This is a fork from the original, including a small change in the buffer size of the hardware interface (increased to 2048) and decreasing the number of publishers and subscribers to 5. Besides, the library about the message Adc.h was modified so as to increase the number of available Adc channels to be read ( from 6 to 7 ) For this modification, a change in checksum was required

Dependencies:   BufferedSerial

Fork of ros_lib_kinetic by Gary Servin

map_msgs/ProjectedMapInfo.h

Committer:
jacobepfl1692
Date:
2017-10-17
Revision:
2:9114cc24ddcf
Parent:
0:9e9b7db60fd5

File content as of revision 2:9114cc24ddcf:

#ifndef _ROS_map_msgs_ProjectedMapInfo_h
#define _ROS_map_msgs_ProjectedMapInfo_h

#include <stdint.h>
#include <string.h>
#include <stdlib.h>
#include "ros/msg.h"

namespace map_msgs
{

  class ProjectedMapInfo : public ros::Msg
  {
    public:
      typedef const char* _frame_id_type;
      _frame_id_type frame_id;
      typedef double _x_type;
      _x_type x;
      typedef double _y_type;
      _y_type y;
      typedef double _width_type;
      _width_type width;
      typedef double _height_type;
      _height_type height;
      typedef double _min_z_type;
      _min_z_type min_z;
      typedef double _max_z_type;
      _max_z_type max_z;

    ProjectedMapInfo():
      frame_id(""),
      x(0),
      y(0),
      width(0),
      height(0),
      min_z(0),
      max_z(0)
    {
    }

    virtual int serialize(unsigned char *outbuffer) const
    {
      int offset = 0;
      uint32_t length_frame_id = strlen(this->frame_id);
      varToArr(outbuffer + offset, length_frame_id);
      offset += 4;
      memcpy(outbuffer + offset, this->frame_id, length_frame_id);
      offset += length_frame_id;
      union {
        double real;
        uint64_t base;
      } u_x;
      u_x.real = this->x;
      *(outbuffer + offset + 0) = (u_x.base >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (u_x.base >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (u_x.base >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (u_x.base >> (8 * 3)) & 0xFF;
      *(outbuffer + offset + 4) = (u_x.base >> (8 * 4)) & 0xFF;
      *(outbuffer + offset + 5) = (u_x.base >> (8 * 5)) & 0xFF;
      *(outbuffer + offset + 6) = (u_x.base >> (8 * 6)) & 0xFF;
      *(outbuffer + offset + 7) = (u_x.base >> (8 * 7)) & 0xFF;
      offset += sizeof(this->x);
      union {
        double real;
        uint64_t base;
      } u_y;
      u_y.real = this->y;
      *(outbuffer + offset + 0) = (u_y.base >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (u_y.base >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (u_y.base >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (u_y.base >> (8 * 3)) & 0xFF;
      *(outbuffer + offset + 4) = (u_y.base >> (8 * 4)) & 0xFF;
      *(outbuffer + offset + 5) = (u_y.base >> (8 * 5)) & 0xFF;
      *(outbuffer + offset + 6) = (u_y.base >> (8 * 6)) & 0xFF;
      *(outbuffer + offset + 7) = (u_y.base >> (8 * 7)) & 0xFF;
      offset += sizeof(this->y);
      union {
        double real;
        uint64_t base;
      } u_width;
      u_width.real = this->width;
      *(outbuffer + offset + 0) = (u_width.base >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (u_width.base >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (u_width.base >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (u_width.base >> (8 * 3)) & 0xFF;
      *(outbuffer + offset + 4) = (u_width.base >> (8 * 4)) & 0xFF;
      *(outbuffer + offset + 5) = (u_width.base >> (8 * 5)) & 0xFF;
      *(outbuffer + offset + 6) = (u_width.base >> (8 * 6)) & 0xFF;
      *(outbuffer + offset + 7) = (u_width.base >> (8 * 7)) & 0xFF;
      offset += sizeof(this->width);
      union {
        double real;
        uint64_t base;
      } u_height;
      u_height.real = this->height;
      *(outbuffer + offset + 0) = (u_height.base >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (u_height.base >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (u_height.base >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (u_height.base >> (8 * 3)) & 0xFF;
      *(outbuffer + offset + 4) = (u_height.base >> (8 * 4)) & 0xFF;
      *(outbuffer + offset + 5) = (u_height.base >> (8 * 5)) & 0xFF;
      *(outbuffer + offset + 6) = (u_height.base >> (8 * 6)) & 0xFF;
      *(outbuffer + offset + 7) = (u_height.base >> (8 * 7)) & 0xFF;
      offset += sizeof(this->height);
      union {
        double real;
        uint64_t base;
      } u_min_z;
      u_min_z.real = this->min_z;
      *(outbuffer + offset + 0) = (u_min_z.base >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (u_min_z.base >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (u_min_z.base >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (u_min_z.base >> (8 * 3)) & 0xFF;
      *(outbuffer + offset + 4) = (u_min_z.base >> (8 * 4)) & 0xFF;
      *(outbuffer + offset + 5) = (u_min_z.base >> (8 * 5)) & 0xFF;
      *(outbuffer + offset + 6) = (u_min_z.base >> (8 * 6)) & 0xFF;
      *(outbuffer + offset + 7) = (u_min_z.base >> (8 * 7)) & 0xFF;
      offset += sizeof(this->min_z);
      union {
        double real;
        uint64_t base;
      } u_max_z;
      u_max_z.real = this->max_z;
      *(outbuffer + offset + 0) = (u_max_z.base >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (u_max_z.base >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (u_max_z.base >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (u_max_z.base >> (8 * 3)) & 0xFF;
      *(outbuffer + offset + 4) = (u_max_z.base >> (8 * 4)) & 0xFF;
      *(outbuffer + offset + 5) = (u_max_z.base >> (8 * 5)) & 0xFF;
      *(outbuffer + offset + 6) = (u_max_z.base >> (8 * 6)) & 0xFF;
      *(outbuffer + offset + 7) = (u_max_z.base >> (8 * 7)) & 0xFF;
      offset += sizeof(this->max_z);
      return offset;
    }

    virtual int deserialize(unsigned char *inbuffer)
    {
      int offset = 0;
      uint32_t length_frame_id;
      arrToVar(length_frame_id, (inbuffer + offset));
      offset += 4;
      for(unsigned int k= offset; k< offset+length_frame_id; ++k){
          inbuffer[k-1]=inbuffer[k];
      }
      inbuffer[offset+length_frame_id-1]=0;
      this->frame_id = (char *)(inbuffer + offset-1);
      offset += length_frame_id;
      union {
        double real;
        uint64_t base;
      } u_x;
      u_x.base = 0;
      u_x.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
      u_x.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
      u_x.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
      u_x.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
      u_x.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
      u_x.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
      u_x.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
      u_x.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
      this->x = u_x.real;
      offset += sizeof(this->x);
      union {
        double real;
        uint64_t base;
      } u_y;
      u_y.base = 0;
      u_y.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
      u_y.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
      u_y.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
      u_y.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
      u_y.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
      u_y.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
      u_y.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
      u_y.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
      this->y = u_y.real;
      offset += sizeof(this->y);
      union {
        double real;
        uint64_t base;
      } u_width;
      u_width.base = 0;
      u_width.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
      u_width.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
      u_width.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
      u_width.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
      u_width.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
      u_width.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
      u_width.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
      u_width.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
      this->width = u_width.real;
      offset += sizeof(this->width);
      union {
        double real;
        uint64_t base;
      } u_height;
      u_height.base = 0;
      u_height.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
      u_height.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
      u_height.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
      u_height.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
      u_height.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
      u_height.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
      u_height.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
      u_height.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
      this->height = u_height.real;
      offset += sizeof(this->height);
      union {
        double real;
        uint64_t base;
      } u_min_z;
      u_min_z.base = 0;
      u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
      u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
      u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
      u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
      u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
      u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
      u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
      u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
      this->min_z = u_min_z.real;
      offset += sizeof(this->min_z);
      union {
        double real;
        uint64_t base;
      } u_max_z;
      u_max_z.base = 0;
      u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
      u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
      u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
      u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
      u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
      u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
      u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
      u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
      this->max_z = u_max_z.real;
      offset += sizeof(this->max_z);
     return offset;
    }

    const char * getType(){ return "map_msgs/ProjectedMapInfo"; };
    const char * getMD5(){ return "2dc10595ae94de23f22f8a6d2a0eef7a"; };

  };

}
#endif