ROS Serial library for Mbed platforms for ROS Kinetic Kame. Check http://wiki.ros.org/rosserial_mbed/ for more information.
geometry_msgs/Quaternion.h
- Committer:
- gosari
- Date:
- 2022-01-27
- Revision:
- 2:65cba0dcf634
- Parent:
- 0:9e9b7db60fd5
File content as of revision 2:65cba0dcf634:
#ifndef _ROS_geometry_msgs_Quaternion_h #define _ROS_geometry_msgs_Quaternion_h #include <stdint.h> #include <string.h> #include <stdlib.h> #include "ros/msg.h" namespace geometry_msgs { class Quaternion : public ros::Msg { public: typedef double _x_type; _x_type x; typedef double _y_type; _y_type y; typedef double _z_type; _z_type z; typedef double _w_type; _w_type w; Quaternion(): x(0), y(0), z(0), w(0) { } virtual int serialize(unsigned char *outbuffer) const { int offset = 0; union { double real; uint64_t base; } u_x; u_x.real = this->x; *(outbuffer + offset + 0) = (u_x.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_x.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_x.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_x.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_x.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_x.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_x.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_x.base >> (8 * 7)) & 0xFF; offset += sizeof(this->x); union { double real; uint64_t base; } u_y; u_y.real = this->y; *(outbuffer + offset + 0) = (u_y.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_y.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_y.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_y.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_y.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_y.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_y.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_y.base >> (8 * 7)) & 0xFF; offset += sizeof(this->y); union { double real; uint64_t base; } u_z; u_z.real = this->z; *(outbuffer + offset + 0) = (u_z.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_z.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_z.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_z.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_z.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_z.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_z.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_z.base >> (8 * 7)) & 0xFF; offset += sizeof(this->z); union { double real; uint64_t base; } u_w; u_w.real = this->w; *(outbuffer + offset + 0) = (u_w.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_w.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_w.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_w.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_w.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_w.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_w.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_w.base >> (8 * 7)) & 0xFF; offset += sizeof(this->w); return offset; } virtual int deserialize(unsigned char *inbuffer) { int offset = 0; union { double real; uint64_t base; } u_x; u_x.base = 0; u_x.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_x.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_x.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_x.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_x.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_x.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_x.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_x.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->x = u_x.real; offset += sizeof(this->x); union { double real; uint64_t base; } u_y; u_y.base = 0; u_y.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_y.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_y.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_y.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_y.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_y.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_y.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_y.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->y = u_y.real; offset += sizeof(this->y); union { double real; uint64_t base; } u_z; u_z.base = 0; u_z.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_z.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_z.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_z.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_z.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_z.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_z.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_z.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->z = u_z.real; offset += sizeof(this->z); union { double real; uint64_t base; } u_w; u_w.base = 0; u_w.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_w.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_w.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_w.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_w.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_w.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_w.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_w.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->w = u_w.real; offset += sizeof(this->w); return offset; } const char * getType(){ return "geometry_msgs/Quaternion"; }; const char * getMD5(){ return "a779879fadf0160734f906b8c19c7004"; }; }; } #endif