Ben Evans University Second Year Project. Game Called Defender.

Dependencies:   mbed

https://os.mbed.com/media/uploads/evanso/84bc1a30759fd6a1e3f1fd1fae3e97c2.png

Hello, soldier, you have been specially selected as the defender of planet earth.

Your mission, if you choose to accept it. Fly around the planet and pulverise invading alien ships for as long as you can. Stop the aliens abducting the innocent people on the ground. Be warned if an alien ship manages to abduct a person and take them to top of the screen, they will no longer move randomly and will begin to hunt you down. This sounds like a challenge you were trained for.

But don’t worry soldier you’re not going into battle empty-handed. Your ship is equipped with a state of the art laser beam that has unlimited ammo and four smart bombs that will destroy anything on the screen. The ship also has three lives so use them wisely.

As time goes on more alien ships will arrive on planet earth increasing the difficulty of your mission. And remember the landscape bellow loops around so if you continually fly in the same direction you go to your original position. Good luck soldier.

test.h

Committer:
evanso
Date:
2020-05-27
Revision:
87:832ca78426b5
Parent:
85:87bc28b151d8

File content as of revision 87:832ca78426b5:

#ifndef TESTS_H
#define TESTS_H

// Included Headers ------------------------------------------------------------
#include "Spaceship_test.h"
#include "Map_test.h"
#include "Alien_test.h"
#include "Weapons_test.h"
#include "Explosion_test.h"
#include "People_test.h"
#include "Menu_test.h"
#include "HUD_test.h"
#include "SavedGames_test.h"
#include "Settings_test.h"
#include "HighScore_test.h"
#include "PlayEngine_test.h"
 
/** Test
 * @brief Runs all tests for game 
 * @author Benjamin Evans, University of Leeds
 * @date April 2020 
 */
// Spaceship tests -------------------------------------------------------------

void run_spaceship_movement_tests() {
    printf ("\nTesting spaceship_movement_test() \n");
    int passed_counter = 0;

    // Runs test with all possible movement directions 
    if (spaceship_movement_test(CENTRE, 36, 22)) passed_counter++;
    if (spaceship_movement_test(N, 36, 21)) passed_counter++;
    if (spaceship_movement_test(NE, 35, 21)) passed_counter++;
    if (spaceship_movement_test(E, 35, 22)) passed_counter++;
    if (spaceship_movement_test(SE, 35, 23)) passed_counter++;
    if (spaceship_movement_test(S, 36, 23)) passed_counter++;
    if (spaceship_movement_test(SW, 37, 23)) passed_counter++;
    if (spaceship_movement_test(W, 37, 22)) passed_counter++;
    if (spaceship_movement_test(NW, 37, 21)) passed_counter++;
    
    // Prints results
    printf ("\nspaceship_movement_test passed %d tests out of 9\n\n\n",
    passed_counter);
}

void run_spaceship_draw_tests() {
    printf ("\nTesting spaceship_draw_tests() \n\n");
    int passed_counter = 0;
    
    // Runs test with max movement directions 
    if (spaceship_draw_test(NE, 1, 15, 9)) passed_counter++;
    if (spaceship_draw_test(SE, 1, 15, 44)) passed_counter++;
    if (spaceship_draw_test(SW, 1, 64, 44)) passed_counter++;
    if (spaceship_draw_test(NW, 1, 64, 9)) passed_counter++;
    
    // Prints results
    printf ("\nspaceship_draw_test passed %d tests out of 4\n\n\n",passed_counter);
}



// Map tests -------------------------------------------------------------------

void run_map_draw_tests() {
    printf ("\nTesting map_draw_tests() \n\n");
    int passed_counter = 0;
    
    // Runs multiple map tests
    if (map_move_test(CENTRE, -84)) passed_counter++;
    if (map_move_test(N, -84)) passed_counter++;
    if (map_move_test(NE,-86)) passed_counter++;
    if (map_move_test(E, -86)) passed_counter++;
    if (map_move_test(SE, -86)) passed_counter++;
    if (map_move_test(S, -84)) passed_counter++;
    if (map_move_test(SW, -82)) passed_counter++;
    if (map_move_test(W, -82)) passed_counter++;
    if (map_move_test(NW, -82)) passed_counter++;
    
    // Prints results
    printf ("\nmap_draw_test passed %d tests out of 9\n\n\n",passed_counter);
}



// Alien tests -----------------------------------------------------------------

void run_alien_draw_tests() {
    printf ("\nTesting alien_draw_test() \n\n");
    int passed_counter = 0;

    // Runs test with all possible movement directions 
    if (alien_draw_test(1,CENTRE, 1, 1)) passed_counter++;
    if (alien_draw_test(1,N, 43, 20)) passed_counter++;
    if (alien_draw_test(0,NE, -23, 6)) passed_counter++;
    if (alien_draw_test(0,E, 23, -34)) passed_counter++;
    if (alien_draw_test(0,SE, -23, -43)) passed_counter++;
    if (alien_draw_test(0,S, 100, 26)) passed_counter++;
    if (alien_draw_test(0,SE, 40, 100)) passed_counter++;
    if (alien_draw_test(1,E, 70, 5)) passed_counter++;
    if (alien_draw_test(1,NE, 6, 44)) passed_counter++;
    
    // Prints results
    printf ("\nalien_draw_test passed %d tests out of 9\n\n\n",passed_counter);
}

void run_check_collision_test() {
    printf ("\nTesting alien_collision_test() \n\n");
    int passed_counter = 0;

    // Runs test with all different possible inputs
    if (check_collision_test(1, 1, 10,22)) passed_counter++;
    if (check_collision_test(0, 1, 28,40)) passed_counter++;
    if (check_collision_test(1, 0, 11,22)) passed_counter++;
    if (check_collision_test(0, 0, 20,22)) passed_counter++;
    
    // Prints results
    printf ("\nalien_draw_test passed %d tests out of 4\n\n\n",passed_counter);
}


// Weapons tests ---------------------------------------------------------------

void run_weapons_draw_tests() {
    printf ("\nTesting spaceship_draw_tests() \n\n");
    int passed_counter = 0;
    
    // Runs test with max movement directions 
    if (weapons_draw_test(1, 1, 1, 49, 24)) passed_counter++;
    if (weapons_draw_test(1, 1, 2, 52, 24)) passed_counter++;
    if (weapons_draw_test(0, 1, 2, 49, 24)) passed_counter++;
    if (weapons_draw_test(1, 0, 1, 36, 24)) passed_counter++;
    if (weapons_draw_test(1, 0, 2, 33, 24)) passed_counter++;
    if (weapons_draw_test(0, 0, 2, 33, 24)) passed_counter++;
    
    // Prints results
    printf ("\nspaceship_draw_test passed %d tests out of 6\n\n\n",passed_counter);
}



// Explosion tests -------------------------------------------------------------

void run_explosion_draw_tests() {
    printf ("\nTesting explosion_draw_tests() \n\n");
    int passed_counter = 0;
    
    // Runs test with max movement directions 
    if (explosion_draw_test(1, 15, 3)) passed_counter++;
    if (explosion_draw_test(1, 15, 44)) passed_counter++;
    if (explosion_draw_test(1, 64, 44)) passed_counter++;
    if (explosion_draw_test(1, 64, 2)) passed_counter++;
    
    // Prints results
    printf ("\nspaceship_draw_test passed %d tests out of 4\n\n\n",passed_counter);
}



// People tests ----------------------------------------------------------------

void run_people_draw_tests() {
    printf ("\nTesting people_draw_tests() \n\n");
    int passed_counter = 0;
    
    // Runs test with max movement directions 
    if (people_draw_test(CENTRE, 1,44)) passed_counter++;
    if (people_draw_test(N, 0,100)) passed_counter++;
    if (people_draw_test(NE, 0, -100)) passed_counter++;
    if (people_draw_test(E, 1,0)) passed_counter++;
    if (people_draw_test(SE, 1,82)) passed_counter++;
    if (people_draw_test(S, 1,43)) passed_counter++;
    if (people_draw_test(SW, 0,-64)) passed_counter++;
    if (people_draw_test(W, 0,-6)) passed_counter++;
    if (people_draw_test(NW, 0,84)) passed_counter++;
    
    // Prints results
    printf ("\npeople_draw_test passed %d tests out of 9\n\n\n",passed_counter);
}

void run_check_alien_collision_test() {
    printf ("\nTesting check_alien_collision_test() \n\n");
    int passed_counter = 0;

    // Runs test with all different possible inputs
    if (check_alien_collision_test(1,1)) passed_counter++;
    if (check_alien_collision_test(1,80)) passed_counter++;
    if (check_alien_collision_test(1,-42)) passed_counter++;
    if (check_alien_collision_test(1,100)) passed_counter++;
    
    // Prints results
    printf ("\ncheck_alien_collision_test passed %d tests out of 4\n\n\n",
    passed_counter);
}



// Menu tests ------------------------------------------------------------------

void run_menu_select_part_test() {
    printf ("\nTesting menu_select_part_test() \n\n");
    int passed_counter = 0;

    // Runs test with all different possible inputs
    if (menu_select_part_test(play,1)) passed_counter++;
    if (menu_select_part_test(main_menu,0)) passed_counter++;
    
    // Prints results
    printf ("\nmenu_select_part_test passed %d tests out of 2\n\n\n",
    passed_counter);
}

void run_menu_scroll_test() {
    printf ("\nTesting menu_scroll_test() \n\n");
    int passed_counter = 0;

    // Runs test with all different possible inputs
    if (menu_scroll_test(CENTRE, play)) passed_counter++;
    if (menu_scroll_test(N, settings)) passed_counter++;
    if (menu_scroll_test(NE, settings)) passed_counter++;
    if (menu_scroll_test(E,  play)) passed_counter++;
    if (menu_scroll_test(SE, high_score)) passed_counter++;
    if (menu_scroll_test(S, high_score)) passed_counter++;
    if (menu_scroll_test(SW, high_score)) passed_counter++;
    if (menu_scroll_test(W,  play)) passed_counter++;
    if (menu_scroll_test(NW, settings)) passed_counter++;
    
    // Prints results
    printf ("\nmenu_scroll_test passed %d tests out of 9\n\n\n",
    passed_counter);
}

void run_menu_draw_part_test() {
    printf ("\nmenu_draw_part_test() \n\n");
    int passed_counter = 0;

    // Runs test with all different possible inputs
    if (menu_draw_part_test(1, 42, 27)) passed_counter++;
    if (menu_draw_part_test(1, 41, 43)) passed_counter++;
    if (menu_draw_part_test(0, 9, 1)) passed_counter++;
    if (menu_draw_part_test(0, 0, 0)) passed_counter++;
       
    // Prints results
    printf ("\nmenu_draw_part_test %d tests out of 4\n\n\n",
    passed_counter);
}




// HUD tests -------------------------------------------------------------------

void run_HUD_draw_test() {
    printf ("\nTesting HUD_draw_test() \n\n");
    int passed_counter = 0;

    // Runs test with all different possible inputs
    if (HUD_draw_test(3, 0, 4, 1, 3, 3)) passed_counter++;
    if (HUD_draw_test(3, 0, 4, 1, 12, 3)) passed_counter++;
    if (HUD_draw_test(1, 0, 4, 0, 12, 3)) passed_counter++;
    if (HUD_draw_test(3, 0, 4, 1, 62, 3)) passed_counter++;
    if (HUD_draw_test(3, 0, 3, 0, 62, 3)) passed_counter++;
    if (HUD_draw_test(3, 0, 3, 1, 30, 3)) passed_counter++;
    if (HUD_draw_test(3, 1111, 3, 00, 30, 3)) passed_counter++;
       
    // Prints results
    printf ("\nHUD_draw_test passed %d tests out of 7\n\n\n",
    passed_counter);
}




// Saved Games tests -----------------------------------------------------------

void run_saved_games_scroll_test() {
    printf ("\nsaved_games_scroll_test() \n\n");
    int passed_counter = 0;

    // Runs test with all different possible inputs
    if (saved_games_scroll_test(CENTRE, 1)) passed_counter++;
    if (saved_games_scroll_test(N, 2)) passed_counter++;
    if (saved_games_scroll_test(NE, 2)) passed_counter++;
    if (saved_games_scroll_test(E,  1)) passed_counter++;
    if (saved_games_scroll_test(SE, 3)) passed_counter++;
    if (saved_games_scroll_test(S, 3)) passed_counter++;
    if (saved_games_scroll_test(SW, 3)) passed_counter++;
    if (saved_games_scroll_test(W,  1)) passed_counter++;
    if (saved_games_scroll_test(NW, 2)) passed_counter++;
    
    // Prints results
    printf ("\nsaved_games_scroll_test passed %d tests out of 9\n\n\n",
    passed_counter);
}

void run_display_saved_games_test() {
    printf ("\nTesting display_saved_games_test() \n\n");
    int passed_counter = 0;

    // Runs test with all different possible inputs
    if (display_saved_games_test(1, 41, 18 )) passed_counter++;
    if (display_saved_games_test(1, 41, 34)) passed_counter++;
    if (display_saved_games_test(1, 9, 1)) passed_counter++;
    if (display_saved_games_test(0, 0, 0)) passed_counter++;
       
    // Prints results
    printf ("\ndisplay_saved_games_test %d tests out of 4\n\n\n",
    passed_counter);
}

void run_save_game_screen_test() {
    printf ("\nTesting save_game_screen_test() \n\n");
    int passed_counter = 0;

    // Runs test with all different possible inputs
    if (save_game_screen_test(1, 41, 18 )) passed_counter++;
    if (save_game_screen_test(1, 41, 34)) passed_counter++;
    if (save_game_screen_test(1, 3, 1)) passed_counter++;
    if (save_game_screen_test(0, 0, 0)) passed_counter++;
       
    // Prints results
    printf ("\nsave_game_screen_test %d tests out of 4\n\n\n",
    passed_counter);
}



// Settings tests --------------------------------------------------------------

void run_settings_select_part_test() {
    printf ("\nTesting settings_select_part_test() \n\n");
    int passed_counter = 0;

    // Runs test with all different possible inputs
    if (settings_select_part_test(acc,1)) passed_counter++;
    if (settings_select_part_test(joy,0)) passed_counter++;
    
    // Prints results
    printf ("\nsettings_select_part_test passed %d tests out of 2\n\n\n",
    passed_counter);
}

void run_settings_scroll_test() {
    printf ("\nsettings_scroll_test() \n\n");
    int passed_counter = 0;

    // Runs test with all different possible inputs
    if (settings_scroll_test(CENTRE, controls)) passed_counter++;
    if (settings_scroll_test(N, sound_fx)) passed_counter++;
    if (settings_scroll_test(NE, sound_fx)) passed_counter++;
    if (settings_scroll_test(E, controls)) passed_counter++;
    if (settings_scroll_test(SE, contrast)) passed_counter++;
    if (settings_scroll_test(S, contrast)) passed_counter++;
    if (settings_scroll_test(SW, contrast)) passed_counter++;
    if (settings_scroll_test(W,  controls)) passed_counter++;
    if (settings_scroll_test(NW, sound_fx)) passed_counter++;
    
    // Prints results
    printf ("\nsettings_scroll_test passed %d tests out of 9\n\n\n",
    passed_counter);
}

void run_display_settings_screen_test() {
    printf ("\ndisplay_settings_screen_test() \n\n");
    int passed_counter = 0;

    // Runs test with all different possible inputs
    if (display_settings_screen_test(1, 41, 18 )) passed_counter++;
    if (display_settings_screen_test(1, 41, 34)) passed_counter++;
    if (display_settings_screen_test(0, 9, 1)) passed_counter++;
    if (display_settings_screen_test(0, 0, 0)) passed_counter++;
       
    // Prints results
    printf ("\ndisplay_settings_screen_test %d tests out of 4\n\n\n",
    passed_counter);
}




// High Score tests ------------------------------------------------------------

void run_no_high_scores_test() {
    printf ("\nno_high_scores_test_test() \n\n");
    int passed_counter = 0;

    // Runs test with all different possible inputs
    if (no_high_scores_test(1, 0, 27)) passed_counter++;
    if (no_high_scores_test(1, 3, 35)) passed_counter++;
    if (no_high_scores_test(0, 9, 1)) passed_counter++;
    if (no_high_scores_test(0, 0, 0)) passed_counter++;
       
    // Prints results
    printf ("\nno_high_scores_test %d tests out of 4\n\n\n",
    passed_counter);
}




// Play Engine tests -----------------------------------------------------------

void run_read_accelerometer_direction_test() {
    printf ("\nread_accelerometer_direction_test() \n\n");
    int passed_counter = 0;

    // Runs test with all different possible inputs
    if (read_accelerometer_direction_test(CENTRE,5,-40 )) passed_counter++;
    if (read_accelerometer_direction_test(N, 5,-10)) passed_counter++;
    if (read_accelerometer_direction_test(NE, 20, -10)) passed_counter++;
    if (read_accelerometer_direction_test(E, 20,-40)) passed_counter++;
    if (read_accelerometer_direction_test(SE, 20,-60)) passed_counter++;
    if (read_accelerometer_direction_test(S, 5,-60)) passed_counter++;
    if (read_accelerometer_direction_test(SW, -20,-60)) passed_counter++;
    if (read_accelerometer_direction_test(W,  -40, -40)) passed_counter++;
    if (read_accelerometer_direction_test(NW, -15, -10)) passed_counter++;
    
    // Prints results
    printf ("\nread_accelerometer_direction_test passed %d tests out of 9\n\n\n"
    ,passed_counter);
}

void run_spawn_aliens_test() {
    printf ("\nspawn_aliens_test() \n\n");
    int passed_counter = 0;

    // Runs test with all different possible inputs
    if (spawn_aliens_test(1)) passed_counter++;
    if (spawn_aliens_test(3)) passed_counter++;
    if (spawn_aliens_test(5)) passed_counter++;
    if (spawn_aliens_test(10)) passed_counter++;
    if (spawn_aliens_test(20)) passed_counter++;
        
    // Prints results
    printf ("\nspawn_aliens_test passed %d tests out of 5\n\n\n"
    ,passed_counter);
}

void run_create_alien_test() {
    printf ("\ncreate_aliens_test() \n\n");
    int passed_counter = 0;

    // Runs test with all different possible inputs
    if (create_alien_test(2)) passed_counter++;
    if (create_alien_test(4)) passed_counter++;
    if (create_alien_test(6)) passed_counter++;
    if (create_alien_test(15)) passed_counter++;
    if (create_alien_test(30)) passed_counter++;
        
    // Prints results
    printf ("\ncreate_aliens_test() %d tests out of 5\n\n\n"
    ,passed_counter);
}

void run_create_explosion_test() {
    printf ("\ncreate_explosion_test() \n\n");
    int passed_counter = 0;

    // Runs test with all different possible inputs
    if (create_explosion_test(3)) passed_counter++;
    if (create_explosion_test(6)) passed_counter++;
    if (create_explosion_test(9)) passed_counter++;
    if (create_explosion_test(1)) passed_counter++;
    if (create_explosion_test(22)) passed_counter++;
        
    // Prints results
    printf ("\ncreate_explosion_test() %d tests out of 5\n\n\n"
    ,passed_counter);
}

void run_spawn_people_test() {
    printf ("\nspawn_people_test() \n\n");
    int passed_counter = 0;

    // Runs test with all different possible inputs
    if (spawn_people_test(1)) passed_counter++;
    if (spawn_people_test(2)) passed_counter++;
    if (spawn_people_test(3)) passed_counter++;
    if (spawn_people_test(4)) passed_counter++;
    if (spawn_people_test(5)) passed_counter++;
        
    // Prints results
    printf ("\nspawn_people_test passed %d tests out of 5\n\n\n"
    ,passed_counter);
}
 
void run_people_alien_test() {
    printf ("\ncreate_people_test() \n\n");
    int passed_counter = 0;

    // Runs test with all different possible inputs
    if (create_people_test(1)) passed_counter++;
    if (create_people_test(2)) passed_counter++;
    if (create_people_test(3)) passed_counter++;
    if (create_people_test(4)) passed_counter++;
    if (create_people_test(5)) passed_counter++;
        
    // Prints results
    printf ("\ncreate_people_test() %d tests out of 5\n\n\n"
    ,passed_counter);
}

void run_reset_map_timer_test() {
    printf ("\nreset_map_timer_test() \n\n");
    int passed_counter = 0;

    // Runs test with all different possible inputs
    if (reset_map_timer_test(CENTRE, true)) passed_counter++;
    if (reset_map_timer_test(N, false)) passed_counter++;
        
    // Prints results
    printf ("\nreset_map_timer_test() %d tests out of 2\n\n\n"
    ,passed_counter);
}

void run_reset_map_test() {
    printf ("\nreset_map_test() \n\n");
    int passed_counter = 0;

    // Runs test with all different possible inputs
    if (reset_map_test()) passed_counter++;
        
    // Prints results
    printf ("\nreset_map_test() %d tests out of 1\n\n\n"
    ,passed_counter);
}
#endif