Ben Evans University Second Year Project. Game Called Defender.

Dependencies:   mbed

https://os.mbed.com/media/uploads/evanso/84bc1a30759fd6a1e3f1fd1fae3e97c2.png

Hello, soldier, you have been specially selected as the defender of planet earth.

Your mission, if you choose to accept it. Fly around the planet and pulverise invading alien ships for as long as you can. Stop the aliens abducting the innocent people on the ground. Be warned if an alien ship manages to abduct a person and take them to top of the screen, they will no longer move randomly and will begin to hunt you down. This sounds like a challenge you were trained for.

But don’t worry soldier you’re not going into battle empty-handed. Your ship is equipped with a state of the art laser beam that has unlimited ammo and four smart bombs that will destroy anything on the screen. The ship also has three lives so use them wisely.

As time goes on more alien ships will arrive on planet earth increasing the difficulty of your mission. And remember the landscape bellow loops around so if you continually fly in the same direction you go to your original position. Good luck soldier.

Revision:
48:e308067cfea5
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/SDFileSystem/FATFileSystem/ChaN/integer.h	Tue May 19 15:13:47 2020 +0000
@@ -0,0 +1,33 @@
+/*-------------------------------------------*/
+/* Integer type definitions for FatFs module */
+/*-------------------------------------------*/
+
+#ifndef _FF_INTEGER
+#define _FF_INTEGER
+
+#ifdef _WIN32	/* Development platform */
+
+#include <windows.h>
+#include <tchar.h>
+
+#else			/* Embedded platform */
+
+/* This type MUST be 8-bit */
+typedef unsigned char	BYTE;
+
+/* These types MUST be 16-bit */
+typedef short			SHORT;
+typedef unsigned short	WORD;
+typedef unsigned short	WCHAR;
+
+/* These types MUST be 16-bit or 32-bit */
+typedef int				INT;
+typedef unsigned int	UINT;
+
+/* These types MUST be 32-bit */
+typedef long			LONG;
+typedef unsigned long	DWORD;
+
+#endif
+
+#endif