Zoltan Hudak / UsbHostMAX3421E

Dependents:   UsbHostMAX3421E_Hello

Committer:
hudakz
Date:
Sun Jul 12 20:39:26 2020 +0000
Revision:
0:84353c479782
Child:
1:2263e77400e9
MAX3421E-based USB Host Shield Library

Who changed what in which revision?

UserRevisionLine numberNew contents of line
hudakz 0:84353c479782 1 /* Copyright (C) 2012 Kristian Lauszus, TKJ Electronics. All rights reserved.
hudakz 0:84353c479782 2 Copyright (C) 2015 guruthree
hudakz 0:84353c479782 3
hudakz 0:84353c479782 4 This software may be distributed and modified under the terms of the GNU
hudakz 0:84353c479782 5 General Public License version 2 (GPL2) as published by the Free Software
hudakz 0:84353c479782 6 Foundation and appearing in the file GPL2.TXT included in the packaging of
hudakz 0:84353c479782 7 this file. Please note that GPL2 Section 2[b] requires that all works based
hudakz 0:84353c479782 8 on this software must also be made publicly available under the terms of
hudakz 0:84353c479782 9 the GPL2 ("Copyleft").
hudakz 0:84353c479782 10
hudakz 0:84353c479782 11 Contact information
hudakz 0:84353c479782 12 -------------------
hudakz 0:84353c479782 13
hudakz 0:84353c479782 14 Kristian Lauszus, TKJ Electronics
hudakz 0:84353c479782 15 Web : http://www.tkjelectronics.com
hudakz 0:84353c479782 16 e-mail : kristianl@tkjelectronics.com
hudakz 0:84353c479782 17
hudakz 0:84353c479782 18 guruthree
hudakz 0:84353c479782 19 Web : https://github.com/guruthree/
hudakz 0:84353c479782 20 */
hudakz 0:84353c479782 21
hudakz 0:84353c479782 22
hudakz 0:84353c479782 23 #ifndef _xboxone_h_
hudakz 0:84353c479782 24 #define _xboxone_h_
hudakz 0:84353c479782 25
hudakz 0:84353c479782 26 #include "Usb.h"
hudakz 0:84353c479782 27 #include "xboxEnums.h"
hudakz 0:84353c479782 28
hudakz 0:84353c479782 29 /* Xbox One data taken from descriptors */
hudakz 0:84353c479782 30 #define XBOX_ONE_EP_MAXPKTSIZE 64 // Max size for data via USB
hudakz 0:84353c479782 31
hudakz 0:84353c479782 32 /* Names we give to the 3 XboxONE pipes */
hudakz 0:84353c479782 33 #define XBOX_ONE_CONTROL_PIPE 0
hudakz 0:84353c479782 34 #define XBOX_ONE_OUTPUT_PIPE 1
hudakz 0:84353c479782 35 #define XBOX_ONE_INPUT_PIPE 2
hudakz 0:84353c479782 36
hudakz 0:84353c479782 37 #define XBOX_ONE_MAX_ENDPOINTS 3
hudakz 0:84353c479782 38
hudakz 0:84353c479782 39 // PID and VID of the different versions of the controller - see: https://github.com/torvalds/linux/blob/master/drivers/input/joystick/xpad.c
hudakz 0:84353c479782 40
hudakz 0:84353c479782 41 // Official controllers
hudakz 0:84353c479782 42 #define XBOX_VID1 0x045E // Microsoft Corporation
hudakz 0:84353c479782 43 #define XBOX_ONE_PID1 0x02D1 // Microsoft X-Box One pad
hudakz 0:84353c479782 44 #define XBOX_ONE_PID2 0x02DD // Microsoft X-Box One pad (Firmware 2015)
hudakz 0:84353c479782 45 #define XBOX_ONE_PID3 0x02E3 // Microsoft X-Box One Elite pad
hudakz 0:84353c479782 46 #define XBOX_ONE_PID4 0x02EA // Microsoft X-Box One S pad
hudakz 0:84353c479782 47 #define XBOX_ONE_PID13 0x0B0A // Microsoft X-Box One Adaptive Controller
hudakz 0:84353c479782 48
hudakz 0:84353c479782 49 // Unofficial controllers
hudakz 0:84353c479782 50 #define XBOX_VID2 0x0738 // Mad Catz
hudakz 0:84353c479782 51 #define XBOX_VID3 0x0E6F // Afterglow
hudakz 0:84353c479782 52 #define XBOX_VID4 0x0F0D // HORIPAD ONE
hudakz 0:84353c479782 53 #define XBOX_VID5 0x1532 // Razer
hudakz 0:84353c479782 54 #define XBOX_VID6 0x24C6 // PowerA
hudakz 0:84353c479782 55
hudakz 0:84353c479782 56 #define XBOX_ONE_PID5 0x4A01 // Mad Catz FightStick TE 2 - might have different mapping for triggers?
hudakz 0:84353c479782 57 #define XBOX_ONE_PID6 0x0139 // Afterglow Prismatic Wired Controller
hudakz 0:84353c479782 58 #define XBOX_ONE_PID7 0x0146 // Rock Candy Wired Controller for Xbox One
hudakz 0:84353c479782 59 #define XBOX_ONE_PID8 0x0067 // HORIPAD ONE
hudakz 0:84353c479782 60 #define XBOX_ONE_PID9 0x0A03 // Razer Wildcat
hudakz 0:84353c479782 61 #define XBOX_ONE_PID10 0x541A // PowerA Xbox One Mini Wired Controller
hudakz 0:84353c479782 62 #define XBOX_ONE_PID11 0x542A // Xbox ONE spectra
hudakz 0:84353c479782 63 #define XBOX_ONE_PID12 0x543A // PowerA Xbox One wired controller
hudakz 0:84353c479782 64
hudakz 0:84353c479782 65 /** This class implements support for a Xbox ONE controller connected via USB. */
hudakz 0:84353c479782 66 class XBOXONE : public USBDeviceConfig, public UsbConfigXtracter {
hudakz 0:84353c479782 67 public:
hudakz 0:84353c479782 68 /**
hudakz 0:84353c479782 69 * Constructor for the XBOXONE class.
hudakz 0:84353c479782 70 * @param pUsb Pointer to USB class instance.
hudakz 0:84353c479782 71 */
hudakz 0:84353c479782 72 XBOXONE(USB *pUsb);
hudakz 0:84353c479782 73
hudakz 0:84353c479782 74 /** @name USBDeviceConfig implementation */
hudakz 0:84353c479782 75 /**
hudakz 0:84353c479782 76 * Initialize the Xbox Controller.
hudakz 0:84353c479782 77 * @param parent Hub number.
hudakz 0:84353c479782 78 * @param port Port number on the hub.
hudakz 0:84353c479782 79 * @param lowspeed Speed of the device.
hudakz 0:84353c479782 80 * @return 0 on success.
hudakz 0:84353c479782 81 */
hudakz 0:84353c479782 82 virtual uint8_t Init(uint8_t parent, uint8_t port, bool lowspeed);
hudakz 0:84353c479782 83 /**
hudakz 0:84353c479782 84 * Release the USB device.
hudakz 0:84353c479782 85 * @return 0 on success.
hudakz 0:84353c479782 86 */
hudakz 0:84353c479782 87 virtual uint8_t Release();
hudakz 0:84353c479782 88 /**
hudakz 0:84353c479782 89 * Poll the USB Input endpoins and run the state machines.
hudakz 0:84353c479782 90 * @return 0 on success.
hudakz 0:84353c479782 91 */
hudakz 0:84353c479782 92 virtual uint8_t Poll();
hudakz 0:84353c479782 93
hudakz 0:84353c479782 94 /**
hudakz 0:84353c479782 95 * Get the device address.
hudakz 0:84353c479782 96 * @return The device address.
hudakz 0:84353c479782 97 */
hudakz 0:84353c479782 98 virtual uint8_t GetAddress() {
hudakz 0:84353c479782 99 return bAddress;
hudakz 0:84353c479782 100 };
hudakz 0:84353c479782 101
hudakz 0:84353c479782 102 /**
hudakz 0:84353c479782 103 * Used to check if the controller has been initialized.
hudakz 0:84353c479782 104 * @return True if it's ready.
hudakz 0:84353c479782 105 */
hudakz 0:84353c479782 106 virtual bool isReady() {
hudakz 0:84353c479782 107 return bPollEnable;
hudakz 0:84353c479782 108 };
hudakz 0:84353c479782 109
hudakz 0:84353c479782 110 /**
hudakz 0:84353c479782 111 * Read the poll interval taken from the endpoint descriptors.
hudakz 0:84353c479782 112 * @return The poll interval in ms.
hudakz 0:84353c479782 113 */
hudakz 0:84353c479782 114 uint8_t readPollInterval() {
hudakz 0:84353c479782 115 return pollInterval;
hudakz 0:84353c479782 116 };
hudakz 0:84353c479782 117
hudakz 0:84353c479782 118 /**
hudakz 0:84353c479782 119 * Used by the USB core to check what this driver support.
hudakz 0:84353c479782 120 * @param vid The device's VID.
hudakz 0:84353c479782 121 * @param pid The device's PID.
hudakz 0:84353c479782 122 * @return Returns true if the device's VID and PID matches this driver.
hudakz 0:84353c479782 123 */
hudakz 0:84353c479782 124 virtual bool VIDPIDOK(uint16_t vid, uint16_t pid) {
hudakz 0:84353c479782 125 return ((vid == XBOX_VID1 || vid == XBOX_VID2 || vid == XBOX_VID3 || vid == XBOX_VID4 || vid == XBOX_VID5 || vid == XBOX_VID6) &&
hudakz 0:84353c479782 126 (pid == XBOX_ONE_PID1 || pid == XBOX_ONE_PID2 || pid == XBOX_ONE_PID3 || pid == XBOX_ONE_PID4 ||
hudakz 0:84353c479782 127 pid == XBOX_ONE_PID5 || pid == XBOX_ONE_PID6 || pid == XBOX_ONE_PID7 || pid == XBOX_ONE_PID8 ||
hudakz 0:84353c479782 128 pid == XBOX_ONE_PID9 || pid == XBOX_ONE_PID10 || pid == XBOX_ONE_PID11 || pid == XBOX_ONE_PID12 || pid == XBOX_ONE_PID13));
hudakz 0:84353c479782 129 };
hudakz 0:84353c479782 130 /**@}*/
hudakz 0:84353c479782 131
hudakz 0:84353c479782 132 /** @name Xbox Controller functions */
hudakz 0:84353c479782 133 /**
hudakz 0:84353c479782 134 * getButtonPress(ButtonEnum b) will return true as long as the button is held down.
hudakz 0:84353c479782 135 *
hudakz 0:84353c479782 136 * While getButtonClick(ButtonEnum b) will only return it once.
hudakz 0:84353c479782 137 *
hudakz 0:84353c479782 138 * So you instance if you need to increase a variable once you would use getButtonClick(ButtonEnum b),
hudakz 0:84353c479782 139 * but if you need to drive a robot forward you would use getButtonPress(ButtonEnum b).
hudakz 0:84353c479782 140 * @param b ::ButtonEnum to read.
hudakz 0:84353c479782 141 * @return getButtonClick(ButtonEnum b) will return a bool, while getButtonPress(ButtonEnum b) will return a word if reading ::L2 or ::R2.
hudakz 0:84353c479782 142 */
hudakz 0:84353c479782 143 uint16_t getButtonPress(ButtonEnum b);
hudakz 0:84353c479782 144 bool getButtonClick(ButtonEnum b);
hudakz 0:84353c479782 145
hudakz 0:84353c479782 146 /**
hudakz 0:84353c479782 147 * Return the analog value from the joysticks on the controller.
hudakz 0:84353c479782 148 * @param a Either ::LeftHatX, ::LeftHatY, ::RightHatX or ::RightHatY.
hudakz 0:84353c479782 149 * @return Returns a signed 16-bit integer.
hudakz 0:84353c479782 150 */
hudakz 0:84353c479782 151 int16_t getAnalogHat(AnalogHatEnum a);
hudakz 0:84353c479782 152
hudakz 0:84353c479782 153 /**
hudakz 0:84353c479782 154 * Used to call your own function when the controller is successfully initialized.
hudakz 0:84353c479782 155 * @param funcOnInit Function to call.
hudakz 0:84353c479782 156 */
hudakz 0:84353c479782 157 void attachOnInit(void (*funcOnInit)(void)) {
hudakz 0:84353c479782 158 pFuncOnInit = funcOnInit;
hudakz 0:84353c479782 159 };
hudakz 0:84353c479782 160
hudakz 0:84353c479782 161 /** Used to set the rumble off. */
hudakz 0:84353c479782 162 void setRumbleOff();
hudakz 0:84353c479782 163
hudakz 0:84353c479782 164 /**
hudakz 0:84353c479782 165 * Used to turn on rumble continuously.
hudakz 0:84353c479782 166 * @param leftTrigger Left trigger force.
hudakz 0:84353c479782 167 * @param rightTrigger Right trigger force.
hudakz 0:84353c479782 168 * @param leftMotor Left motor force.
hudakz 0:84353c479782 169 * @param rightMotor Right motor force.
hudakz 0:84353c479782 170 */
hudakz 0:84353c479782 171 void setRumbleOn(uint8_t leftTrigger, uint8_t rightTrigger, uint8_t leftMotor, uint8_t rightMotor);
hudakz 0:84353c479782 172 /**@}*/
hudakz 0:84353c479782 173
hudakz 0:84353c479782 174 /** True if a Xbox ONE controller is connected. */
hudakz 0:84353c479782 175 bool XboxOneConnected;
hudakz 0:84353c479782 176
hudakz 0:84353c479782 177 protected:
hudakz 0:84353c479782 178 /** Pointer to USB class instance. */
hudakz 0:84353c479782 179 USB *pUsb;
hudakz 0:84353c479782 180 /** Device address. */
hudakz 0:84353c479782 181 uint8_t bAddress;
hudakz 0:84353c479782 182 /** Endpoint info structure. */
hudakz 0:84353c479782 183 EpInfo epInfo[XBOX_ONE_MAX_ENDPOINTS];
hudakz 0:84353c479782 184
hudakz 0:84353c479782 185 /** Configuration number. */
hudakz 0:84353c479782 186 uint8_t bConfNum;
hudakz 0:84353c479782 187 /** Total number of endpoints in the configuration. */
hudakz 0:84353c479782 188 uint8_t bNumEP;
hudakz 0:84353c479782 189 /** Next poll time based on poll interval taken from the USB descriptor. */
hudakz 0:84353c479782 190 uint32_t qNextPollTime;
hudakz 0:84353c479782 191
hudakz 0:84353c479782 192 /** @name UsbConfigXtracter implementation */
hudakz 0:84353c479782 193 /**
hudakz 0:84353c479782 194 * UsbConfigXtracter implementation, used to extract endpoint information.
hudakz 0:84353c479782 195 * @param conf Configuration value.
hudakz 0:84353c479782 196 * @param iface Interface number.
hudakz 0:84353c479782 197 * @param alt Alternate setting.
hudakz 0:84353c479782 198 * @param proto Interface Protocol.
hudakz 0:84353c479782 199 * @param ep Endpoint Descriptor.
hudakz 0:84353c479782 200 */
hudakz 0:84353c479782 201 void EndpointXtract(uint8_t conf, uint8_t iface, uint8_t alt, uint8_t proto, const USB_ENDPOINT_DESCRIPTOR *ep);
hudakz 0:84353c479782 202 /**@}*/
hudakz 0:84353c479782 203
hudakz 0:84353c479782 204 /**
hudakz 0:84353c479782 205 * Used to print the USB Endpoint Descriptor.
hudakz 0:84353c479782 206 * @param ep_ptr Pointer to USB Endpoint Descriptor.
hudakz 0:84353c479782 207 */
hudakz 0:84353c479782 208 void PrintEndpointDescriptor(const USB_ENDPOINT_DESCRIPTOR* ep_ptr);
hudakz 0:84353c479782 209
hudakz 0:84353c479782 210 private:
hudakz 0:84353c479782 211 /**
hudakz 0:84353c479782 212 * Called when the controller is successfully initialized.
hudakz 0:84353c479782 213 * Use attachOnInit(void (*funcOnInit)(void)) to call your own function.
hudakz 0:84353c479782 214 */
hudakz 0:84353c479782 215 void onInit();
hudakz 0:84353c479782 216 void (*pFuncOnInit)(void); // Pointer to function called in onInit()
hudakz 0:84353c479782 217
hudakz 0:84353c479782 218 uint8_t pollInterval;
hudakz 0:84353c479782 219 bool bPollEnable;
hudakz 0:84353c479782 220
hudakz 0:84353c479782 221 /* Variables to store the buttons */
hudakz 0:84353c479782 222 uint16_t ButtonState;
hudakz 0:84353c479782 223 uint16_t OldButtonState;
hudakz 0:84353c479782 224 uint16_t ButtonClickState;
hudakz 0:84353c479782 225 int16_t hatValue[4];
hudakz 0:84353c479782 226 uint16_t triggerValue[2];
hudakz 0:84353c479782 227 uint16_t triggerValueOld[2];
hudakz 0:84353c479782 228
hudakz 0:84353c479782 229 bool L2Clicked; // These buttons are analog, so we use we use these bools to check if they where clicked or not
hudakz 0:84353c479782 230 bool R2Clicked;
hudakz 0:84353c479782 231
hudakz 0:84353c479782 232 uint8_t readBuf[XBOX_ONE_EP_MAXPKTSIZE]; // General purpose buffer for input data
hudakz 0:84353c479782 233 uint8_t cmdCounter;
hudakz 0:84353c479782 234
hudakz 0:84353c479782 235 void readReport(); // Used to read the incoming data
hudakz 0:84353c479782 236
hudakz 0:84353c479782 237 /* Private commands */
hudakz 0:84353c479782 238 uint8_t XboxCommand(uint8_t* data, uint16_t nbytes);
hudakz 0:84353c479782 239 };
hudakz 0:84353c479782 240 #endif