A blue button is always a nice toy ...
Dependencies: BLE_API X_NUCLEO_IDB0XA1 mbed
Fork of BLE_HeartRate_IDB0XA1 by
bricks/blinker.h
- Committer:
- hux
- Date:
- 2017-10-01
- Revision:
- 29:a6b74dfdd5f2
- Parent:
- 28:307f58df778a
File content as of revision 29:a6b74dfdd5f2:
// blinker.h - blinking sequences for LED1 #ifndef _BLINKER_H_ #define _BLINKER_H_ #include <mbed.h> # define BLINKER_SEQUENCE_IDLE "x " # define BLINKER_SEQUENCE_ADVERTISE "x xxx " # define BLINKER_SEQUENCE_CONNECTED " xxx " # define BLINKER_SEQUENCE_ACTION "x x x x x " # define BLINKER_SEQUENCE_ERROR "x x x x xxx " # define BLINKER_SEQUENCE_TRANSITION "x x x " class Blinker { public: // construction Blinker() {} // nothing to do public: void morse(const char *pattern, double periode = 0.2); void blink(const char *pattern, const char* next, double interval = 0.2); void blink(const char *pattern, double periode = 0.2); void idle(const char *action = BLINKER_SEQUENCE_IDLE) { blink(action,BLINKER_SEQUENCE_IDLE); } void advertise(const char *action = BLINKER_SEQUENCE_ADVERTISE) { blink(action,BLINKER_SEQUENCE_ADVERTISE); } void connected(const char *action = BLINKER_SEQUENCE_ACTION) { blink(action, BLINKER_SEQUENCE_CONNECTED); } void action() // 'action' blink sequence { blink(BLINKER_SEQUENCE_ACTION, BLINKER_SEQUENCE_IDLE); } void error(const char *action = BLINKER_SEQUENCE_ERROR) { blink(action,BLINKER_SEQUENCE_ERROR); } void blink() // stop blinking { blink(""); // empty blinking pattern } }; #endif // _BLINKER_H_