Rush Hour board game on MBED for 4180 final project

Dependencies:   4DGL-uLCD-SE FATFileSystem SDFileSystem mbed wave_player

Revision:
0:22e251b14893
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Vehicle.h	Tue May 01 21:56:16 2018 +0000
@@ -0,0 +1,26 @@
+#ifndef _VEHICLE_
+#define _VEHICLE_
+
+
+class Vehicle 
+{
+public:
+
+    Vehicle(int pY, int pX);
+
+    int getX();
+    int getY();
+    //void setX(int pX);
+//    void setY(int pX);
+    void dimX();
+    void dimY();
+    void incX();
+    void incY();
+
+private:
+
+    int xPos;
+    int yPos; 
+};
+
+#endif