ROS Serial library for Mbed platforms for ROS Kinetic Kame. Check http://wiki.ros.org/rosserial_mbed/ for more information.
Dependents: rosserial_mbed_hello_world_publisher_kinetic s-rov-firmware ROS_HCSR04 DISCO-F469NI_LCDTS_demo ... more
ROSSerial_mbed for Kinetic Distribution
The Robot Operating System (ROS) is a flexible framework for writing robot software. It is a collection of tools, libraries, and conventions that aim to simplify the task of creating complex and robust robot behavior across a wide variety of robotic platforms.
The rosserial_mbed package allows to write ROS nodes on any mbed enabled devices and have them connected to a running ROS system on your computer using the serial port.
Hello World (example publisher)
Import programrosserial_mbed_hello_world_publisher_kinetic
rosserial_mbed Hello World example for Kinetic Kame distribution
Running the Code
Now, launch the roscore in a new terminal window:
Quote:
$ roscore
Next, run the rosserial client application that forwards your MBED messages to the rest of ROS. Make sure to use the correct serial port:
Quote:
$ rosrun rosserial_python serial_node.py /dev/ttyACM0
Finally, watch the greetings come in from your MBED by launching a new terminal window and entering :
Quote:
$ rostopic echo chatter
See Also
More examples
Blink
/* * rosserial Subscriber Example * Blinks an LED on callback */ #include "mbed.h" #include <ros.h> #include <std_msgs/Empty.h> ros::NodeHandle nh; DigitalOut myled(LED1); void messageCb(const std_msgs::Empty& toggle_msg){ myled = !myled; // blink the led } ros::Subscriber<std_msgs::Empty> sub("toggle_led", &messageCb); int main() { nh.initNode(); nh.subscribe(sub); while (1) { nh.spinOnce(); wait_ms(1); } }
Push
/* * Button Example for Rosserial */ #include "mbed.h" #include <ros.h> #include <std_msgs/Bool.h> PinName button = p20; ros::NodeHandle nh; std_msgs::Bool pushed_msg; ros::Publisher pub_button("pushed", &pushed_msg); DigitalIn button_pin(button); DigitalOut led_pin(LED1); bool last_reading; long last_debounce_time=0; long debounce_delay=50; bool published = true; Timer t; int main() { t.start(); nh.initNode(); nh.advertise(pub_button); //Enable the pullup resistor on the button button_pin.mode(PullUp); //The button is a normally button last_reading = ! button_pin; while (1) { bool reading = ! button_pin; if (last_reading!= reading) { last_debounce_time = t.read_ms(); published = false; } //if the button value has not changed for the debounce delay, we know its stable if ( !published && (t.read_ms() - last_debounce_time) > debounce_delay) { led_pin = reading; pushed_msg.data = reading; pub_button.publish(&pushed_msg); published = true; } last_reading = reading; nh.spinOnce(); } }
sensor_msgs/Range.h
- Committer:
- garyservin
- Date:
- 2016-12-31
- Revision:
- 0:9e9b7db60fd5
File content as of revision 0:9e9b7db60fd5:
#ifndef _ROS_sensor_msgs_Range_h #define _ROS_sensor_msgs_Range_h #include <stdint.h> #include <string.h> #include <stdlib.h> #include "ros/msg.h" #include "std_msgs/Header.h" namespace sensor_msgs { class Range : public ros::Msg { public: typedef std_msgs::Header _header_type; _header_type header; typedef uint8_t _radiation_type_type; _radiation_type_type radiation_type; typedef float _field_of_view_type; _field_of_view_type field_of_view; typedef float _min_range_type; _min_range_type min_range; typedef float _max_range_type; _max_range_type max_range; typedef float _range_type; _range_type range; enum { ULTRASOUND = 0 }; enum { INFRARED = 1 }; Range(): header(), radiation_type(0), field_of_view(0), min_range(0), max_range(0), range(0) { } virtual int serialize(unsigned char *outbuffer) const { int offset = 0; offset += this->header.serialize(outbuffer + offset); *(outbuffer + offset + 0) = (this->radiation_type >> (8 * 0)) & 0xFF; offset += sizeof(this->radiation_type); union { float real; uint32_t base; } u_field_of_view; u_field_of_view.real = this->field_of_view; *(outbuffer + offset + 0) = (u_field_of_view.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_field_of_view.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_field_of_view.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_field_of_view.base >> (8 * 3)) & 0xFF; offset += sizeof(this->field_of_view); union { float real; uint32_t base; } u_min_range; u_min_range.real = this->min_range; *(outbuffer + offset + 0) = (u_min_range.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_min_range.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_min_range.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_min_range.base >> (8 * 3)) & 0xFF; offset += sizeof(this->min_range); union { float real; uint32_t base; } u_max_range; u_max_range.real = this->max_range; *(outbuffer + offset + 0) = (u_max_range.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_max_range.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_max_range.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_max_range.base >> (8 * 3)) & 0xFF; offset += sizeof(this->max_range); union { float real; uint32_t base; } u_range; u_range.real = this->range; *(outbuffer + offset + 0) = (u_range.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_range.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_range.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_range.base >> (8 * 3)) & 0xFF; offset += sizeof(this->range); return offset; } virtual int deserialize(unsigned char *inbuffer) { int offset = 0; offset += this->header.deserialize(inbuffer + offset); this->radiation_type = ((uint8_t) (*(inbuffer + offset))); offset += sizeof(this->radiation_type); union { float real; uint32_t base; } u_field_of_view; u_field_of_view.base = 0; u_field_of_view.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); u_field_of_view.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); u_field_of_view.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); u_field_of_view.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); this->field_of_view = u_field_of_view.real; offset += sizeof(this->field_of_view); union { float real; uint32_t base; } u_min_range; u_min_range.base = 0; u_min_range.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); u_min_range.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); u_min_range.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); u_min_range.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); this->min_range = u_min_range.real; offset += sizeof(this->min_range); union { float real; uint32_t base; } u_max_range; u_max_range.base = 0; u_max_range.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); u_max_range.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); u_max_range.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); u_max_range.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); this->max_range = u_max_range.real; offset += sizeof(this->max_range); union { float real; uint32_t base; } u_range; u_range.base = 0; u_range.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); u_range.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); u_range.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); u_range.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); this->range = u_range.real; offset += sizeof(this->range); return offset; } const char * getType(){ return "sensor_msgs/Range"; }; const char * getMD5(){ return "c005c34273dc426c67a020a87bc24148"; }; }; } #endif