Keisuke Sehara
/
STM32_Whisking
fast-feedback virtual target task code on STM Nucleo
Diff: task.h
- Revision:
- 20:4c06d3041337
- Parent:
- 18:66246d6c5476
- Child:
- 22:41163fb3fdc6
--- a/task.h Mon Jul 02 08:26:44 2018 +0000 +++ b/task.h Mon Jul 02 09:04:45 2018 +0000 @@ -18,11 +18,11 @@ #define CFG_AUD_FREQ 'f', (4) #define CFG_RESP_DUR 'y', (2000) #define CFG_POST_DUR 'n', (4000) -#define CFG_REWARD_ONSET 'u', (500) #define CFG_REWARD_DUR 'r', (40) #define CFG_PRE_MIN 'o', (1000) #define CFG_VIS_MIN 'j', (1) #define CFG_VIS_AVG 'v', (50) +#define CFG_VIS_FREQ 'b', (4) #define CFG_VIS_FAIL 'q', (30) enum Mode { @@ -76,8 +76,6 @@ Property<uint16_t> post_dur_ms; // the post-reward recording duration. - Property<uint16_t> reward_on_ms; // the onset of reward relative to visual cue during Pair. - Property<uint16_t> reward_dur_ms; // the duration of reward. Property<uint16_t> pre_min_ms; // the minimum onset for the (passive) visual cue. @@ -86,6 +84,8 @@ Property<uint16_t> vis_avg_ms; // the average duration for the (passive) visual cue. + Property<uint16_t> vis_blink_hz; // the blinking frequency (any positive number), or disabled (0) + Property<uint16_t> vis_fail_perc; // the 'failure rate' of the (passive) visual cue. Action test_reward;