ROS Serial library for Mbed platforms for ROS Kinetic Kame. Check http://wiki.ros.org/rosserial_mbed/ for more information.
Dependents: rosserial_mbed_hello_world_publisher_kinetic s-rov-firmware ROS_HCSR04 DISCO-F469NI_LCDTS_demo ... more
ROSSerial_mbed for Kinetic Distribution
The Robot Operating System (ROS) is a flexible framework for writing robot software. It is a collection of tools, libraries, and conventions that aim to simplify the task of creating complex and robust robot behavior across a wide variety of robotic platforms.
The rosserial_mbed package allows to write ROS nodes on any mbed enabled devices and have them connected to a running ROS system on your computer using the serial port.
Hello World (example publisher)
Import programrosserial_mbed_hello_world_publisher_kinetic
rosserial_mbed Hello World example for Kinetic Kame distribution
Running the Code
Now, launch the roscore in a new terminal window:
Quote:
$ roscore
Next, run the rosserial client application that forwards your MBED messages to the rest of ROS. Make sure to use the correct serial port:
Quote:
$ rosrun rosserial_python serial_node.py /dev/ttyACM0
Finally, watch the greetings come in from your MBED by launching a new terminal window and entering :
Quote:
$ rostopic echo chatter
See Also
More examples
Blink
/* * rosserial Subscriber Example * Blinks an LED on callback */ #include "mbed.h" #include <ros.h> #include <std_msgs/Empty.h> ros::NodeHandle nh; DigitalOut myled(LED1); void messageCb(const std_msgs::Empty& toggle_msg){ myled = !myled; // blink the led } ros::Subscriber<std_msgs::Empty> sub("toggle_led", &messageCb); int main() { nh.initNode(); nh.subscribe(sub); while (1) { nh.spinOnce(); wait_ms(1); } }
Push
/* * Button Example for Rosserial */ #include "mbed.h" #include <ros.h> #include <std_msgs/Bool.h> PinName button = p20; ros::NodeHandle nh; std_msgs::Bool pushed_msg; ros::Publisher pub_button("pushed", &pushed_msg); DigitalIn button_pin(button); DigitalOut led_pin(LED1); bool last_reading; long last_debounce_time=0; long debounce_delay=50; bool published = true; Timer t; int main() { t.start(); nh.initNode(); nh.advertise(pub_button); //Enable the pullup resistor on the button button_pin.mode(PullUp); //The button is a normally button last_reading = ! button_pin; while (1) { bool reading = ! button_pin; if (last_reading!= reading) { last_debounce_time = t.read_ms(); published = false; } //if the button value has not changed for the debounce delay, we know its stable if ( !published && (t.read_ms() - last_debounce_time) > debounce_delay) { led_pin = reading; pushed_msg.data = reading; pub_button.publish(&pushed_msg); published = true; } last_reading = reading; nh.spinOnce(); } }
Diff: visualization_msgs/InteractiveMarkerControl.h
- Revision:
- 0:9e9b7db60fd5
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/visualization_msgs/InteractiveMarkerControl.h Sat Dec 31 00:48:34 2016 +0000 @@ -0,0 +1,167 @@ +#ifndef _ROS_visualization_msgs_InteractiveMarkerControl_h +#define _ROS_visualization_msgs_InteractiveMarkerControl_h + +#include <stdint.h> +#include <string.h> +#include <stdlib.h> +#include "ros/msg.h" +#include "geometry_msgs/Quaternion.h" +#include "visualization_msgs/Marker.h" + +namespace visualization_msgs +{ + + class InteractiveMarkerControl : public ros::Msg + { + public: + typedef const char* _name_type; + _name_type name; + typedef geometry_msgs::Quaternion _orientation_type; + _orientation_type orientation; + typedef uint8_t _orientation_mode_type; + _orientation_mode_type orientation_mode; + typedef uint8_t _interaction_mode_type; + _interaction_mode_type interaction_mode; + typedef bool _always_visible_type; + _always_visible_type always_visible; + uint32_t markers_length; + typedef visualization_msgs::Marker _markers_type; + _markers_type st_markers; + _markers_type * markers; + typedef bool _independent_marker_orientation_type; + _independent_marker_orientation_type independent_marker_orientation; + typedef const char* _description_type; + _description_type description; + enum { INHERIT = 0 }; + enum { FIXED = 1 }; + enum { VIEW_FACING = 2 }; + enum { NONE = 0 }; + enum { MENU = 1 }; + enum { BUTTON = 2 }; + enum { MOVE_AXIS = 3 }; + enum { MOVE_PLANE = 4 }; + enum { ROTATE_AXIS = 5 }; + enum { MOVE_ROTATE = 6 }; + enum { MOVE_3D = 7 }; + enum { ROTATE_3D = 8 }; + enum { MOVE_ROTATE_3D = 9 }; + + InteractiveMarkerControl(): + name(""), + orientation(), + orientation_mode(0), + interaction_mode(0), + always_visible(0), + markers_length(0), markers(NULL), + independent_marker_orientation(0), + description("") + { + } + + virtual int serialize(unsigned char *outbuffer) const + { + int offset = 0; + uint32_t length_name = strlen(this->name); + varToArr(outbuffer + offset, length_name); + offset += 4; + memcpy(outbuffer + offset, this->name, length_name); + offset += length_name; + offset += this->orientation.serialize(outbuffer + offset); + *(outbuffer + offset + 0) = (this->orientation_mode >> (8 * 0)) & 0xFF; + offset += sizeof(this->orientation_mode); + *(outbuffer + offset + 0) = (this->interaction_mode >> (8 * 0)) & 0xFF; + offset += sizeof(this->interaction_mode); + union { + bool real; + uint8_t base; + } u_always_visible; + u_always_visible.real = this->always_visible; + *(outbuffer + offset + 0) = (u_always_visible.base >> (8 * 0)) & 0xFF; + offset += sizeof(this->always_visible); + *(outbuffer + offset + 0) = (this->markers_length >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (this->markers_length >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (this->markers_length >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (this->markers_length >> (8 * 3)) & 0xFF; + offset += sizeof(this->markers_length); + for( uint32_t i = 0; i < markers_length; i++){ + offset += this->markers[i].serialize(outbuffer + offset); + } + union { + bool real; + uint8_t base; + } u_independent_marker_orientation; + u_independent_marker_orientation.real = this->independent_marker_orientation; + *(outbuffer + offset + 0) = (u_independent_marker_orientation.base >> (8 * 0)) & 0xFF; + offset += sizeof(this->independent_marker_orientation); + uint32_t length_description = strlen(this->description); + varToArr(outbuffer + offset, length_description); + offset += 4; + memcpy(outbuffer + offset, this->description, length_description); + offset += length_description; + return offset; + } + + virtual int deserialize(unsigned char *inbuffer) + { + int offset = 0; + uint32_t length_name; + arrToVar(length_name, (inbuffer + offset)); + offset += 4; + for(unsigned int k= offset; k< offset+length_name; ++k){ + inbuffer[k-1]=inbuffer[k]; + } + inbuffer[offset+length_name-1]=0; + this->name = (char *)(inbuffer + offset-1); + offset += length_name; + offset += this->orientation.deserialize(inbuffer + offset); + this->orientation_mode = ((uint8_t) (*(inbuffer + offset))); + offset += sizeof(this->orientation_mode); + this->interaction_mode = ((uint8_t) (*(inbuffer + offset))); + offset += sizeof(this->interaction_mode); + union { + bool real; + uint8_t base; + } u_always_visible; + u_always_visible.base = 0; + u_always_visible.base |= ((uint8_t) (*(inbuffer + offset + 0))) << (8 * 0); + this->always_visible = u_always_visible.real; + offset += sizeof(this->always_visible); + uint32_t markers_lengthT = ((uint32_t) (*(inbuffer + offset))); + markers_lengthT |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + markers_lengthT |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + markers_lengthT |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + offset += sizeof(this->markers_length); + if(markers_lengthT > markers_length) + this->markers = (visualization_msgs::Marker*)realloc(this->markers, markers_lengthT * sizeof(visualization_msgs::Marker)); + markers_length = markers_lengthT; + for( uint32_t i = 0; i < markers_length; i++){ + offset += this->st_markers.deserialize(inbuffer + offset); + memcpy( &(this->markers[i]), &(this->st_markers), sizeof(visualization_msgs::Marker)); + } + union { + bool real; + uint8_t base; + } u_independent_marker_orientation; + u_independent_marker_orientation.base = 0; + u_independent_marker_orientation.base |= ((uint8_t) (*(inbuffer + offset + 0))) << (8 * 0); + this->independent_marker_orientation = u_independent_marker_orientation.real; + offset += sizeof(this->independent_marker_orientation); + uint32_t length_description; + arrToVar(length_description, (inbuffer + offset)); + offset += 4; + for(unsigned int k= offset; k< offset+length_description; ++k){ + inbuffer[k-1]=inbuffer[k]; + } + inbuffer[offset+length_description-1]=0; + this->description = (char *)(inbuffer + offset-1); + offset += length_description; + return offset; + } + + const char * getType(){ return "visualization_msgs/InteractiveMarkerControl"; }; + const char * getMD5(){ return "b3c81e785788195d1840b86c28da1aac"; }; + + }; + +} +#endif \ No newline at end of file