/time.h"
#include "ros/duration.h"

namespace tf2_msgs
{

  class LookupTransformGoal : public ros::Msg
  {
    public:
      typedef const char* _target_frame_type;
      _target_frame_type target_frame;
      typedef const char* _source_frame_type;
      _source_frame_type source_frame;
      typedef ros::Time _source_time_type;
      _source_time_type source_time;
      typedef ros::Duration _timeout_type;
      _timeout_type timeout;
      typedef ros::Time _target_time_type;
      _target_time_type target_time;
      typedef const char* _fixed_frame_type;
      _fixed_frame_type fixed_frame;
      typedef bool _advanced_type;
      _advanced_type advanced;

    LookupTransformGoal():
      target_frame(""),
      source_frame(""),
      source_time(),
      timeout(),
      target_time(),
      fixed_frame(""),
      advanced(0)
    {
    }

    virtual int serialize(unsigned char *outbuffer) const
    {
      int offset = 0;
      uint32_t length_target_frame = strlen(this->target_frame);
      varToArr(outbuffer + offset, length_target_frame);
      offset += 4;
      memcpy(outbuffer + offset, this->target_frame, length_target_frame);
      offset += length_target_frame;
      uint32_t length_source_frame = strlen(this->source_frame);
      varToArr(outbuffer + offset, length_source_frame);
      offset += 4;
      memcpy(outbuffer + offset, this->source_frame, length_source_frame);
      offset += length_source_frame;
      *(outbuffer + offset + 0) = (this->source_time.sec >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (this->source_time.sec >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (this->source_time.sec >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (this->source_time.sec >> (8 * 3)) & 0xFF;
      offset += sizeof(this->source_time.sec);
      *(outbuffer + offset + 0) = (this->source_time.nsec >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (this->source_time.nsec >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (this->source_time.nsec >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (this->source_time.nsec >> (8 * 3)) & 0xFF;
      offset += sizeof(this->source_time.nsec);
      *(outbuffer + offset + 0) = (this->timeout.sec >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (this->timeout.sec >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (this->timeout.sec >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (this->timeout.sec >> (8 * 3)) & 0xFF;
      offset += sizeof(this->timeout.sec);
      *(outbuffer + offset + 0) = (this->timeout.nsec >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (this->timeout.nsec >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (this->timeout.nsec >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (this->timeout.nsec >> (8 * 3)) & 0xFF;
      offset += sizeof(this->timeout.nsec);
      *(outbuffer + offset + 0) = (this->target_time.sec >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (this->target_time.sec >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (this->target_time.sec >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (this->target_time.sec >> (8 * 3)) & 0xFF;
      offset += sizeof(this->target_time.sec);
      *(outbuffer + offset + 0) = (this->target_time.nsec >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (this->target_time.nsec >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (this->target_time.nsec >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (this->target_time.nsec >> (8 * 3)) & 0xFF;
      offset += sizeof(this->target_time.nsec);
      uint32_t length_fixed_frame = strlen(this->fixed_frame);
      varToArr(outbuffer + offset, length_fixed_frame);
      offset += 4;
      memcpy(outbuffer + offset, this->fixed_frame, length_fixed_frame);
      offset += length_fixed_frame;
      union {
        bool real;
        uint8_t base;
      } u_advanced;
      u_advanced.real = this->advanced;
      *(outbuffer + offset + 0) = (u_advanced.base >> (8 * 0)) & 0xFF;
      offset += sizeof(this->advanced);
      return offset;
    }

    virtual int deserialize(unsigned char *inbuffer)
    {
      int offset = 0;
      uint32_t length_target_frame;
      arrToVar(length_target_frame, (inbuffer + offset));
      offset += 4;
      for(unsigned int k= offset; k< offset+length_target_frame; ++k){
          inbuffer[k-1]=inbuffer[k];
      }
      inbuffer[offset+length_target_frame-1]=0;
      this->target_frame = (char *)(inbuffer + offset-1);
      offset += length_target_frame;
      uint32_t length_source_frame;
      arrToVar(length_source_frame, (inbuffer + offset));
      offset += 4;
      for(unsigned int k= offset; k< offset+length_source_frame; ++k){
          inbuffer[k-1]=inbuffer[k];
      }
      inbuffer[offset+length_source_frame-1]=0;
      this->source_frame = (char *)(inbuffer + offset-1);
      offset += length_source_frame;
      this->source_time.sec =  ((uint32_t) (*(inbuffer + offset)));
      this->source_time.sec |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
      this->source_time.sec |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
      this->source_time.sec |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
      offset += sizeof(this->source_time.sec);
      this->source_time.nsec =  ((uint32_t) (*(inbuffer + offset)));
      this->source_time.nsec |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
      this->source_time.nsec |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
      this->source_time.nsec |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
      offset += sizeof(this->source_time.nsec);
      this->timeout.sec =  ((uint32_t) (*(inbuffer + offset)));
      this->timeout.sec |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
      this->timeout.sec |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
      this->timeout.sec |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
      offset += sizeof(this->timeout.sec);
      this->timeout.nsec =  ((uint32_t) (*(inbuffer + offset)));
      this->timeout.nsec |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
      this->timeout.nsec |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
      this->timeout.nsec |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
      offset += sizeof(this->timeout.nsec);
      this->target_time.sec =  ((uint32_t) (*(inbuffer + offset)));
      this->target_time.sec |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
      this->target_time.sec |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
      this->target_time.sec |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
      offset += sizeof(this->target_time.sec);
      this->target_time.nsec =  ((uint32_t) (*(inbuffer + offset)));
      this->target_time.nsec |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
      this->target_time.nsec |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
      this->target_time.nsec |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
      offset += sizeof(this->target_time.nsec);
      uint32_t length_fixed_frame;
      arrToVar(length_fixed_frame, (inbuffer + offset));
      offset += 4;
      for(unsigned int k= offset; k< offset+length_fixed_frame; ++k){
          inbuffer[k-1]=inbuffer[k];
      }
      inbuffer[offset+length_fixed_frame-1]=0;
      this->fixed_frame = (char *)(inbuffer + offset-1);
      offset += length_fixed_frame;
      union {
        bool real;
        uint8_t base;
      } u_advanced;
      u_advanced.base = 0;
      u_advanced.base |= ((uint8_t) (*(inbuffer + offset + 0))) << (8 * 0);
      this->advanced = u_advanced.real;
      offset += sizeof(this->advanced);
     return offset;
    }

    const char * getType(){ return "tf2_msgs/LookupTransformGoal"; };
    const char * getMD5(){ return "35e3720468131d675a18bb6f3e5f22f8"; };

  };

}
#endif