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Dependencies: mbed N5110 ShiftReg PinDetect
State.h
- Committer:
- Siriagus
- Date:
- 2015-05-08
- Revision:
- 12:8178fad5e660
- Parent:
- 10:f2488a0ecab7
- Child:
- 13:7ab71c7c311b
File content as of revision 12:8178fad5e660:
#ifndef STATE_H #define STATE_H #include "N5110.h" #include "PinDetect.h" #include "InputManager.h" /** @file State.h * @author Andreas Garmannslund * @date April 2015 */ class StateManager; /// States used in the finite state machine. enum MainState {MAIN_MENU, GAME, SUBMIT_HIGHSCORE, GAME_OVER, NO_STATE, TITLE_SCREEN}; /// Abstract class for states in the program's main finite state machine. All state implementations is derived from this abstract class. class State { public: /* Creates a new state object. Should be called from child's constructor. * @param fsm Pointer to finished state machine. * @param lcd Pointer to the N5110 lcd object. * @param input Pointer to the InputManager object, used for controlling user input. */ State(StateManager* fsm, N5110 *lcd, InputManager* input) :lcd(lcd), input(input), fsm(fsm){} /// Handle user input and update logic. virtual void update(float dt) = 0; /// Draw to screen. virtual void render() = 0; protected: /* Requests the finite state machine to switch to a new state when possible. * @param newState The state the fsm should switch to. **/ void requestStateChange(MainState newState); /** Draws an image to the lcd * @param img Array with the same size as the display, where 1 is opaque, 0 is blank. */ //void drawImage(const int img[BANKS][WIDTH]); // Draws an image from array /** Draws an image/sprite to the lcd * @param img const int array where a solid pixel equals 1, and a blank pixel equals zero * @param x Horizontal position of image (leftmost pixel) * @param y Vertical position of image (uppermost pixel) * See seperate program for how this array can be generated from an image file using SFML! */ template<size_t rows, size_t cols> void drawImage(const int (&img)[rows][cols], int x, int y); /** Draws an image/sprite to the lcd with origin in upper-left corner of the lcd * @param img Array where 1 corresponds to opaque and 0 corresponds to blank */ template <size_t rows, size_t cols> void drawImage(const int (&img)[rows][cols]) { drawImage(img, 0, 0); } protected: N5110 *lcd; InputManager *input; private: StateManager *fsm; }; // Template functions needs to be declared in the header file // TODO: Add functions for inverse drawing template<size_t rows, size_t cols> void State::drawImage(const int (&img)[rows][cols], int x, int y) { for (int i = 0; i < rows; ++i) { // Skip if outside dimensions of LCD if (y + i < 0) continue; else if (y + i >= HEIGHT) break; // Drawing top to bottom, so all succeding points will also be outside for (int j = 0; j < cols; ++j) { // Dimensions check. Draws left to right. if (x + j < 0) continue; else if (x + j >= WIDTH) break; if (img[i][j]) lcd->setPixel(x+j,y+i); } } } #endif