Faizan and Pages fun little game

Dependencies:   4DGL-uLCD-SE mbed SDFileSystem wave_player

Revision:
0:de9ffb858be9
Child:
1:9eeeb0d8f036
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/food.cpp	Fri Oct 28 17:33:29 2016 +0000
@@ -0,0 +1,33 @@
+#include "mbed.h"
+#include "uLCD_4DGL.h"
+#include "food.h"
+#define BREAD 1
+#define LETTUCE 2
+#define CHEESE 3
+#define TOMATO 4
+#define BADLETTUCE 5
+#define BADCHEESE 6
+#define BADTOMATO 7
+
+uLCD_4DGL lcd(p9,p10,p11);
+
+Food::Food(int type) {
+    typeOfFood = type;
+    isBad = (type == BADLETTUCE
+        || type == BADTOMATO || type == BADCHEESE) ? true : false;
+}
+
+void Food::draw() {
+    switch (typeOfFood) {
+        case LETTUCE: drawLettuce();
+            break;
+        case TOMATO:
+        case CHEESE:
+        case BREAD:
+        case BADLETTUCE:
+        case BADTOMATO:
+        case BADCHEESE:
+    }
+}
+
+void F
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