filled rects, they turn now

Dependencies:   4DGL-uLCD-SE Joystick SDFileSystem mbed wave_player

Fork of 4180Lab4SimonSays by Elizabeth Robelo

Committer:
elirobelo
Date:
Thu Mar 09 21:53:59 2017 +0000
Revision:
0:aa7531dac907
Child:
1:cd20b1555770
simon says

Who changed what in which revision?

UserRevisionLine numberNew contents of line
elirobelo 0:aa7531dac907 1 #include "mbed.h"
elirobelo 0:aa7531dac907 2 #include "SDFileSystem.h"
elirobelo 0:aa7531dac907 3 #include "uLCD_4DGL.h"
elirobelo 0:aa7531dac907 4 #include "wave_player.h"
elirobelo 0:aa7531dac907 5 #include "Joystick.h"
elirobelo 0:aa7531dac907 6
elirobelo 0:aa7531dac907 7
elirobelo 0:aa7531dac907 8 Nav_Switch myNav( p9, p6, p7, p5, p8);
elirobelo 0:aa7531dac907 9 uLCD_4DGL uLCD(p28, p27, p29);
elirobelo 0:aa7531dac907 10 SDFileSystem sd(p5, p6, p7, p8, "sd"); //SD card
elirobelo 0:aa7531dac907 11
elirobelo 0:aa7531dac907 12 int arrowVec[20];
elirobelo 0:aa7531dac907 13
elirobelo 0:aa7531dac907 14
elirobelo 0:aa7531dac907 15 int arrow;
elirobelo 0:aa7531dac907 16
elirobelo 0:aa7531dac907 17 void mainMenu() {
elirobelo 0:aa7531dac907 18 uLCD.baudrate(BAUD_3000000);
elirobelo 0:aa7531dac907 19 while(1){
elirobelo 0:aa7531dac907 20 uLCD.locate(3,2);
elirobelo 0:aa7531dac907 21 uLCD.puts("Simon Says");
elirobelo 0:aa7531dac907 22 uLCD.locate(3,6);
elirobelo 0:aa7531dac907 23 uLCD.puts("Start");
elirobelo 0:aa7531dac907 24 if(myNav.fire()) {
elirobelo 0:aa7531dac907 25 uLCD.cls();
elirobelo 0:aa7531dac907 26 return;
elirobelo 0:aa7531dac907 27 }
elirobelo 0:aa7531dac907 28 }
elirobelo 0:aa7531dac907 29 }
elirobelo 0:aa7531dac907 30 void createArrows(int lev) {
elirobelo 0:aa7531dac907 31
elirobelo 0:aa7531dac907 32 for (int i = 0; i < lev; i++) {
elirobelo 0:aa7531dac907 33 if (arrowVec[i] == 1) {
elirobelo 0:aa7531dac907 34 uLCD.triangle(15, 50, 35, 45, 35, 75, RED);
elirobelo 0:aa7531dac907 35 uLCD.rectangle(35,50,85,70,RED);
elirobelo 0:aa7531dac907 36 } else if (arrowVec[i] == 2) {
elirobelo 0:aa7531dac907 37 //uLCD.triangle(int x1, int y1 , int x2, int y2, int x3, int y3, RED);
elirobelo 0:aa7531dac907 38 uLCD.rectangle(35,50,85,70,BLUE);
elirobelo 0:aa7531dac907 39 } else if (arrowVec[i] == 3) {
elirobelo 0:aa7531dac907 40 //uLCD.triangle();
elirobelo 0:aa7531dac907 41 uLCD.rectangle(35,50,85,70,GREEN);
elirobelo 0:aa7531dac907 42 } else {
elirobelo 0:aa7531dac907 43 uLCD.rectangle(35,50,85,70,WHITE);
elirobelo 0:aa7531dac907 44 }
elirobelo 0:aa7531dac907 45 }
elirobelo 0:aa7531dac907 46 }
elirobelo 0:aa7531dac907 47
elirobelo 0:aa7531dac907 48
elirobelo 0:aa7531dac907 49 int main() {
elirobelo 0:aa7531dac907 50 bool game = true;
elirobelo 0:aa7531dac907 51 int level = 0;
elirobelo 0:aa7531dac907 52 //int arrowVec[20];
elirobelo 0:aa7531dac907 53 //void mainMenu();
elirobelo 0:aa7531dac907 54
elirobelo 0:aa7531dac907 55
elirobelo 0:aa7531dac907 56 while(game) {
elirobelo 0:aa7531dac907 57 level++;
elirobelo 0:aa7531dac907 58 // for (int i = 0; i < level; i++) {
elirobelo 0:aa7531dac907 59 // arrow = (rand() % 4) + 1;
elirobelo 0:aa7531dac907 60 // arrowVec[i] = arrow;
elirobelo 0:aa7531dac907 61 // }
elirobelo 0:aa7531dac907 62 arrowVec[0] = 1;
elirobelo 0:aa7531dac907 63 createArrows(level);
elirobelo 0:aa7531dac907 64 game = false;
elirobelo 0:aa7531dac907 65 }
elirobelo 0:aa7531dac907 66
elirobelo 0:aa7531dac907 67
elirobelo 0:aa7531dac907 68 }