V148
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RHMesh.h
- Committer:
- davidr99
- Date:
- 2015-10-15
- Revision:
- 0:ab4e012489ef
File content as of revision 0:ab4e012489ef:
// RHMesh.h // // Author: Mike McCauley (mikem@airspayce.com) // Copyright (C) 2011 Mike McCauley // $Id: RHMesh.h,v 1.15 2015/08/13 02:45:47 mikem Exp $ #ifndef RHMesh_h #define RHMesh_h #include <RHRouter.h> // Types of RHMesh message, used to set msgType in the RHMeshHeader #define RH_MESH_MESSAGE_TYPE_APPLICATION 0 #define RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_REQUEST 1 #define RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_RESPONSE 2 #define RH_MESH_MESSAGE_TYPE_ROUTE_FAILURE 3 // Timeout for address resolution in milliecs #define RH_MESH_ARP_TIMEOUT 4000 ///////////////////////////////////////////////////////////////////// /// \class RHMesh RHMesh.h <RHMesh.h> /// \brief RHRouter subclass for sending addressed, optionally acknowledged datagrams /// multi-hop routed across a network, with automatic route discovery /// /// Manager class that extends RHRouter to add automatic route discovery within a mesh of adjacent nodes, /// and route signalling. /// /// Unlike RHRouter, RHMesh can be used in networks where the network topology is fluid, or unknown, /// or if nodes can mode around or go in or out of service. When a node wants to send a /// message to another node, it will automatically discover a route to the destination node and use it. /// If the route becomes unavailable, a new route will be discovered. /// /// \par Route Discovery /// /// When a RHMesh mesh node is initialised, it doe not know any routes to any other nodes /// (see RHRouter for details on route and the routing table). /// When you attempt to send a message with sendtoWait, will first check to see if there is a route to the /// destinastion node in the routing tabl;e. If not, it wil initialite 'Route Discovery'. /// When a node needs to discover a route to another node, it broadcasts MeshRouteDiscoveryMessage /// with a message type of RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_REQUEST. /// Any node that receives such a request checks to see if it is a request for a route to itself /// (in which case it makes a unicast reply to the originating node with a /// MeshRouteDiscoveryMessage /// with a message type of RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_RESPONSE) /// otherwise it rebroadcasts the request, after adding itself to the list of nodes visited so /// far by the request. /// /// If a node receives a RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_REQUEST that already has itself /// listed in the visited nodes, it knows it has already seen and rebroadcast this request, /// and threfore ignores it. This prevents broadcast storms. /// When a node receives a RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_REQUEST it can use the list of /// nodes aready visited to deduce routes back towards the originating (requesting node). /// This also means that when the destination node of the request is reached, it (and all /// the previous nodes the request visited) will have a route back to the originating node. /// This means the unicast RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_RESPONSE /// reply will be routed successfully back to the original route requester. /// /// The RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_RESPONSE sent back by the destination node contains /// the full list of nodes that were visited on the way to the destination. /// Therefore, intermediate nodes that route the reply back towards the originating node can use the /// node list in the reply to deduce routes to all the nodes between it and the destination node. /// /// Therefore, RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_REQUEST and /// RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_RESPONSE together ensure the original requester and all /// the intermediate nodes know how to route to the source and destination nodes and every node along the path. /// /// Note that there is a race condition here that can effect routing on multipath routes. For example, /// if the route to the destination can traverse several paths, last reply from the destination /// will be the one used. /// /// \par Route Failure /// /// RHRouter (and therefore RHMesh) use reliable hop-to-hop delivery of messages using /// hop-to-hop acknowledgements, but not end-to-end acknowledgements. When sendtoWait() returns, /// you know that the message has been delivered to the next hop, but not if it is (or even if it can be) /// delivered to the destination node. If during the course of hop-to-hop routing of a message, /// one of the intermediate RHMesh nodes finds it cannot deliver to the next hop /// (say due to a lost route or no acknwledgement from the next hop), it replies to the /// originator with a unicast MeshRouteFailureMessage RH_MESH_MESSAGE_TYPE_ROUTE_FAILURE message. /// Intermediate nodes (on the way beack to the originator) /// and the originating node use this message to delete the route to the destination /// node of the original message. This means that if a route to a destination becomes unusable /// (either because an intermediate node is off the air, or has moved out of range) a new route /// will be established the next time a message is to be sent. /// /// \par Message Format /// /// RHMesh uses a number of message formats layered on top of RHRouter: /// - MeshApplicationMessage (message type RH_MESH_MESSAGE_TYPE_APPLICATION). /// Carries an application layer message for the caller of RHMesh /// - MeshRouteDiscoveryMessage (message types RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_REQUEST /// and RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_RESPONSE). Carries Route Discovery messages /// (broadcast) and replies (unicast). /// - MeshRouteFailureMessage (message type RH_MESH_MESSAGE_TYPE_ROUTE_FAILURE) Informs nodes of /// route failures. /// /// Part of the Arduino RH library for operating with HopeRF RH compatible transceivers /// (see http://www.hoperf.com) /// /// \par Memory /// /// RHMesh programs require significant amount of SRAM, often approaching 2kbytes, /// which is beyond or at the limits of some Arduinos and other processors. Programs /// with additional software besides basic RHMesh programs may well require even more. If you have insufficient /// SRAM for your program, it may result in failure to run, or wierd crashes and other hard to trace behaviour. /// In this event you should consider a processor with more SRAM, such as the MotienoMEGA with 16k /// (https://lowpowerlab.com/shop/moteinomega) or others. /// /// \par Performance /// This class (in the interests of simple implemtenation and low memory use) does not have /// message queueing. This means that only one message at a time can be handled. Message transmission /// failures can have a severe impact on network performance. /// If you need high performance mesh networking under all conditions consider XBee or similar. class RHMesh : public RHRouter { public: /// The maximum length permitted for the application payload data in a RHMesh message #define RH_MESH_MAX_MESSAGE_LEN (RH_ROUTER_MAX_MESSAGE_LEN - sizeof(RHMesh::MeshMessageHeader)) /// Structure of the basic RHMesh header. typedef struct { uint8_t msgType; ///< Type of RHMesh message, one of RH_MESH_MESSAGE_TYPE_* } MeshMessageHeader; /// Signals an application layer message for the caller of RHMesh typedef struct { MeshMessageHeader header; ///< msgType = RH_MESH_MESSAGE_TYPE_APPLICATION uint8_t data[RH_MESH_MAX_MESSAGE_LEN]; ///< Application layer payload data } MeshApplicationMessage; /// Signals a route discovery request or reply (At present only supports physical dest addresses of length 1 octet) typedef struct { MeshMessageHeader header; ///< msgType = RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_* uint8_t destlen; ///< Reserved. Must be 1.g uint8_t dest; ///< The address of the destination node whose route is being sought uint8_t route[RH_MESH_MAX_MESSAGE_LEN - 1]; ///< List of node addresses visited so far. Length is implcit } MeshRouteDiscoveryMessage; /// Signals a route failure typedef struct { MeshMessageHeader header; ///< msgType = RH_MESH_MESSAGE_TYPE_ROUTE_FAILURE uint8_t dest; ///< The address of the destination towards which the route failed } MeshRouteFailureMessage; /// Constructor. /// \param[in] driver The RadioHead driver to use to transport messages. /// \param[in] thisAddress The address to assign to this node. Defaults to 0 RHMesh(RHGenericDriver& driver, uint8_t thisAddress = 0); /// Sends a message to the destination node. Initialises the RHRouter message header /// (the SOURCE address is set to the address of this node, HOPS to 0) and calls /// route() which looks up in the routing table the next hop to deliver to. /// If no route is known, initiates route discovery and waits for a reply. /// Then sends the message to the next hop /// Then waits for an acknowledgement from the next hop /// (but not from the destination node (if that is different). /// \param [in] buf The application message data /// \param [in] len Number of octets in the application message data. 0 is permitted /// \param [in] dest The destination node address. If the address is RH_BROADCAST_ADDRESS (255) /// the message will be broadcast to all the nearby nodes, but not routed or relayed. /// \param [in] flags Optional flags for use by subclasses or application layer, /// delivered end-to-end to the dest address. The receiver can recover the flags with recvFromAck(). /// \return The result code: /// - RH_ROUTER_ERROR_NONE Message was routed and delivered to the next hop /// (not necessarily to the final dest address) /// - RH_ROUTER_ERROR_NO_ROUTE There was no route for dest in the local routing table /// - RH_ROUTER_ERROR_UNABLE_TO_DELIVER Not able to deliver to the next hop /// (usually because it dod not acknowledge due to being off the air or out of range uint8_t sendtoWait(uint8_t* buf, uint8_t len, uint8_t dest, uint8_t flags = 0); /// Starts the receiver if it is not running already, processes and possibly routes any received messages /// addressed to other nodes /// and delivers any messages addressed to this node. /// If there is a valid application layer message available for this node (or RH_BROADCAST_ADDRESS), /// send an acknowledgement to the last hop /// address (blocking until this is complete), then copy the application message payload data /// to buf and return true /// else return false. /// If a message is copied, *len is set to the length.. /// If from is not NULL, the originator SOURCE address is placed in *source. /// If to is not NULL, the DEST address is placed in *dest. This might be this nodes address or /// RH_BROADCAST_ADDRESS. /// This is the preferred function for getting messages addressed to this node. /// If the message is not a broadcast, acknowledge to the sender before returning. /// \param[in] buf Location to copy the received message /// \param[in,out] len Available space in buf. Set to the actual number of octets copied. /// \param[in] source If present and not NULL, the referenced uint8_t will be set to the SOURCE address /// \param[in] dest If present and not NULL, the referenced uint8_t will be set to the DEST address /// \param[in] id If present and not NULL, the referenced uint8_t will be set to the ID /// \param[in] flags If present and not NULL, the referenced uint8_t will be set to the FLAGS /// (not just those addressed to this node). /// \return true if a valid message was received for this node and copied to buf bool recvfromAck(uint8_t* buf, uint8_t* len, uint8_t* source = NULL, uint8_t* dest = NULL, uint8_t* id = NULL, uint8_t* flags = NULL); /// Starts the receiver if it is not running already. /// Similar to recvfromAck(), this will block until either a valid application layer /// message available for this node /// or the timeout expires. /// \param[in] buf Location to copy the received message /// \param[in,out] len Available space in buf. Set to the actual number of octets copied. /// \param[in] timeout Maximum time to wait in milliseconds /// \param[in] source If present and not NULL, the referenced uint8_t will be set to the SOURCE address /// \param[in] dest If present and not NULL, the referenced uint8_t will be set to the DEST address /// \param[in] id If present and not NULL, the referenced uint8_t will be set to the ID /// \param[in] flags If present and not NULL, the referenced uint8_t will be set to the FLAGS /// (not just those addressed to this node). /// \return true if a valid message was copied to buf bool recvfromAckTimeout(uint8_t* buf, uint8_t* len, uint16_t timeout, uint8_t* source = NULL, uint8_t* dest = NULL, uint8_t* id = NULL, uint8_t* flags = NULL); protected: /// Internal function that inspects messages being received and adjusts the routing table if necessary. /// Called by recvfromAck() immediately after it gets the message from RHReliableDatagram /// \param [in] message Pointer to the RHRouter message that was received. /// \param [in] messageLen Length of message in octets virtual void peekAtMessage(RoutedMessage* message, uint8_t messageLen); /// Internal function that inspects messages being received and adjusts the routing table if necessary. /// This is virtual, which lets subclasses override or intercept the route() function. /// Called by sendtoWait after the message header has been filled in. /// \param [in] message Pointer to the RHRouter message to be sent. /// \param [in] messageLen Length of message in octets virtual uint8_t route(RoutedMessage* message, uint8_t messageLen); /// Try to resolve a route for the given address. Blocks while discovering the route /// which may take up to 4000 msec. /// Virtual so subclasses can override. /// \param [in] address The physical address to resolve /// \return true if the address was resolved and added to the local routing table virtual bool doArp(uint8_t address); /// Tests if the given address of length addresslen is indentical to the /// physical address of this node. /// RHMesh always implements physical addresses as the 1 octet address of the node /// given by _thisAddress /// Called by recvfromAck() to test whether a RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_REQUEST /// is for this node. /// Subclasses may want to override to implement more complicated or longer physical addresses /// \param [in] address Address of the pyysical addres being tested /// \param [in] addresslen Lengthof the address in bytes /// \return true if the physical address of this node is identical to address virtual bool isPhysicalAddress(uint8_t* address, uint8_t addresslen); private: /// Temporary message buffer static uint8_t _tmpMessage[RH_ROUTER_MAX_MESSAGE_LEN]; }; /// @example rf22_mesh_client.pde /// @example rf22_mesh_server1.pde /// @example rf22_mesh_server2.pde /// @example rf22_mesh_server3.pde #endif