Rush Hour board game on MBED for 4180 final project

Dependencies:   4DGL-uLCD-SE FATFileSystem SDFileSystem mbed wave_player

Vehicle.h

Committer:
giavottop
Date:
2018-05-01
Revision:
0:22e251b14893

File content as of revision 0:22e251b14893:

#ifndef _VEHICLE_
#define _VEHICLE_


class Vehicle 
{
public:

    Vehicle(int pY, int pX);

    int getX();
    int getY();
    //void setX(int pX);
//    void setY(int pX);
    void dimX();
    void dimY();
    void incX();
    void incY();

private:

    int xPos;
    int yPos; 
};

#endif