a
Dependencies: TS_F746 LCD_746 LbBSP746NG GUI_746
Revision 3:451a7e2f7928, committed 2019-12-10
- Comitter:
- fundokukiri
- Date:
- Tue Dec 10 14:35:22 2019 +0000
- Parent:
- 2:e11266cb3ba5
- Commit message:
- SPKT;
Changed in this revision
diff -r e11266cb3ba5 -r 451a7e2f7928 BSP_DISCO_F746NG.lib --- a/BSP_DISCO_F746NG.lib Wed Oct 09 12:24:16 2019 +0000 +++ b/BSP_DISCO_F746NG.lib Tue Dec 10 14:35:22 2019 +0000 @@ -1,1 +1,1 @@ -https://os.mbed.com/users/fundokukiri/code/LbBSP746NG/#df2ea349c37a +https://os.mbed.com/users/fundokukiri/code/LbBSP746NG/#e38594462a58
diff -r e11266cb3ba5 -r 451a7e2f7928 F746GUI.lib --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/F746GUI.lib Tue Dec 10 14:35:22 2019 +0000 @@ -0,0 +1,1 @@ +https://os.mbed.com/users/fundokukiri/code/GUI_746/#a7fb0dba4c8a
diff -r e11266cb3ba5 -r 451a7e2f7928 F746GUI/F746GUI.cpp --- a/F746GUI/F746GUI.cpp Wed Oct 09 12:24:16 2019 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,13 +0,0 @@ -//----------------------------------------------------------- -// -// F746_GUI -// -//----------------------------------------------------------- - -#include "F746GUI.hpp" - - LCD_DISCO_F746NG GUI::lcd_; - TS_DISCO_F746NG GUI::ts_; - - -
diff -r e11266cb3ba5 -r 451a7e2f7928 F746GUI/F746GUI.hpp --- a/F746GUI/F746GUI.hpp Wed Oct 09 12:24:16 2019 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,48 +0,0 @@ -/*----------------------------------------------------------- - * F746_GUI Library v1.0 - * Copyright (c) 2018 Wynand Steenberg - * s216875730@mandela.ac.za - * - * - * Permission is hereby granted, free of charge, to any person obtaining a copy - * of this software and associated documentation files (the "Software"), to deal - * in the Software without restriction, including without limitation the rights - * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell - * copies of the Software, and to permit persons to whom the Software is - * furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE - * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, - * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN - * THE SOFTWARE. - *----------------------------------------------------------- - */ - -#ifndef F746_GUI_HPP -#define F746_GUI_HPP - -#include "mbed.h" -#include <string> -#include "TS_DISCO_F746NG.h" -#include "LCD_DISCO_F746NG.h" - - - class GUI - { - public: - static LCD_DISCO_F746NG* GetLcdPtr() { return &lcd_; } - static TS_DISCO_F746NG* GetTsPtr() { return &ts_; } - - - protected: - static LCD_DISCO_F746NG lcd_; // for LCD display - static TS_DISCO_F746NG ts_; // for touch panel - }; - -#endif // F746_GUI_HPP
diff -r e11266cb3ba5 -r 451a7e2f7928 F746GUI/F746_BUTTON.cpp --- a/F746GUI/F746_BUTTON.cpp Wed Oct 09 12:24:16 2019 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,116 +0,0 @@ -//----------------------------------------------------------- -// -// F746_BUTTON class -// -//----------------------------------------------------------- - -#include "F746_BUTTON.hpp" - -// Draw button -void Button::Render() - { - active_ = true; - - switch(STYLE_) - { - case 1: // Style 1 - Normal button - lcd_.SetTextColor(BUTTON_COLOUR_); // Set Textcolour to original - lcd_.FillRect(ButtonX_, ButtonY_, ButtonW_, ButtonH_); // Draw button rectangle - break; - - case 2: // Style 2 - 3D button - lcd_.SetTextColor(LCD_COLOR_DARKGRAY); // Set Textcolour to shadow colour - lcd_.FillRect(ButtonX_+1, ButtonY_+2, (ButtonW_+3), ButtonH_+3);// Draw shadow - - lcd_.SetTextColor(BUTTON_COLOUR_); // Set Textcolour to original - lcd_.FillRect(ButtonX_, ButtonY_, ButtonW_, ButtonH_); // Draw button - break; - } - if (LABEL_.length() != 0) // If the label is larger than 0 - { - lcd_.SetFont(FONTS_); - lcd_.SetBackColor(BUTTON_COLOUR_); // Set background colour - lcd_.SetTextColor(LCD_COLOR_WHITE); // Set textcolour - - uint16_t x0 = ButtonX_ + (ButtonW_ - FONT_WIDTH_*(LABEL_.length()))/2; // Calcukate x value for Button name - uint16_t y0 = ButtonY_ + (ButtonH_ - FONT_HEIGHT_)/2 + 1; // Calcukate y value for Button name - lcd_.DisplayStringAt(x0, y0, (uint8_t *)LABEL_.c_str(), - LEFT_MODE); // Write button name - lcd_.SetBackColor(LCD_COLOR_WHITE); // Set back colour - } - } - - -void Button::Change() // Change colour of button when pressed - { - switch(STYLE_) - { - case 1: // Style 1 - Normal button - lcd_.SetTextColor(CHANGE_COLOUR_); // Set Textcolour to the change colour - lcd_.FillRect(ButtonX_, ButtonY_, ButtonW_, ButtonH_); // Draw button rectangle - break; - - case 2: // Style 2 - 3D button - lcd_.SetTextColor(LCD_COLOR_WHITE); // Set Textcolour to background colour - lcd_.FillRect(ButtonX_, ButtonY_, (ButtonW_+3), ButtonH_+3); // Clears background - - lcd_.SetTextColor(LCD_COLOR_GRAY); // Set Textcolour to shadow colour - lcd_.FillRect(ButtonX_+1, ButtonY_+2, (ButtonW_+3), ButtonH_+3);// Draws shadow - - lcd_.SetTextColor(CHANGE_COLOUR_); // Indent button - lcd_.FillRect((ButtonX_+6), (ButtonY_+6), (ButtonW_-3), (ButtonH_-2)); // Draw indented button - break; - } - - if (LABEL_.length() != 0) - { - lcd_.SetFont(FONTS_); - lcd_.SetBackColor(CHANGE_COLOUR_); - lcd_.SetTextColor(LCD_COLOR_BLACK); - uint16_t x0 = ButtonX_ + (ButtonW_ - FONT_WIDTH_*(LABEL_.length()))/2; // Calcukate x value for Button name - uint16_t y0 = ButtonY_ + (ButtonH_ - FONT_HEIGHT_)/2 + 1; // Calcukate y value for Button name - lcd_.DisplayStringAt(x0, y0, (uint8_t *)LABEL_.c_str(), - LEFT_MODE); // Write button name - lcd_.SetBackColor(LCD_COLOR_WHITE); // Set back colour - } - } - - - -void Button::Hide() // Hide button - { - lcd_.SetTextColor(LCD_COLOR_WHITE); // Set textcolour to background colour - lcd_.FillRect(ButtonX_, ButtonY_, ButtonW_, ButtonH_); // Draw rectangle in background colour - active_ = false; // Set active boolean to false - } - - -bool Button::Press() // Check if touch detected - { - ts_.GetState(&state_); - if (!state_.touchDetected) return false; - if (!active_) return false; - if (!ButtonBoundaryCheck()) return false; - Change(); // Run the Change routine to change the colour of the button - wait(0.2); // Wait to allow the colour change to be visible - Render(); // Draw the original button - return true; - } - -bool Button::ButtonBoundaryCheck() // Check if touch is within button boundaries - { - int nTouch = multiTouch ? state_.touchDetected : 1; - for (int n=0; n<nTouch; n++) - { - uint16_t x = state_.touchX[n]; // Assign touch x pos to x - uint16_t y = state_.touchY[n]; // Assign touch y pos to y - - if ( (ButtonX_ <= x) && (x <= ButtonX_+ButtonW_) && // Check x value inside boundary - (ButtonY_ <= y) && (y <= ButtonY_+ButtonH_) ) return true; // Check y value inside boundary - } - return false; - } - -TS_StateTypeDef Button::state_; -bool Button::multiTouch = false; -
diff -r e11266cb3ba5 -r 451a7e2f7928 F746GUI/F746_BUTTON.hpp --- a/F746GUI/F746_BUTTON.hpp Wed Oct 09 12:24:16 2019 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,240 +0,0 @@ -/*----------------------------------------------------------- - * F746_BUTTON Library v1.0 - * Copyright (c) 2018 Wynand Steenberg - * s216875730@mandela.ac.za - * - * - * Permission is hereby granted, free of charge, to any person obtaining a copy - * of this software and associated documentation files (the "Software"), to deal - * in the Software without restriction, including without limitation the rights - * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell - * copies of the Software, and to permit persons to whom the Software is - * furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE - * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, - * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN - * THE SOFTWARE. - *----------------------------------------------------------- - */ - -#ifndef F746_BUTTON_HPP -#define F746_BUTTON_HPP - -#include "mbed.h" -#include <string> -#include "TS_DISCO_F746NG.h" -#include "LCD_DISCO_F746NG.h" -#include "F746GUI.hpp" - -/** A Class library for using Buttons on the DISCO-F746NG Development board. The class - * uses the existing BSP class created by Team ST. - * - * Example: - * @code - * #include "mbed.h" - * #include "F746_BUTTON.hpp" - * - * TS_DISCO_F746NG ts_; - * LCD_DISCO_F746NG lcd_; - * - * int main() - * { - * lcd_.Clear(LCD_COLOR_WHITE); // Set LCD Background colour - * - * Button btn1(lcd_, ts_, 20, 50, 80, 40, - * LCD_COLOR_BLUE, LCD_COLOR_YELLOW, 1, "BUTTON1", Font12); // Define btn1 button - * btn1.Render(); // Draw btn1 button - * - * Button test(lcd_, ts_, 120, 50, 80, 40, - * LCD_COLOR_DARKBLUE, LCD_COLOR_GREEN, 1, "TEST", Font12); // Define test button - * test.Render(); // Draw test button - * - * Button show(lcd_, ts_, 220, 50, 80, 40, - * LCD_COLOR_BROWN, LCD_COLOR_GRAY, 1, "SHOW", Font12); // Define hide button - * show.Hide(); - * - * Button hide(lcd_, ts_, 220, 50, 80, 40, - * LCD_COLOR_BROWN, LCD_COLOR_GRAY, 1, "HIDE", Font12); // Define hide button - * hide.Render(); // Draw hide button - * - * Button button3D(lcd_, ts_, 320, 50, 120, 40, - * LCD_COLOR_BLUE, LCD_COLOR_YELLOW, 2, "3D BUTTON", Font12); // Define button3D button - * button3D.Render(); // Draw 3Dbutton button - * - * lcd_.SetTextColor(LCD_COLOR_BLACK); // Set Text colour to Black - * lcd_.SetFont(&Font12); // Font size 12 - * lcd_.DisplayStringAt(5, 5, (uint8_t *)"Button / Slider driver for DISCO_F746", LEFT_MODE); // Display main header text - * lcd_.DisplayStringAt(5, 20, (uint8_t *)"Button example", LEFT_MODE); // Display secondary header text - * lcd_.DisplayStringAt(5, 135, (uint8_t *)"Slider example", LEFT_MODE); // Display secondary header text - * - * while (true) // Main program loop - * { - * - * if (btn1.Press()) // Check if btn1 button was touched and run instructions if true - * { - * lcd_.SetFont(&Font12); - * lcd_.SetTextColor(LCD_COLOR_BLACK); - * lcd_.DisplayStringAt(5, 110, (uint8_t *)"Button1 pressed", LEFT_MODE); - * wait(0.5); - * lcd_.DisplayStringAt(5, 110, (uint8_t *)" ", LEFT_MODE); - * } // End btn1 button instructions - * - * if (test.Press()) // Check if test button was touched and run instructions if true - * { - * lcd_.SetFont(&Font12); - * lcd_.SetTextColor(LCD_COLOR_BLACK); - * lcd_.DisplayStringAt(5, 110, (uint8_t *)"TEST pressed", LEFT_MODE); - * wait(0.5); - * lcd_.DisplayStringAt(5, 110, (uint8_t *)" ", LEFT_MODE); - * - * } // End test button instructions - * - * if (hide.Press()) // Check if hide button was touched and run instructions if true - * { - * lcd_.SetFont(&Font12); - * lcd_.SetTextColor(LCD_COLOR_BLACK); - * lcd_.DisplayStringAt(5, 110, (uint8_t *)"Hide pressed - Hide other buttons", LEFT_MODE); - * btn1.Hide(); // Hide btn1 button - * test.Hide(); // Hide test button - * hide.Hide(); - * show.Render(); - * wait(0.5); - * lcd_.DisplayStringAt(5, 110, (uint8_t *)" ", LEFT_MODE); - * } // End hide button instructions - * - * if (show.Press()) // Check if hide button was touched and run instructions if true - * { - * lcd_.SetFont(&Font12); - * lcd_.SetTextColor(LCD_COLOR_BLACK); - * lcd_.DisplayStringAt(5, 110, (uint8_t *)"UNHIDE pressed - Restore other buttons", LEFT_MODE); - * wait(0.5); - * lcd_.DisplayStringAt(5, 110, (uint8_t *)" ", LEFT_MODE); - * show.Hide(); // Hide show button before drawing new button in same place - * hide.Render(); // Draw hide button after hiding button in same position - * btn1.Render(); // Draw btn1 button - * test.Render(); // Draw test button - * - * } - * - * if (button3D.Press()) // Check if 3Dbutton button was touched and run instructions if true - * { - * lcd_.SetFont(&Font12); - * lcd_.SetTextColor(LCD_COLOR_BLACK); - * lcd_.DisplayStringAt(5, 110, (uint8_t *)"3D Button pressed", LEFT_MODE); - * wait(0.5); - * lcd_.DisplayStringAt(5, 110, (uint8_t *)" ", LEFT_MODE); - * } // End 3D button instructions - * - * wait(0.02f); - * } // End Main program loop - * } // End Main program - * @endcode - */ - - class Button - { - public: - - //! Constructor - Button(LCD_DISCO_F746NG &lcd, TS_DISCO_F746NG &ts, - uint16_t x, uint16_t y, uint16_t width, uint16_t height, - uint32_t buttonColour, uint32_t changeColour, - int style, const string label = "", sFONT &fonts = Font12, - uint32_t textColour = LCD_COLOR_WHITE) - : lcd_(lcd), ts_(ts), ButtonX_(x), ButtonY_(y), ButtonW_(width), ButtonH_(height), - BUTTON_COLOUR_(buttonColour), CHANGE_COLOUR_(changeColour), - STYLE_(style), LABEL_(label), FONTS_(&fonts), FONT_WIDTH_(fonts.Width), - FONT_HEIGHT_(fonts.Height), active_(true) - { Render(); } - - /** - * @brief Draw Button. - * - */ - void Render(); - - /** - * @brief Draw 3D Button. - * - */ - void Render3D(); - - /** - * @brief Change colour of Button. - * - */ - void Change(); - - /** - * @brief Change colour of 3D Button. - * - */ - void Change3D(); - - /** - * @brief Hide Button. - * - */ - void Hide(); - - /** - * @brief Check touch detected on Button. - * - */ - bool Press(); - - /** - * @brief Check if touch is on Button. - * - */ - bool ButtonBoundaryCheck(); - - /** - * @brief Check previous state of Button. - * - */ - static TS_StateTypeDef GottenState() - { return state_; } - - /** - * @brief Set or reset multi-touch. - * - */ - static void SetMultiTouch(bool tf) { multiTouch = tf; } - - - private: - - LCD_DISCO_F746NG &lcd_; // LCD - TS_DISCO_F746NG &ts_; // Touch - - const uint16_t ButtonX_, ButtonY_, ButtonW_, ButtonH_; - const uint32_t BUTTON_COLOUR_; // Original colour - const uint32_t CHANGE_COLOUR_; // Colour to change to color - const int STYLE_; // Button style - const string LABEL_; // Button label - sFONT *const FONTS_; // Button Style - const uint16_t FONT_WIDTH_; - const uint16_t FONT_HEIGHT_; - bool active_; // Button active boolean - - static TS_StateTypeDef state_; - static bool multiTouch; - - /** - * @brief Disallow copy constructor and assignment operator. - * - */ - Button(const Button&); - Button& operator=(const Button&); - - - }; -#endif // F746_BUTTON_HPP
diff -r e11266cb3ba5 -r 451a7e2f7928 F746GUI/F746_SLIDER.cpp --- a/F746GUI/F746_SLIDER.cpp Wed Oct 09 12:24:16 2019 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,137 +0,0 @@ -//----------------------------------------------------------- -// -// F746_SLIDER class -// -//----------------------------------------------------------- - -#include "F746_SLIDER.hpp" - -extern uint16_t SliderDisplayValue_; - -// Draw Slider -void Slider::Render() - { - active_ = true; - char min_[3]; //string Slider minimum; - char max_[3]; //string Slider maximum; - - switch(STYLE_) - { - case 1: // Style 1 - Normal Slider - lcd_.SetTextColor(SLIDER_COLOUR_); // Slider rectangle - lcd_.FillRect(SliderX_, SliderY_, SliderW_, 40); - lcd_.SetTextColor(LCD_COLOR_GRAY); // Slider Control rectangle - uint16_t xC = (SliderW_/(Max_-Min_)* valueControl_); // Calculate initial value of Slider control - lcd_.FillRect(SliderX_+xC-20, SliderY_, 40, 40); - break; - - case 2: // Style 2 - 3D Slider - lcd_.SetTextColor(LCD_COLOR_DARKGRAY); // Set Textcolour to shadow colour - lcd_.FillRect(SliderX_+2, SliderY_+2, SliderW_+3, 40+3); // Draws shadow - lcd_.SetTextColor(SLIDER_COLOUR_); // Slider rectangle - lcd_.FillRect(SliderX_, SliderY_, SliderW_, 40); - lcd_.SetTextColor(LCD_COLOR_GRAY); // Slider Control rectangle - xC = (SliderW_/(Max_-Min_)* valueControl_); // Calculate initial value of Slider control - lcd_.FillRect(SliderX_+xC-20, SliderY_, 40, 40); - break; - } - - if (LABEL_.length() != 0) - { - lcd_.SetFont(FONTS_); - lcd_.SetBackColor(LCD_COLOR_WHITE); - lcd_.SetTextColor(LCD_COLOR_BLACK); - - sprintf(min_, "%2d", (int) Min_); // Convert minimum value to string - lcd_.DisplayStringAt(SliderX_, SliderY_+50, (uint8_t *)min_, LEFT_MODE); // Display Slider minimum value - - sprintf(max_, "%2d", (int) Max_); // Convert maximum value to string - lcd_.DisplayStringAt((SliderX_+SliderW_-40), (SliderY_+50), (uint8_t *)max_, LEFT_MODE); // Display Slider minimum value - - uint16_t x0 = SliderX_ + (SliderW_ - FONT_WIDTH_*(LABEL_.length()))/2; // Calcukate middle x value for Slider name - uint16_t y0 = SliderY_ + (SliderH_ - FONT_HEIGHT_)/2 + 1; // Calcukate y value for Slider name - lcd_.DisplayStringAt(x0, y0-50, (uint8_t *)LABEL_.c_str(), - LEFT_MODE); // Write Slider name - } - } - - -// Service Slider -void Slider::Service() - { - uint16_t xC_; // X value of Control rectangle - uint16_t valueControl_; // Value of Slider control to display - - switch(STYLE_) - { - case 1: // Style 1 - Normal button - lcd_.SetTextColor(SLIDER_COLOUR_); // Draw Slider rectangle - lcd_.FillRect(SliderX_, SliderY_, SliderW_, 40); - break; - - case 2: // Style 2 - 3D button - lcd_.SetTextColor(LCD_COLOR_DARKGRAY); // Set Textcolour to shadow colour - lcd_.FillRect(SliderX_+2, SliderY_+2, SliderW_+3, 40+3);// Draws shadow - lcd_.SetTextColor(SLIDER_COLOUR_); // Slider rectangle - lcd_.FillRect(SliderX_, SliderY_, SliderW_, 40); - lcd_.SetTextColor(LCD_COLOR_GRAY); // Slider Control rectangle - break; - } - - uint16_t newX = state_.touchX[0]; // Find new x value of touch - - if ((newX >= SliderX_) and (newX <= SliderX_+ 40)) // if touch at beginning of Slider - { - { xC_ = SliderX_; } // Sets x value of Slider control to left x value defined for slider rectangle - } - - else if ((newX >= SliderX_+SliderW_-40) and (newX <= SliderX_+ SliderW_)) // if touch at the end of Slider - { - xC_ = SliderX_+SliderW_-40; // Sets x value of Slider control to right x value defined for slider rectangle - width of slider control - } - - else xC_ = newX - 20; // if touch inside Slider - - lcd_.SetTextColor(LCD_COLOR_YELLOW); // Colour to change the control of the Slider when touched - lcd_.FillRect(xC_, SliderY_, 40, 40); - - valueControl_ = (newX - SliderX_) * (Max_ - Min_) / SliderW_ + Min_; // Value to display of the control of the Slider - if (valueControl_== (Min_+1))valueControl_= Min_; // Set value value to display to minimum - if (valueControl_== (Max_-1))valueControl_= Max_; // Set value value to display to maximum - - - lcd_.SetTextColor(LCD_COLOR_BLACK); - SliderDisplayValue_ = valueControl_; - lcd_.SetTextColor(LCD_COLOR_YELLOW); - } - - - -bool Slider::Moved() // Check touch detected - { - ts_.GetState(&state_); // Get state of touch - if (!state_.touchDetected) return false; - if (!active_) return false; - if (!SliderBoundaryCheck()) return false; - Service(); // Run Service routine - return SliderBoundaryCheck(); - } - - -bool Slider::SliderBoundaryCheck() // Check if touch is within Slider boundaries - { - int nTouch = multiTouch ? state_.touchDetected : 1; - for (int n=0; n<nTouch; n++) - { - uint16_t x = state_.touchX[n]; // Find x value of touch - uint16_t y = state_.touchY[n]; // Find y value of touch - - if ( (SliderX_ <= x) && (x <= SliderX_+SliderW_) && - (SliderY_ <= y) && (y <= SliderY_+SliderH_) ) return true; // Check if touch is within Slider defined values - } - return false; - } - -TS_StateTypeDef Slider::state_; -bool Slider::multiTouch = false; // Disable multitouch for Slider -
diff -r e11266cb3ba5 -r 451a7e2f7928 F746GUI/F746_SLIDER.hpp --- a/F746GUI/F746_SLIDER.hpp Wed Oct 09 12:24:16 2019 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,197 +0,0 @@ -/*----------------------------------------------------------- - * F746_SLIDER Library v1.0 - * Copyright (c) 2018 Wynand Steenberg - * s216875730@mandela.ac.za - * - * - * Permission is hereby granted, free of charge, to any person obtaining a copy - * of this software and associated documentation files (the "Software"), to deal - * in the Software without restriction, including without limitation the rights - * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell - * copies of the Software, and to permit persons to whom the Software is - * furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE - * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, - * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN - * THE SOFTWARE. - *----------------------------------------------------------- - */ - -#ifndef F746_SLIDER_HPP -#define F746_SLIDER_HPP - -#include "mbed.h" -#include <string> -#include "TS_DISCO_F746NG.h" -#include "LCD_DISCO_F746NG.h" -#include "F746GUI.hpp" - -/** A Class library for using Sliders on the DISCO-F746NG Development board. The class - * uses the existing BSP class created by Team ST. - * - * Example: - * @code - * #include "mbed.h" - * #include "F746_SLIDER.hpp" - * - * TS_DISCO_F746NG ts_; - * LCD_DISCO_F746NG lcd_; - * - * - * char char_SliderDisplayValue[4]; // String Value to display for the Slider Control value - * uint16_t SliderDisplayValue_; // Variable used to access Slider Control Value in F746SLIDER.cpp - * - * int main() - * { - * lcd_.Clear(LCD_COLOR_WHITE); // Set LCD Background colour - * - * Slider sld1(lcd_, ts_, 20, 205, 150, 20, 5, 1, 20, - * LCD_COLOR_BLUE, LCD_COLOR_YELLOW, 1, "Slider1", Font12); // Define sld1 slider - * sld1.Render(); // Draw sld1 Slider - * - * Slider Slider2(lcd_, ts_, 240, 205, 220, 20, 50, 1, 100, - * LCD_COLOR_BLUE, LCD_COLOR_YELLOW, 2, "Slider2", Font12); // Define Slider2 slider - * Slider2.Render(); // Draw Slider2 Slider - * - * lcd_.SetTextColor(LCD_COLOR_BLACK); // Set Text colour to Black - * lcd_.SetFont(&Font12); // Font size 12 - * lcd_.DisplayStringAt(5, 5, (uint8_t *)"Slider driver for DISCO_F746", LEFT_MODE); // Display main header text - * lcd_.DisplayStringAt(5, 135, (uint8_t *)"Slider example", LEFT_MODE); // Display secondary header text - * - * while (true) // Main program loop - * { - * if (sld1.Moved()) // Check if sld1 Slider was touched and run instructions if true - * { - * lcd_.SetTextColor(LCD_COLOR_BLACK); - * lcd_.FillRect(130, 140, 80, 40); // Draw border to display Slider Control Value - * lcd_.SetTextColor(LCD_COLOR_WHITE); - * lcd_.FillRect(140, 145, 60, 30); // Draw border to display Slider Control Value - * - * sprintf(char_SliderDisplayValue, "%3d", (int) SliderDisplayValue_); // Convert integer to text - * lcd_.SetFont(&Font12); // Set Font size - * lcd_.SetTextColor(LCD_COLOR_BLACK); // Set Font colour - * lcd_.DisplayStringAt(150, 155, (uint8_t *)char_SliderDisplayValue, LEFT_MODE); // Write Slider Control Value to the LCD - * - * if (SliderDisplayValue_ < 10) // Slider Control Value decision - * { - * lcd_.DisplayStringAt(60, 190, (uint8_t *)" ", LEFT_MODE); // Overwrite previous text - * lcd_.DisplayStringAt(60, 190, (uint8_t *)"SLIDER1 < 50%", LEFT_MODE); // Write text to LCD - * } - * else if (SliderDisplayValue_ == 10) // Slider Control Value decision - * { - * lcd_.DisplayStringAt(60, 190, (uint8_t *)" ", LEFT_MODE); // Overwrite previous text - * lcd_.DisplayStringAt(60, 190, (uint8_t *)"SLIDER1 = 50%", LEFT_MODE); // Write text to LCD - * } - * else // Slider Control Value decision - * { - * lcd_.DisplayStringAt(60, 190, (uint8_t *)" ", LEFT_MODE); // Overwrite previous text - * lcd_.DisplayStringAt(60, 190, (uint8_t *)"SLIDER1 > 50%", LEFT_MODE); // Write text to LCD - * } - * } // End sld1 instructions - * - * if (Slider2.Moved()) // Check if Slider2 Slider was touched and run instructions if true - * { - * lcd_.SetTextColor(LCD_COLOR_BLACK); - * lcd_.FillRect(390, 140, 80, 40); // Draw border to display Slider Control Value - * lcd_.SetTextColor(LCD_COLOR_WHITE); - * lcd_.FillRect(400, 145, 60, 30); // Draw border to display Slider Control Value - * - * sprintf(char_SliderDisplayValue, "%3d", (int) SliderDisplayValue_); // Convert integer to text - * lcd_.SetFont(&Font12); // Set Font size - * lcd_.SetTextColor(LCD_COLOR_BLACK); // Set Font colour - * lcd_.DisplayStringAt(415, 155, (uint8_t *)char_SliderDisplayValue, LEFT_MODE); // Write Slider Control Value to the LCD - * } - * - * wait(0.02f); - * } // End Main program loop - * } // End Main program - * @endcode - */ - - class Slider - { - public: - //! Constructor - Slider(LCD_DISCO_F746NG &lcd, TS_DISCO_F746NG &ts, - uint16_t x, uint16_t y, uint16_t width, uint16_t height, - uint16_t value_C, uint16_t min, uint16_t max, - uint32_t sliderColour, uint32_t changeColour, - int style, const string label = "", sFONT &fonts = Font12, - uint32_t textColour = LCD_COLOR_WHITE) - : lcd_(lcd), ts_(ts), SliderX_(x), SliderY_(y), SliderW_(width), SliderH_(height), - valueControl_(value_C), Min_ (min), Max_ (max), - SLIDER_COLOUR_(sliderColour), CHANGE_COLOUR_(changeColour), - STYLE_(style), LABEL_(label), FONTS_(&fonts), FONT_WIDTH_(fonts.Width), - FONT_HEIGHT_(fonts.Height), active_(true) - { Render(); } - - /** - * @brief Draw Slider. - * - */ - void Render(); - - /** - * @brief Service Slider. - * - */ - void Service(); - - /** - * @brief Check touch detected on Slider. - * - */ - bool Moved(); - - /** - * @brief Check if touch is on Slider. - * - */ - bool SliderBoundaryCheck(); - - /** - * @brief Check previous state of Slider. - * - */ - static TS_StateTypeDef GottenState() - { return state_; } - - /** - * @brief Set or reset multi-touch. - * - */ - static void SetMultiTouch(bool tf) { multiTouch = tf; } - - - private: - LCD_DISCO_F746NG &lcd_; - TS_DISCO_F746NG &ts_; - - const uint16_t SliderX_, SliderY_, SliderW_, SliderH_, valueControl_, Min_, Max_; - const uint32_t SLIDER_COLOUR_; // original color - const uint32_t CHANGE_COLOUR_; // colour to change to color - const int STYLE_; // Slider style - const string LABEL_; // Slider label - sFONT *const FONTS_; - const uint16_t FONT_WIDTH_; - const uint16_t FONT_HEIGHT_; - bool active_; // Slider active boolean - - static TS_StateTypeDef state_; - static bool multiTouch; - - /** - * @brief Disallow copy constructor and assignment operator. - * - */ - Slider(const Slider&); - Slider& operator=(const Slider&); - }; -#endif // F746_SLIDER_HPP
diff -r e11266cb3ba5 -r 451a7e2f7928 LCD_DISCO_F746NG.lib --- a/LCD_DISCO_F746NG.lib Wed Oct 09 12:24:16 2019 +0000 +++ b/LCD_DISCO_F746NG.lib Tue Dec 10 14:35:22 2019 +0000 @@ -1,1 +1,1 @@ -https://developer.mbed.org/teams/ST/code/LCD_DISCO_F746NG/#d44525b1de98 +https://os.mbed.com/users/fundokukiri/code/LCD_746/#d44525b1de98
diff -r e11266cb3ba5 -r 451a7e2f7928 TS_DISCO_F746NG.lib --- a/TS_DISCO_F746NG.lib Wed Oct 09 12:24:16 2019 +0000 +++ b/TS_DISCO_F746NG.lib Tue Dec 10 14:35:22 2019 +0000 @@ -1,1 +1,1 @@ -https://developer.mbed.org/teams/ST/code/TS_DISCO_F746NG/#fe0cf5e2960f +https://os.mbed.com/users/fundokukiri/code/TS_F746/#fe0cf5e2960f
diff -r e11266cb3ba5 -r 451a7e2f7928 main.cpp --- a/main.cpp Wed Oct 09 12:24:16 2019 +0000 +++ b/main.cpp Tue Dec 10 14:35:22 2019 +0000 @@ -1,9 +1,3 @@ -//--------------------------------------------------------------- -// -// Demo program for -// F746_Button and Slider library -// -//--------------------------------------------------------------- #include "mbed.h" #include "F746_BUTTON.hpp" @@ -38,13 +32,13 @@ lcd_.Clear(LCD_COLOR_WHITE); // Set LCD Background colour Button btn1(lcd_, ts_, 20, 50, 80, 40, - LCD_COLOR_BLUE, LCD_COLOR_YELLOW, 1, "BUTTON1", Font12); // Define btn1 button + LCD_COLOR_BLUE, LCD_COLOR_YELLOW, 1, "NUTNHAN", Font12); // Define btn1 button btn1.Render(); // Draw btn1 button button1.fall(callback(button1_onpressed_cb)); // Attach ISR to handle button press event int idx = 0; // Just for printf below while (true) // Main program loop - { // End sld1 instructions + { if (btn1.Press()) // Check if btn1 button was touched and run instructions if true { @@ -52,7 +46,7 @@ lcd_.SetTextColor(LCD_COLOR_BLACK); led = !led; wait(0.5); - lcd_.DisplayStringAt(5, 110, (uint8_t *)" ", LEFT_MODE); + lcd_.DisplayStringAt(5, 110, (uint8_t *)"", LEFT_MODE); } // End btn1 button instructions if (button1_pressed) { // Set when button is pressed button1_pressed = false; @@ -64,7 +58,7 @@ lcd_.DisplayStringAt(5, 160, (uint8_t *)tmp, LEFT_MODE); wait(0.5); - } // End 3D button instructions + } wait(0.02f); - } // End Main program loop -} // End Main program + } +}
diff -r e11266cb3ba5 -r 451a7e2f7928 mbed.bld --- a/mbed.bld Wed Oct 09 12:24:16 2019 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,1 +0,0 @@ -https://os.mbed.com/users/mbed_official/code/mbed/builds/e95d10626187 \ No newline at end of file