Rush Hour board game on MBED for 4180 final project
Dependencies: 4DGL-uLCD-SE FATFileSystem SDFileSystem mbed wave_player
Vehicle.h
- Committer:
- giavottop
- Date:
- 2018-05-01
- Revision:
- 0:22e251b14893
File content as of revision 0:22e251b14893:
#ifndef _VEHICLE_ #define _VEHICLE_ class Vehicle { public: Vehicle(int pY, int pX); int getX(); int getY(); //void setX(int pX); // void setY(int pX); void dimX(); void dimY(); void incX(); void incY(); private: int xPos; int yPos; }; #endif