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Dependents: UsbHostMAX3421E_Hello
Diff: XBOXONE.h
- Revision:
- 0:84353c479782
- Child:
- 1:2263e77400e9
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/XBOXONE.h Sun Jul 12 20:39:26 2020 +0000 @@ -0,0 +1,240 @@ +/* Copyright (C) 2012 Kristian Lauszus, TKJ Electronics. All rights reserved. + Copyright (C) 2015 guruthree + + This software may be distributed and modified under the terms of the GNU + General Public License version 2 (GPL2) as published by the Free Software + Foundation and appearing in the file GPL2.TXT included in the packaging of + this file. Please note that GPL2 Section 2[b] requires that all works based + on this software must also be made publicly available under the terms of + the GPL2 ("Copyleft"). + + Contact information + ------------------- + + Kristian Lauszus, TKJ Electronics + Web : http://www.tkjelectronics.com + e-mail : kristianl@tkjelectronics.com + + guruthree + Web : https://github.com/guruthree/ + */ + + +#ifndef _xboxone_h_ +#define _xboxone_h_ + +#include "Usb.h" +#include "xboxEnums.h" + +/* Xbox One data taken from descriptors */ +#define XBOX_ONE_EP_MAXPKTSIZE 64 // Max size for data via USB + +/* Names we give to the 3 XboxONE pipes */ +#define XBOX_ONE_CONTROL_PIPE 0 +#define XBOX_ONE_OUTPUT_PIPE 1 +#define XBOX_ONE_INPUT_PIPE 2 + +#define XBOX_ONE_MAX_ENDPOINTS 3 + +// PID and VID of the different versions of the controller - see: https://github.com/torvalds/linux/blob/master/drivers/input/joystick/xpad.c + +// Official controllers +#define XBOX_VID1 0x045E // Microsoft Corporation +#define XBOX_ONE_PID1 0x02D1 // Microsoft X-Box One pad +#define XBOX_ONE_PID2 0x02DD // Microsoft X-Box One pad (Firmware 2015) +#define XBOX_ONE_PID3 0x02E3 // Microsoft X-Box One Elite pad +#define XBOX_ONE_PID4 0x02EA // Microsoft X-Box One S pad +#define XBOX_ONE_PID13 0x0B0A // Microsoft X-Box One Adaptive Controller + +// Unofficial controllers +#define XBOX_VID2 0x0738 // Mad Catz +#define XBOX_VID3 0x0E6F // Afterglow +#define XBOX_VID4 0x0F0D // HORIPAD ONE +#define XBOX_VID5 0x1532 // Razer +#define XBOX_VID6 0x24C6 // PowerA + +#define XBOX_ONE_PID5 0x4A01 // Mad Catz FightStick TE 2 - might have different mapping for triggers? +#define XBOX_ONE_PID6 0x0139 // Afterglow Prismatic Wired Controller +#define XBOX_ONE_PID7 0x0146 // Rock Candy Wired Controller for Xbox One +#define XBOX_ONE_PID8 0x0067 // HORIPAD ONE +#define XBOX_ONE_PID9 0x0A03 // Razer Wildcat +#define XBOX_ONE_PID10 0x541A // PowerA Xbox One Mini Wired Controller +#define XBOX_ONE_PID11 0x542A // Xbox ONE spectra +#define XBOX_ONE_PID12 0x543A // PowerA Xbox One wired controller + +/** This class implements support for a Xbox ONE controller connected via USB. */ +class XBOXONE : public USBDeviceConfig, public UsbConfigXtracter { +public: + /** + * Constructor for the XBOXONE class. + * @param pUsb Pointer to USB class instance. + */ + XBOXONE(USB *pUsb); + + /** @name USBDeviceConfig implementation */ + /** + * Initialize the Xbox Controller. + * @param parent Hub number. + * @param port Port number on the hub. + * @param lowspeed Speed of the device. + * @return 0 on success. + */ + virtual uint8_t Init(uint8_t parent, uint8_t port, bool lowspeed); + /** + * Release the USB device. + * @return 0 on success. + */ + virtual uint8_t Release(); + /** + * Poll the USB Input endpoins and run the state machines. + * @return 0 on success. + */ + virtual uint8_t Poll(); + + /** + * Get the device address. + * @return The device address. + */ + virtual uint8_t GetAddress() { + return bAddress; + }; + + /** + * Used to check if the controller has been initialized. + * @return True if it's ready. + */ + virtual bool isReady() { + return bPollEnable; + }; + + /** + * Read the poll interval taken from the endpoint descriptors. + * @return The poll interval in ms. + */ + uint8_t readPollInterval() { + return pollInterval; + }; + + /** + * Used by the USB core to check what this driver support. + * @param vid The device's VID. + * @param pid The device's PID. + * @return Returns true if the device's VID and PID matches this driver. + */ + virtual bool VIDPIDOK(uint16_t vid, uint16_t pid) { + return ((vid == XBOX_VID1 || vid == XBOX_VID2 || vid == XBOX_VID3 || vid == XBOX_VID4 || vid == XBOX_VID5 || vid == XBOX_VID6) && + (pid == XBOX_ONE_PID1 || pid == XBOX_ONE_PID2 || pid == XBOX_ONE_PID3 || pid == XBOX_ONE_PID4 || + pid == XBOX_ONE_PID5 || pid == XBOX_ONE_PID6 || pid == XBOX_ONE_PID7 || pid == XBOX_ONE_PID8 || + pid == XBOX_ONE_PID9 || pid == XBOX_ONE_PID10 || pid == XBOX_ONE_PID11 || pid == XBOX_ONE_PID12 || pid == XBOX_ONE_PID13)); + }; + /**@}*/ + + /** @name Xbox Controller functions */ + /** + * getButtonPress(ButtonEnum b) will return true as long as the button is held down. + * + * While getButtonClick(ButtonEnum b) will only return it once. + * + * So you instance if you need to increase a variable once you would use getButtonClick(ButtonEnum b), + * but if you need to drive a robot forward you would use getButtonPress(ButtonEnum b). + * @param b ::ButtonEnum to read. + * @return getButtonClick(ButtonEnum b) will return a bool, while getButtonPress(ButtonEnum b) will return a word if reading ::L2 or ::R2. + */ + uint16_t getButtonPress(ButtonEnum b); + bool getButtonClick(ButtonEnum b); + + /** + * Return the analog value from the joysticks on the controller. + * @param a Either ::LeftHatX, ::LeftHatY, ::RightHatX or ::RightHatY. + * @return Returns a signed 16-bit integer. + */ + int16_t getAnalogHat(AnalogHatEnum a); + + /** + * Used to call your own function when the controller is successfully initialized. + * @param funcOnInit Function to call. + */ + void attachOnInit(void (*funcOnInit)(void)) { + pFuncOnInit = funcOnInit; + }; + + /** Used to set the rumble off. */ + void setRumbleOff(); + + /** + * Used to turn on rumble continuously. + * @param leftTrigger Left trigger force. + * @param rightTrigger Right trigger force. + * @param leftMotor Left motor force. + * @param rightMotor Right motor force. + */ + void setRumbleOn(uint8_t leftTrigger, uint8_t rightTrigger, uint8_t leftMotor, uint8_t rightMotor); + /**@}*/ + + /** True if a Xbox ONE controller is connected. */ + bool XboxOneConnected; + +protected: + /** Pointer to USB class instance. */ + USB *pUsb; + /** Device address. */ + uint8_t bAddress; + /** Endpoint info structure. */ + EpInfo epInfo[XBOX_ONE_MAX_ENDPOINTS]; + + /** Configuration number. */ + uint8_t bConfNum; + /** Total number of endpoints in the configuration. */ + uint8_t bNumEP; + /** Next poll time based on poll interval taken from the USB descriptor. */ + uint32_t qNextPollTime; + + /** @name UsbConfigXtracter implementation */ + /** + * UsbConfigXtracter implementation, used to extract endpoint information. + * @param conf Configuration value. + * @param iface Interface number. + * @param alt Alternate setting. + * @param proto Interface Protocol. + * @param ep Endpoint Descriptor. + */ + void EndpointXtract(uint8_t conf, uint8_t iface, uint8_t alt, uint8_t proto, const USB_ENDPOINT_DESCRIPTOR *ep); + /**@}*/ + + /** + * Used to print the USB Endpoint Descriptor. + * @param ep_ptr Pointer to USB Endpoint Descriptor. + */ + void PrintEndpointDescriptor(const USB_ENDPOINT_DESCRIPTOR* ep_ptr); + +private: + /** + * Called when the controller is successfully initialized. + * Use attachOnInit(void (*funcOnInit)(void)) to call your own function. + */ + void onInit(); + void (*pFuncOnInit)(void); // Pointer to function called in onInit() + + uint8_t pollInterval; + bool bPollEnable; + + /* Variables to store the buttons */ + uint16_t ButtonState; + uint16_t OldButtonState; + uint16_t ButtonClickState; + int16_t hatValue[4]; + uint16_t triggerValue[2]; + uint16_t triggerValueOld[2]; + + bool L2Clicked; // These buttons are analog, so we use we use these bools to check if they where clicked or not + bool R2Clicked; + + uint8_t readBuf[XBOX_ONE_EP_MAXPKTSIZE]; // General purpose buffer for input data + uint8_t cmdCounter; + + void readReport(); // Used to read the incoming data + + /* Private commands */ + uint8_t XboxCommand(uint8_t* data, uint16_t nbytes); +}; +#endif