Ben Evans University Second Year Project. Game Called Defender.

Dependencies:   mbed

https://os.mbed.com/media/uploads/evanso/84bc1a30759fd6a1e3f1fd1fae3e97c2.png

Hello, soldier, you have been specially selected as the defender of planet earth.

Your mission, if you choose to accept it. Fly around the planet and pulverise invading alien ships for as long as you can. Stop the aliens abducting the innocent people on the ground. Be warned if an alien ship manages to abduct a person and take them to top of the screen, they will no longer move randomly and will begin to hunt you down. This sounds like a challenge you were trained for.

But don’t worry soldier you’re not going into battle empty-handed. Your ship is equipped with a state of the art laser beam that has unlimited ammo and four smart bombs that will destroy anything on the screen. The ship also has three lives so use them wisely.

As time goes on more alien ships will arrive on planet earth increasing the difficulty of your mission. And remember the landscape bellow loops around so if you continually fly in the same direction you go to your original position. Good luck soldier.

Revision:
24:479da6ca0e7e
Parent:
20:febd920ec29e
Child:
27:8bb2bd97c319
--- a/Map/Map.cpp	Wed May 06 12:15:16 2020 +0000
+++ b/Map/Map.cpp	Tue May 12 15:08:56 2020 +0000
@@ -19,6 +19,7 @@
     
     // Initialises random arrays to make random map
     fill_random_arrays(pad);
+    
 }
 
 void Map::fill_random_arrays(Gamepad &pad){
@@ -53,11 +54,11 @@
 }
 
 void Map::draw_map(N5110 &lcd, Direction d_){
-    //usb.printf("position_x_map_ = %d\n", position_x_map_);
+    //printf("position_x_map_ map = %d\n", position_x_map_);
     //usb.printf("move map = %d\n", move_map);
-
+    
     reset_position_x_map_to_origonal_ = position_x_map_;
-    int map_length_ = 0;
+    map_length_ = 0;
     
     //prints main part of map
     for(int i = 0; i < 11; i++){
@@ -127,7 +128,7 @@
         return 0;
     }
     
-    // Debug and check variables when function is called 
+    // Debug and check variables when defined  
     #ifdef CALCULATE_MAP_MOVEMENT_DEBUG   
         printf("move map = %d\n", move_map_);   
         printf("direction = %d\n", d_);     
@@ -138,3 +139,7 @@
 int Map::get_position_x_map(){
     return position_x_map_;
 }
+
+int Map::get_length_map(){
+    return map_length_;
+}