4180 lab4
Dependencies: 4DGL-uLCD-SE DebounceIn SDFileSystem mbed-rtos mbed wave_player
Fork of WavePlayer_HelloWorld by
map_private.h
00001 #ifndef MAP_PRIVATE_H 00002 #define MAP_PRIVATE_H 00003 00004 #include "mbed.h" 00005 00006 #ifndef ULCD_4DGL_H_ 00007 #define ULCD_4DGL_H_ 00008 #include "uLCD_4DGL.h" 00009 #endif 00010 00011 #include "globals.h" 00012 #include "map_public.h" 00013 00014 // It defines the settings for drawing the map 00015 #define BACK_COLOR 0x000000 00016 #define SIDELINE_COLOR 0xFF7F7F 00017 #define NODELINE_COLOR 0xE5E500 00018 //#define SIDE_WALK_COLOR_2 0x999999 00019 //#define SIDE_WALK_COLOR 0x198C19 00020 //#define LINE_COLOR 0xE5E500 00021 //#define CANDY_COLOR 0xFF7F7F 00022 //#define CANDY_RADIUS 1 00023 //#define BIG_CANDY_RADIUS 2 00024 //#define WHITE 0xFFFFFF 00025 00026 00027 00028 // It defines the values used in the DEFAULT_MAP 00029 #define MAP_ATTRIBUTE_BACK 0 00030 #define MAP_ATTRIBUTE_SIDELINE 1 00031 //#define MAP_ATTRIBUTE_SCORE 2 00032 #define MAP_ATTRIBUTE_NODELINE 2 00033 /* 00034 #define MAP_ATTRIBUTE_SIDE_WALK 0 //side walk 00035 #define MAP_ATTRIBUTE_CANDY 1 //candy 00036 #define MAP_ATTRIBUTE_BIG_CANDY 2 //big candy 00037 #define MAP_ATTRIBUTE_ROAD_L 3 //left side of the road 00038 #define MAP_ATTRIBUTE_ROAD 4 //middle of the road 00039 #define MAP_ATTRIBUTE_ROAD_R 5 //right side of the road 00040 #define MAP_ATTRIBUTE_V_LINE 6 //finish line 00041 #define MAP_ATTRIBUTE_SIDE_WALK_2 7 00042 */ 00043 00044 #define DEFAULT_MAP {\ 00045 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, \ 00046 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, \ 00047 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, \ 00048 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, \ 00049 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, \ 00050 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, \ 00051 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, \ 00052 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, \ 00053 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, \ 00054 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, \ 00055 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, \ 00056 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, \ 00057 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, \ 00058 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, \ 00059 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, \ 00060 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, \ 00061 } 00062 00063 // Here defines some useful macros 00064 #define IDX2X(idx) (idx%NUM_GRID_X) 00065 #define IDX2Y(idx) (idx/NUM_GRID_X) 00066 #define XY2IDX(x,y) (y*NUM_GRID_X+x) 00067 00068 void map_draw(void); 00069 00070 00071 #endif //MAP_H
Generated on Tue Jul 12 2022 16:35:26 by 1.7.2