4

Ball.h

Committer:
eencae
Date:
2017-03-01
Revision:
1:201ef6494656
Parent:
0:a695d2b64167
Child:
2:3c92f5ae0502

File content as of revision 1:201ef6494656:

#ifndef BALL_H
#define BALL_H

#include "mbed.h"
#include "N5110.h"
#include "Gamepad.h"
#include "Paddle.h"

class Ball
{

public:
    Ball();
    ~Ball();
    void init(int radius,int speed,int seed);
    void draw(N5110 &lcd);
    void update();
    /// accessors and mutators
    void set_velocity(Vector2D v);
    Vector2D get_velocity();
    Vector2D get_pos();
    void set_pos(Vector2D p);
    int get_radius();
    
private:

    Vector2D _velocity;
    int _radius;
    int _x;
    int _y;
};
#endif