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Dependencies: TS_F746 LCD_746 LbBSP746NG GUI_746
Diff: main.cpp
- Revision:
- 3:451a7e2f7928
- Parent:
- 2:e11266cb3ba5
--- a/main.cpp Wed Oct 09 12:24:16 2019 +0000 +++ b/main.cpp Tue Dec 10 14:35:22 2019 +0000 @@ -1,9 +1,3 @@ -//--------------------------------------------------------------- -// -// Demo program for -// F746_Button and Slider library -// -//--------------------------------------------------------------- #include "mbed.h" #include "F746_BUTTON.hpp" @@ -38,13 +32,13 @@ lcd_.Clear(LCD_COLOR_WHITE); // Set LCD Background colour Button btn1(lcd_, ts_, 20, 50, 80, 40, - LCD_COLOR_BLUE, LCD_COLOR_YELLOW, 1, "BUTTON1", Font12); // Define btn1 button + LCD_COLOR_BLUE, LCD_COLOR_YELLOW, 1, "NUTNHAN", Font12); // Define btn1 button btn1.Render(); // Draw btn1 button button1.fall(callback(button1_onpressed_cb)); // Attach ISR to handle button press event int idx = 0; // Just for printf below while (true) // Main program loop - { // End sld1 instructions + { if (btn1.Press()) // Check if btn1 button was touched and run instructions if true { @@ -52,7 +46,7 @@ lcd_.SetTextColor(LCD_COLOR_BLACK); led = !led; wait(0.5); - lcd_.DisplayStringAt(5, 110, (uint8_t *)" ", LEFT_MODE); + lcd_.DisplayStringAt(5, 110, (uint8_t *)"", LEFT_MODE); } // End btn1 button instructions if (button1_pressed) { // Set when button is pressed button1_pressed = false; @@ -64,7 +58,7 @@ lcd_.DisplayStringAt(5, 160, (uint8_t *)tmp, LEFT_MODE); wait(0.5); - } // End 3D button instructions + } wait(0.02f); - } // End Main program loop -} // End Main program + } +}