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soulx |
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#include "mbed.h"
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// Initail I/O.
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AnalogIn VRx(A2);
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AnalogIn VRy(A3);
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DigitalIn Button(D13);
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// Initial function.
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char check_joys(int jx,int jy);
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int check_joys_int(int jx,int jy);
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int check_correctPosition(int X,int Y);
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int get_position(int input_position,int ship_type);
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void Select_Position(char M);
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void print_metrix();
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// Initial variable.
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int select_Position = 0;
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int check_ship2 = 0;
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int ship_flor[8][8] = {{0}}; //__________________________________________________This is ship area.
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int ship4[4] = {0};
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int ship3[3] = {0};
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int ship2[2][2] = {{0}};
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int ship1[4] = {0};
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int main(){ //-------------------------------------------------------------------Main Function.
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float Vx;
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float Vy;
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int SW,iVxVy,iSW,n;
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int iShipType = 0;
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int select_Ship[8] = {4,3,2,2,1,1,1,1};
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char m;
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while(1) {
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if(iShipType<8){
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Vx = VRx.read() * 1024;
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Vy = VRy.read() * 1024;
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SW = Button.read();
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m = check_joys(Vx,Vy);
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n = check_joys_int(Vx,Vy);
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if(n == 1){ //_______________________________________________________ For make sure coordinate is press 1 time.
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iVxVy = 0;
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}
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if(SW == 1){ //______________________________________________________ For make sure switch is press 1 time.
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iSW = 0;
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}
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if(m!=NULL && iVxVy==0){ //__________________________________________ Get position that wait for press switch.
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//printf("%c\n",m);
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Select_Position(m);
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printf("select_Position = %d\n",select_Position);
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iVxVy = 1;
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}
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if(SW==0 && iSW==0){ //______________________________________________If switch pressing by human.
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printf("Wait!\n");
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if(get_position(select_Position,select_Ship[iShipType])==0){ //__Please read explanation in function get_position.
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printf("Pls. input correct position\n");
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}else{
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iShipType++;
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}
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iSW = 1;
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print_metrix();
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}
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}else{
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break;
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}
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//printf("x: %d ||y: %d ||sw: %d\n",(int)Vx,(int)Vy,SW);
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wait(0.1);
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}
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while(1){
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printf("Ready to play\n");
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}
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}
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soulx |
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char check_joys(int jx,int jy){ //-----------------------------------------------Check joystick that it up,down,left or right.
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if(jx < 24.0){
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return 'a';
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}
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else if(jx > 1000.0){
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return 'd';
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}
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else if(jy < 24.0){
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return 'w';
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}
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else if(jy > 1000.0){
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return 's';
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}else{
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return NULL;
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}
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}
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int check_joys_int(int jx,int jy){ //--------------------------------------------Check joystick that it is centre.
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if(jx>=450.0&&jx<=600.0){
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if(jy>=450.0&&jy<=600.0){
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return 1;
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}else{
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return 0;
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}
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}else{
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return 0;
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}
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}
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void Select_Position(char M){ //-------------------------------------------------Change position of cursor (Joystick).
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switch(M){
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case 'a':
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if(select_Position%10!=0){select_Position = select_Position - 1;}
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break;
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case 'd':
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if(select_Position%10!=7){select_Position = select_Position + 1;}
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break;
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case 'w':
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if(select_Position/10!=0){select_Position = select_Position - 10;}
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break;
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case 's':
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if(select_Position/10!=7){select_Position = select_Position + 10;}
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break;
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}
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}
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int get_position(int input_position,int ship_type){ //---------------------------Plot ship in ship area.
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int i,x,y = 0;
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int error = 0;
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x = input_position/10;
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y = input_position%10;
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for(i=0;i<ship_type;i++){
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if(check_correctPosition(x,y) == 0){
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error = 1;
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break;
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}else{
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if(ship_type == 4){ship4[i] = (x*10)+y;}
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else if(ship_type == 3){ship3[i] = (x*10)+y;}
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else if(ship_type == 2){ship2[check_ship2][i] = (x*10)+y;check_ship2++;}
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else if(ship_type == 1){ship1[i] = (x*10)+y;}
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}
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if(ship_type%2 == 0){
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135
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x++;
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136
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}else{
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137
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y++;
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gunpuen2 |
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138
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}
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gunpuen2 |
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}
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gunpuen2 |
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140
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if(error == 1){
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return 0;
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142
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}else{
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x = input_position/10;
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y = input_position%10;
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145
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for(i=0;i<ship_type;i++){
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146
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ship_flor[x][y] = ship_type;
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147
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if(ship_type%2 == 0){
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gunpuen2 |
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148
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x++;
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gunpuen2 |
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149
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}else{
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gunpuen2 |
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150
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y++;
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soulx |
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151
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}
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soulx |
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152
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}
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gunpuen2 |
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153
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return 1;
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soulx |
0:f4e546303b4e
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154
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}
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soulx |
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155
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}
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gunpuen2 |
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156
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int check_correctPosition(int X,int Y){
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gunpuen2 |
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157
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if(X<=7||Y<=7){
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gunpuen2 |
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158
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if(ship_flor[X][Y] == 0){
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gunpuen2 |
5:85178023086a
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159
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return 1;
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gunpuen2 |
5:85178023086a
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160
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}else{
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gunpuen2 |
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161
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return 0;
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gunpuen2 |
5:85178023086a
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162
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}
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gunpuen2 |
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163
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}else{
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gunpuen2 |
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164
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return 0;
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gunpuen2 |
5:85178023086a
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165
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}
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gunpuen2 |
5:85178023086a
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166
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}
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gunpuen2 |
5:85178023086a
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167
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void print_metrix(){
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gunpuen2 |
5:85178023086a
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168
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for(int i=0;i<8;i++){
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gunpuen2 |
5:85178023086a
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169
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for(int j=0;j<8;j++){
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gunpuen2 |
5:85178023086a
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170
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printf("| %d |",ship_flor[i][j]);
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gunpuen2 |
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171
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}
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gunpuen2 |
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172
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printf("\n");
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gunpuen2 |
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173
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}
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gunpuen2 |
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174
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} |