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Diff: RHMesh.h
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/RHMesh.h Thu Oct 15 01:27:00 2015 +0000 @@ -0,0 +1,262 @@ +// RHMesh.h +// +// Author: Mike McCauley (mikem@airspayce.com) +// Copyright (C) 2011 Mike McCauley +// $Id: RHMesh.h,v 1.15 2015/08/13 02:45:47 mikem Exp $ + +#ifndef RHMesh_h +#define RHMesh_h + +#include <RHRouter.h> + +// Types of RHMesh message, used to set msgType in the RHMeshHeader +#define RH_MESH_MESSAGE_TYPE_APPLICATION 0 +#define RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_REQUEST 1 +#define RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_RESPONSE 2 +#define RH_MESH_MESSAGE_TYPE_ROUTE_FAILURE 3 + +// Timeout for address resolution in milliecs +#define RH_MESH_ARP_TIMEOUT 4000 + +///////////////////////////////////////////////////////////////////// +/// \class RHMesh RHMesh.h <RHMesh.h> +/// \brief RHRouter subclass for sending addressed, optionally acknowledged datagrams +/// multi-hop routed across a network, with automatic route discovery +/// +/// Manager class that extends RHRouter to add automatic route discovery within a mesh of adjacent nodes, +/// and route signalling. +/// +/// Unlike RHRouter, RHMesh can be used in networks where the network topology is fluid, or unknown, +/// or if nodes can mode around or go in or out of service. When a node wants to send a +/// message to another node, it will automatically discover a route to the destination node and use it. +/// If the route becomes unavailable, a new route will be discovered. +/// +/// \par Route Discovery +/// +/// When a RHMesh mesh node is initialised, it doe not know any routes to any other nodes +/// (see RHRouter for details on route and the routing table). +/// When you attempt to send a message with sendtoWait, will first check to see if there is a route to the +/// destinastion node in the routing tabl;e. If not, it wil initialite 'Route Discovery'. +/// When a node needs to discover a route to another node, it broadcasts MeshRouteDiscoveryMessage +/// with a message type of RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_REQUEST. +/// Any node that receives such a request checks to see if it is a request for a route to itself +/// (in which case it makes a unicast reply to the originating node with a +/// MeshRouteDiscoveryMessage +/// with a message type of RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_RESPONSE) +/// otherwise it rebroadcasts the request, after adding itself to the list of nodes visited so +/// far by the request. +/// +/// If a node receives a RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_REQUEST that already has itself +/// listed in the visited nodes, it knows it has already seen and rebroadcast this request, +/// and threfore ignores it. This prevents broadcast storms. +/// When a node receives a RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_REQUEST it can use the list of +/// nodes aready visited to deduce routes back towards the originating (requesting node). +/// This also means that when the destination node of the request is reached, it (and all +/// the previous nodes the request visited) will have a route back to the originating node. +/// This means the unicast RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_RESPONSE +/// reply will be routed successfully back to the original route requester. +/// +/// The RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_RESPONSE sent back by the destination node contains +/// the full list of nodes that were visited on the way to the destination. +/// Therefore, intermediate nodes that route the reply back towards the originating node can use the +/// node list in the reply to deduce routes to all the nodes between it and the destination node. +/// +/// Therefore, RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_REQUEST and +/// RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_RESPONSE together ensure the original requester and all +/// the intermediate nodes know how to route to the source and destination nodes and every node along the path. +/// +/// Note that there is a race condition here that can effect routing on multipath routes. For example, +/// if the route to the destination can traverse several paths, last reply from the destination +/// will be the one used. +/// +/// \par Route Failure +/// +/// RHRouter (and therefore RHMesh) use reliable hop-to-hop delivery of messages using +/// hop-to-hop acknowledgements, but not end-to-end acknowledgements. When sendtoWait() returns, +/// you know that the message has been delivered to the next hop, but not if it is (or even if it can be) +/// delivered to the destination node. If during the course of hop-to-hop routing of a message, +/// one of the intermediate RHMesh nodes finds it cannot deliver to the next hop +/// (say due to a lost route or no acknwledgement from the next hop), it replies to the +/// originator with a unicast MeshRouteFailureMessage RH_MESH_MESSAGE_TYPE_ROUTE_FAILURE message. +/// Intermediate nodes (on the way beack to the originator) +/// and the originating node use this message to delete the route to the destination +/// node of the original message. This means that if a route to a destination becomes unusable +/// (either because an intermediate node is off the air, or has moved out of range) a new route +/// will be established the next time a message is to be sent. +/// +/// \par Message Format +/// +/// RHMesh uses a number of message formats layered on top of RHRouter: +/// - MeshApplicationMessage (message type RH_MESH_MESSAGE_TYPE_APPLICATION). +/// Carries an application layer message for the caller of RHMesh +/// - MeshRouteDiscoveryMessage (message types RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_REQUEST +/// and RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_RESPONSE). Carries Route Discovery messages +/// (broadcast) and replies (unicast). +/// - MeshRouteFailureMessage (message type RH_MESH_MESSAGE_TYPE_ROUTE_FAILURE) Informs nodes of +/// route failures. +/// +/// Part of the Arduino RH library for operating with HopeRF RH compatible transceivers +/// (see http://www.hoperf.com) +/// +/// \par Memory +/// +/// RHMesh programs require significant amount of SRAM, often approaching 2kbytes, +/// which is beyond or at the limits of some Arduinos and other processors. Programs +/// with additional software besides basic RHMesh programs may well require even more. If you have insufficient +/// SRAM for your program, it may result in failure to run, or wierd crashes and other hard to trace behaviour. +/// In this event you should consider a processor with more SRAM, such as the MotienoMEGA with 16k +/// (https://lowpowerlab.com/shop/moteinomega) or others. +/// +/// \par Performance +/// This class (in the interests of simple implemtenation and low memory use) does not have +/// message queueing. This means that only one message at a time can be handled. Message transmission +/// failures can have a severe impact on network performance. +/// If you need high performance mesh networking under all conditions consider XBee or similar. +class RHMesh : public RHRouter +{ +public: + + /// The maximum length permitted for the application payload data in a RHMesh message + #define RH_MESH_MAX_MESSAGE_LEN (RH_ROUTER_MAX_MESSAGE_LEN - sizeof(RHMesh::MeshMessageHeader)) + + /// Structure of the basic RHMesh header. + typedef struct + { + uint8_t msgType; ///< Type of RHMesh message, one of RH_MESH_MESSAGE_TYPE_* + } MeshMessageHeader; + + /// Signals an application layer message for the caller of RHMesh + typedef struct + { + MeshMessageHeader header; ///< msgType = RH_MESH_MESSAGE_TYPE_APPLICATION + uint8_t data[RH_MESH_MAX_MESSAGE_LEN]; ///< Application layer payload data + } MeshApplicationMessage; + + /// Signals a route discovery request or reply (At present only supports physical dest addresses of length 1 octet) + typedef struct + { + MeshMessageHeader header; ///< msgType = RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_* + uint8_t destlen; ///< Reserved. Must be 1.g + uint8_t dest; ///< The address of the destination node whose route is being sought + uint8_t route[RH_MESH_MAX_MESSAGE_LEN - 1]; ///< List of node addresses visited so far. Length is implcit + } MeshRouteDiscoveryMessage; + + /// Signals a route failure + typedef struct + { + MeshMessageHeader header; ///< msgType = RH_MESH_MESSAGE_TYPE_ROUTE_FAILURE + uint8_t dest; ///< The address of the destination towards which the route failed + } MeshRouteFailureMessage; + + /// Constructor. + /// \param[in] driver The RadioHead driver to use to transport messages. + /// \param[in] thisAddress The address to assign to this node. Defaults to 0 + RHMesh(RHGenericDriver& driver, uint8_t thisAddress = 0); + + /// Sends a message to the destination node. Initialises the RHRouter message header + /// (the SOURCE address is set to the address of this node, HOPS to 0) and calls + /// route() which looks up in the routing table the next hop to deliver to. + /// If no route is known, initiates route discovery and waits for a reply. + /// Then sends the message to the next hop + /// Then waits for an acknowledgement from the next hop + /// (but not from the destination node (if that is different). + /// \param [in] buf The application message data + /// \param [in] len Number of octets in the application message data. 0 is permitted + /// \param [in] dest The destination node address. If the address is RH_BROADCAST_ADDRESS (255) + /// the message will be broadcast to all the nearby nodes, but not routed or relayed. + /// \param [in] flags Optional flags for use by subclasses or application layer, + /// delivered end-to-end to the dest address. The receiver can recover the flags with recvFromAck(). + /// \return The result code: + /// - RH_ROUTER_ERROR_NONE Message was routed and delivered to the next hop + /// (not necessarily to the final dest address) + /// - RH_ROUTER_ERROR_NO_ROUTE There was no route for dest in the local routing table + /// - RH_ROUTER_ERROR_UNABLE_TO_DELIVER Not able to deliver to the next hop + /// (usually because it dod not acknowledge due to being off the air or out of range + uint8_t sendtoWait(uint8_t* buf, uint8_t len, uint8_t dest, uint8_t flags = 0); + + /// Starts the receiver if it is not running already, processes and possibly routes any received messages + /// addressed to other nodes + /// and delivers any messages addressed to this node. + /// If there is a valid application layer message available for this node (or RH_BROADCAST_ADDRESS), + /// send an acknowledgement to the last hop + /// address (blocking until this is complete), then copy the application message payload data + /// to buf and return true + /// else return false. + /// If a message is copied, *len is set to the length.. + /// If from is not NULL, the originator SOURCE address is placed in *source. + /// If to is not NULL, the DEST address is placed in *dest. This might be this nodes address or + /// RH_BROADCAST_ADDRESS. + /// This is the preferred function for getting messages addressed to this node. + /// If the message is not a broadcast, acknowledge to the sender before returning. + /// \param[in] buf Location to copy the received message + /// \param[in,out] len Available space in buf. Set to the actual number of octets copied. + /// \param[in] source If present and not NULL, the referenced uint8_t will be set to the SOURCE address + /// \param[in] dest If present and not NULL, the referenced uint8_t will be set to the DEST address + /// \param[in] id If present and not NULL, the referenced uint8_t will be set to the ID + /// \param[in] flags If present and not NULL, the referenced uint8_t will be set to the FLAGS + /// (not just those addressed to this node). + /// \return true if a valid message was received for this node and copied to buf + bool recvfromAck(uint8_t* buf, uint8_t* len, uint8_t* source = NULL, uint8_t* dest = NULL, uint8_t* id = NULL, uint8_t* flags = NULL); + + /// Starts the receiver if it is not running already. + /// Similar to recvfromAck(), this will block until either a valid application layer + /// message available for this node + /// or the timeout expires. + /// \param[in] buf Location to copy the received message + /// \param[in,out] len Available space in buf. Set to the actual number of octets copied. + /// \param[in] timeout Maximum time to wait in milliseconds + /// \param[in] source If present and not NULL, the referenced uint8_t will be set to the SOURCE address + /// \param[in] dest If present and not NULL, the referenced uint8_t will be set to the DEST address + /// \param[in] id If present and not NULL, the referenced uint8_t will be set to the ID + /// \param[in] flags If present and not NULL, the referenced uint8_t will be set to the FLAGS + /// (not just those addressed to this node). + /// \return true if a valid message was copied to buf + bool recvfromAckTimeout(uint8_t* buf, uint8_t* len, uint16_t timeout, uint8_t* source = NULL, uint8_t* dest = NULL, uint8_t* id = NULL, uint8_t* flags = NULL); + +protected: + + /// Internal function that inspects messages being received and adjusts the routing table if necessary. + /// Called by recvfromAck() immediately after it gets the message from RHReliableDatagram + /// \param [in] message Pointer to the RHRouter message that was received. + /// \param [in] messageLen Length of message in octets + virtual void peekAtMessage(RoutedMessage* message, uint8_t messageLen); + + /// Internal function that inspects messages being received and adjusts the routing table if necessary. + /// This is virtual, which lets subclasses override or intercept the route() function. + /// Called by sendtoWait after the message header has been filled in. + /// \param [in] message Pointer to the RHRouter message to be sent. + /// \param [in] messageLen Length of message in octets + virtual uint8_t route(RoutedMessage* message, uint8_t messageLen); + + /// Try to resolve a route for the given address. Blocks while discovering the route + /// which may take up to 4000 msec. + /// Virtual so subclasses can override. + /// \param [in] address The physical address to resolve + /// \return true if the address was resolved and added to the local routing table + virtual bool doArp(uint8_t address); + + /// Tests if the given address of length addresslen is indentical to the + /// physical address of this node. + /// RHMesh always implements physical addresses as the 1 octet address of the node + /// given by _thisAddress + /// Called by recvfromAck() to test whether a RH_MESH_MESSAGE_TYPE_ROUTE_DISCOVERY_REQUEST + /// is for this node. + /// Subclasses may want to override to implement more complicated or longer physical addresses + /// \param [in] address Address of the pyysical addres being tested + /// \param [in] addresslen Lengthof the address in bytes + /// \return true if the physical address of this node is identical to address + virtual bool isPhysicalAddress(uint8_t* address, uint8_t addresslen); + +private: + /// Temporary message buffer + static uint8_t _tmpMessage[RH_ROUTER_MAX_MESSAGE_LEN]; + +}; + +/// @example rf22_mesh_client.pde +/// @example rf22_mesh_server1.pde +/// @example rf22_mesh_server2.pde +/// @example rf22_mesh_server3.pde + +#endif +