new

Dependencies:   mbed CANMsg

Revision:
0:1e09cd7d66b4
diff -r 000000000000 -r 1e09cd7d66b4 watchdog.h
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/watchdog.h	Wed Jun 13 08:52:42 2018 +0000
@@ -0,0 +1,101 @@
+/// @file Watchdog.h provides the interface to the Watchdog module
+///
+/// This provides basic Watchdog service for the mbed. You can configure
+/// various timeout intervals that meet your system needs. Additionally,
+/// it is possible to identify if the Watchdog was the cause of any 
+/// system restart, permitting the application code to take appropriate
+/// behavior.
+/// 
+/// Adapted from Simon's Watchdog code from http://mbed.org/forum/mbed/topic/508/
+///
+/// @note Copyright © 2011 by Smartware Computing, all rights reserved.
+///     This software may be used to derive new software, as long as
+///     this copyright statement remains in the source file.
+/// @author David Smart
+///
+/// History
+/// \li v1.00 - 20110616: initial release with some documentation improvements
+///
+#ifndef WATCHDOG_H
+#define WATCHDOG_H
+#include "mbed.h"
+
+/// The Watchdog class provides the interface to the Watchdog feature
+///
+/// Embedded programs, by their nature, are usually unattended. If things
+/// go wrong, it is usually important that the system attempts to recover.
+/// Aside from robust software, a hardware watchdog can monitor the
+/// system and initiate a system reset when appropriate.
+///
+/// This Watchdog is patterned after one found elsewhere on the mbed site,
+/// however this one also provides a method for the application software
+/// to determine the cause of the reset - watchdog or otherwise.
+///
+/// example:
+/// @code
+/// Watchdog wd;
+///
+/// ...
+/// main() {
+///    if (wd.WatchdogCausedReset())
+///        pc.printf("Watchdog caused reset.\r\n");
+///      
+///    wd.Configure(3.0);       // sets the timeout interval
+///    for (;;) {
+///         wd.Service();       // kick the dog before the timeout
+///         // do other work
+///    }
+/// }
+/// @endcode
+///
+class Watchdog {
+public:
+    /// Create a Watchdog object
+    ///
+    /// example:
+    /// @code
+    /// Watchdog wd;    // placed before main
+    /// @endcode
+    Watchdog();
+    
+    /// Configure the timeout for the Watchdog
+    ///
+    /// This configures the Watchdog service and starts it. It must
+    /// be serviced before the timeout, or the system will be restarted.
+    ///
+    /// example:
+    /// @code
+    ///     ...
+    ///     wd.Configure(1.4);  // configure for a 1.4 second timeout
+    ///     ...
+    /// @endcode
+    ///
+    /// @param[in] timeout in seconds, as a floating point number
+    /// @returns none
+    ///
+    void Configure(float timeout);
+    
+    /// Service the Watchdog so it does not cause a system reset
+    ///
+    /// example:
+    /// @code
+    ///    wd.Service();
+    /// @endcode
+    /// @returns none
+    void Service();
+    
+    /// WatchdogCausedReset identifies if the cause of the system
+    /// reset was the Watchdog
+    ///
+    /// example:
+    /// @code
+    ///    if (wd.WatchdogCausedReset())) {
+    /// @endcode
+    ///
+    /// @returns true if the Watchdog was the cause of the reset
+    bool WatchdogCausedReset();
+private:
+    bool wdreset;
+};
+
+#endif // WATCHDOG_H
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