Ben Evans / Mbed 2 deprecated Defender_Game

Dependencies:   mbed

Revision:
85:87bc28b151d8
Parent:
82:3211b31e9421
--- a/Spaceship/Spaceship_test.h	Tue May 26 14:39:45 2020 +0000
+++ b/Spaceship/Spaceship_test.h	Tue May 26 19:38:48 2020 +0000
@@ -2,31 +2,31 @@
 #define SPACESHIP_TEST_H
 
 /** Spaceship Test
- * @brief Checks Spcaceship move to the correct postion when moved and doesnt go 
+ * @brief Checks Spaceship move to the correct position when moved and doesn’t go 
  * of map when being drawn
  * @author Benjamin Evans, University of Leeds
  * @date April 2020
  * @return true if test are passed 
  */
 bool spaceship_movement_test(Direction d_, int expected_x,int expected_y) {
-    // Objects reqired for test 
+    // Objects required for test 
     FXOS8700CQ accelerometer(I2C_SDA,I2C_SCL);
     Gamepad pad;
     Spaceship spaceship;
     
-    // Initialise spaceship in start postion of 36, 22 
+    // Initialise spaceship in start position of 36, 22 
     pad.init();
     spaceship.init(); 
     
     printf("spaceship_movement = %d,%d : ", expected_x, expected_y );
     
-    // Moves spcaeship
+    // Moves spaceship
     spaceship.movement(d_);
     
-    // Reads finish spaceship positon 
+    // Reads finish spaceship position 
     Vector2D finish_postion = spaceship.get_pos();
     
-    // Checks final position with espected
+    // Checks final position with expected
     if (finish_postion.x == expected_x && finish_postion.y == expected_y) {
         printf ( "Passed!\n");
         return true;
@@ -41,21 +41,21 @@
 
 bool spaceship_draw_test(Direction d_, int expected_pixel_status, 
 int expected_postion_x, int expected_postion_y) {
-    // Objects reqired for test 
+    // Objects required for test 
     Gamepad pad;
     Spaceship spaceship;
     N5110 lcd;
     
-    // Initialise spaceship in start postion of 36, 22 
+    // Initialise spaceship in start position of 36, 22 
     pad.init();
     lcd.init();
     spaceship.init(); 
     
-    // Reads start spaceship postion 
+    // Reads start spaceship position 
     printf("spaceship_draw x,y= %d,%d : ",expected_postion_x, 
     expected_postion_y );
     
-    // Moves spcaeship to max/min x and y postions to test 
+    // Moves spaceship to max/min x and y positions to test 
     // off_screen_x_y_checker
     for (int i = 0; i < 30; i++) {
         spaceship.movement(d_);
@@ -68,7 +68,7 @@
     int actual_pixel_status = lcd.getPixel(expected_postion_x, 
     expected_postion_y);
     
-    // Checks if pixel is drawn and therefor testing it hasnt gone of screen
+    // Checks if pixel is drawn and therefor testing it hasn’t gone of screen
     if (actual_pixel_status) {
         printf ( "Passed!\n");
         return true;
@@ -78,4 +78,4 @@
         return false;
     }
 }
-#endif
\ No newline at end of file
+#endif