4
Ball.h
- Committer:
- eencae
- Date:
- 2017-02-08
- Revision:
- 0:a695d2b64167
- Child:
- 1:201ef6494656
File content as of revision 0:a695d2b64167:
#ifndef BALL_H #define BALL_H #include "mbed.h" #include "N5110.h" #include "Gamepad.h" #include "Paddle.h" class Ball { public: Ball(); ~Ball(); void init(int radius,int speed,Gamepad &pad); void draw(N5110 &lcd); void update(); /// accessors and mutators void set_velocity(Vector2D v); Vector2D get_velocity(); Vector2D get_pos(); void set_pos(Vector2D p); int get_radius(); private: Vector2D _velocity; int _radius; int _x; int _y; }; #endif