ROS Serial library for Mbed platforms for ROS Kinetic Kame. Check http://wiki.ros.org/rosserial_mbed/ for more information.
Dependents: mbed-os-example-blinky
nav_msgs/MapMetaData.h
- Committer:
- garyservin
- Date:
- 2016-12-31
- Revision:
- 0:9e9b7db60fd5
File content as of revision 0:9e9b7db60fd5:
#ifndef _ROS_nav_msgs_MapMetaData_h #define _ROS_nav_msgs_MapMetaData_h #include <stdint.h> #include <string.h> #include <stdlib.h> #include "ros/msg.h" #include "ros/time.h" #include "geometry_msgs/Pose.h" namespace nav_msgs { class MapMetaData : public ros::Msg { public: typedef ros::Time _map_load_time_type; _map_load_time_type map_load_time; typedef float _resolution_type; _resolution_type resolution; typedef uint32_t _width_type; _width_type width; typedef uint32_t _height_type; _height_type height; typedef geometry_msgs::Pose _origin_type; _origin_type origin; MapMetaData(): map_load_time(), resolution(0), width(0), height(0), origin() { } virtual int serialize(unsigned char *outbuffer) const { int offset = 0; *(outbuffer + offset + 0) = (this->map_load_time.sec >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (this->map_load_time.sec >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (this->map_load_time.sec >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (this->map_load_time.sec >> (8 * 3)) & 0xFF; offset += sizeof(this->map_load_time.sec); *(outbuffer + offset + 0) = (this->map_load_time.nsec >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (this->map_load_time.nsec >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (this->map_load_time.nsec >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (this->map_load_time.nsec >> (8 * 3)) & 0xFF; offset += sizeof(this->map_load_time.nsec); union { float real; uint32_t base; } u_resolution; u_resolution.real = this->resolution; *(outbuffer + offset + 0) = (u_resolution.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_resolution.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_resolution.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_resolution.base >> (8 * 3)) & 0xFF; offset += sizeof(this->resolution); *(outbuffer + offset + 0) = (this->width >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (this->width >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (this->width >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (this->width >> (8 * 3)) & 0xFF; offset += sizeof(this->width); *(outbuffer + offset + 0) = (this->height >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (this->height >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (this->height >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (this->height >> (8 * 3)) & 0xFF; offset += sizeof(this->height); offset += this->origin.serialize(outbuffer + offset); return offset; } virtual int deserialize(unsigned char *inbuffer) { int offset = 0; this->map_load_time.sec = ((uint32_t) (*(inbuffer + offset))); this->map_load_time.sec |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); this->map_load_time.sec |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); this->map_load_time.sec |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); offset += sizeof(this->map_load_time.sec); this->map_load_time.nsec = ((uint32_t) (*(inbuffer + offset))); this->map_load_time.nsec |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); this->map_load_time.nsec |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); this->map_load_time.nsec |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); offset += sizeof(this->map_load_time.nsec); union { float real; uint32_t base; } u_resolution; u_resolution.base = 0; u_resolution.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); u_resolution.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); u_resolution.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); u_resolution.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); this->resolution = u_resolution.real; offset += sizeof(this->resolution); this->width = ((uint32_t) (*(inbuffer + offset))); this->width |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); this->width |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); this->width |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); offset += sizeof(this->width); this->height = ((uint32_t) (*(inbuffer + offset))); this->height |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); this->height |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); this->height |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); offset += sizeof(this->height); offset += this->origin.deserialize(inbuffer + offset); return offset; } const char * getType(){ return "nav_msgs/MapMetaData"; }; const char * getMD5(){ return "10cfc8a2818024d3248802c00c95f11b"; }; }; } #endif