Faizan and Pages fun little game

Dependencies:   4DGL-uLCD-SE mbed SDFileSystem wave_player

food.cpp

Committer:
fkhan39
Date:
2016-10-28
Revision:
0:de9ffb858be9
Child:
1:9eeeb0d8f036

File content as of revision 0:de9ffb858be9:

#include "mbed.h"
#include "uLCD_4DGL.h"
#include "food.h"
#define BREAD 1
#define LETTUCE 2
#define CHEESE 3
#define TOMATO 4
#define BADLETTUCE 5
#define BADCHEESE 6
#define BADTOMATO 7

uLCD_4DGL lcd(p9,p10,p11);

Food::Food(int type) {
    typeOfFood = type;
    isBad = (type == BADLETTUCE
        || type == BADTOMATO || type == BADCHEESE) ? true : false;
}

void Food::draw() {
    switch (typeOfFood) {
        case LETTUCE: drawLettuce();
            break;
        case TOMATO:
        case CHEESE:
        case BREAD:
        case BADLETTUCE:
        case BADTOMATO:
        case BADCHEESE:
    }
}

void F