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Rush Hour board game on MBED for 4180 final project
Dependencies: 4DGL-uLCD-SE FATFileSystem SDFileSystem mbed wave_player
Diff: Vehicle.h
- Revision:
- 0:22e251b14893
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Vehicle.h Tue May 01 21:56:16 2018 +0000 @@ -0,0 +1,26 @@ +#ifndef _VEHICLE_ +#define _VEHICLE_ + + +class Vehicle +{ +public: + + Vehicle(int pY, int pX); + + int getX(); + int getY(); + //void setX(int pX); +// void setY(int pX); + void dimX(); + void dimY(); + void incX(); + void incY(); + +private: + + int xPos; + int yPos; +}; + +#endif