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Dependencies: mbed N5110 ShiftReg PinDetect
StateManger.cpp@8:9ac6a428fa26, 2015-05-02 (annotated)
- Committer:
- Siriagus
- Date:
- Sat May 02 00:22:43 2015 +0000
- Revision:
- 8:9ac6a428fa26
- Parent:
- 7:678873947b29
- Child:
- 10:f2488a0ecab7
Added Splash/Title Screen + Prototyping player movement
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
Siriagus | 5:100d960fc6d5 | 1 | #include "StateManager.h" |
Siriagus | 5:100d960fc6d5 | 2 | |
Siriagus | 5:100d960fc6d5 | 3 | // Delete the old state and create a new one |
Siriagus | 5:100d960fc6d5 | 4 | void StateManager::changeState(MainState newState) |
Siriagus | 5:100d960fc6d5 | 5 | { |
Siriagus | 5:100d960fc6d5 | 6 | if (currentState != 0) // if a state exist |
Siriagus | 5:100d960fc6d5 | 7 | delete currentState; // delete the old state |
Siriagus | 7:678873947b29 | 8 | |
Siriagus | 5:100d960fc6d5 | 9 | // Create new state |
Siriagus | 5:100d960fc6d5 | 10 | switch (newState) |
Siriagus | 5:100d960fc6d5 | 11 | { |
Siriagus | 5:100d960fc6d5 | 12 | case MAIN_MENU: |
Siriagus | 5:100d960fc6d5 | 13 | currentState = new MainMenu(this, lcd, input); |
Siriagus | 5:100d960fc6d5 | 14 | break; |
Siriagus | 5:100d960fc6d5 | 15 | |
Siriagus | 5:100d960fc6d5 | 16 | case GAME: |
Siriagus | 7:678873947b29 | 17 | currentState = new Game(this, lcd, input); |
Siriagus | 7:678873947b29 | 18 | break; |
Siriagus | 5:100d960fc6d5 | 19 | |
Siriagus | 8:9ac6a428fa26 | 20 | case TITLE_SCREEN: |
Siriagus | 8:9ac6a428fa26 | 21 | currentState = new TitleScreen(this, lcd, input); |
Siriagus | 8:9ac6a428fa26 | 22 | break; |
Siriagus | 8:9ac6a428fa26 | 23 | |
Siriagus | 7:678873947b29 | 24 | // TODO: Make classes for the other states. |
Siriagus | 5:100d960fc6d5 | 25 | case SUBMIT_HIGHSCORE: |
Siriagus | 5:100d960fc6d5 | 26 | //break; |
Siriagus | 5:100d960fc6d5 | 27 | |
Siriagus | 5:100d960fc6d5 | 28 | case GAME_OVER: |
Siriagus | 5:100d960fc6d5 | 29 | //break; |
Siriagus | 5:100d960fc6d5 | 30 | |
Siriagus | 5:100d960fc6d5 | 31 | default: |
Siriagus | 5:100d960fc6d5 | 32 | error("Invalid state!"); |
Siriagus | 5:100d960fc6d5 | 33 | } |
Siriagus | 5:100d960fc6d5 | 34 | } |
Siriagus | 5:100d960fc6d5 | 35 | |
Siriagus | 7:678873947b29 | 36 | void StateManager::requestStateChange(MainState requestedState) |
Siriagus | 5:100d960fc6d5 | 37 | { |
Siriagus | 7:678873947b29 | 38 | if (nextState != NO_STATE) |
Siriagus | 7:678873947b29 | 39 | error("Invalid - can't request new state before the first request has been processed!"); |
Siriagus | 7:678873947b29 | 40 | |
Siriagus | 7:678873947b29 | 41 | nextState = requestedState; |
Siriagus | 7:678873947b29 | 42 | } |
Siriagus | 7:678873947b29 | 43 | |
Siriagus | 7:678873947b29 | 44 | void StateManager::update(float dt) |
Siriagus | 7:678873947b29 | 45 | { |
Siriagus | 5:100d960fc6d5 | 46 | currentState->update(dt); |
Siriagus | 5:100d960fc6d5 | 47 | } |
Siriagus | 5:100d960fc6d5 | 48 | |
Siriagus | 5:100d960fc6d5 | 49 | void StateManager::render() |
Siriagus | 5:100d960fc6d5 | 50 | { |
Siriagus | 5:100d960fc6d5 | 51 | currentState->render(); |
Siriagus | 7:678873947b29 | 52 | } |
Siriagus | 7:678873947b29 | 53 | |
Siriagus | 7:678873947b29 | 54 | void StateManager::processRequest() |
Siriagus | 7:678873947b29 | 55 | { |
Siriagus | 7:678873947b29 | 56 | // Check if there has been a request to change the state |
Siriagus | 7:678873947b29 | 57 | if (nextState != NO_STATE) |
Siriagus | 7:678873947b29 | 58 | { |
Siriagus | 7:678873947b29 | 59 | changeState(nextState); |
Siriagus | 7:678873947b29 | 60 | nextState = NO_STATE; // reset, state has been changed |
Siriagus | 7:678873947b29 | 61 | } |
Siriagus | 5:100d960fc6d5 | 62 | } |