Ben Evans University Second Year Project. Game Called Defender.

Dependencies:   mbed

https://os.mbed.com/media/uploads/evanso/84bc1a30759fd6a1e3f1fd1fae3e97c2.png

Hello, soldier, you have been specially selected as the defender of planet earth.

Your mission, if you choose to accept it. Fly around the planet and pulverise invading alien ships for as long as you can. Stop the aliens abducting the innocent people on the ground. Be warned if an alien ship manages to abduct a person and take them to top of the screen, they will no longer move randomly and will begin to hunt you down. This sounds like a challenge you were trained for.

But don’t worry soldier you’re not going into battle empty-handed. Your ship is equipped with a state of the art laser beam that has unlimited ammo and four smart bombs that will destroy anything on the screen. The ship also has three lives so use them wisely.

As time goes on more alien ships will arrive on planet earth increasing the difficulty of your mission. And remember the landscape bellow loops around so if you continually fly in the same direction you go to your original position. Good luck soldier.

Committer:
evanso
Date:
Wed May 13 23:07:52 2020 +0000
Revision:
28:a5958497d5ce
Parent:
27:8bb2bd97c319
Child:
29:e96d91f1d39c
Added Random Movement base class which is inherited by alien bullets and alien direction. Alien now shoots bullets randomly towards the spaceship.

Who changed what in which revision?

UserRevisionLine numberNew contents of line
evanso 27:8bb2bd97c319 1 #ifndef POSITION_H
evanso 27:8bb2bd97c319 2 #define POSITION_H
evanso 27:8bb2bd97c319 3
evanso 27:8bb2bd97c319 4 // Included libraries ----------------------------------------------------------
evanso 27:8bb2bd97c319 5 #include "mbed.h"
evanso 27:8bb2bd97c319 6
evanso 27:8bb2bd97c319 7 /** Position class
evanso 27:8bb2bd97c319 8 * @brief Postition perant class
evanso 27:8bb2bd97c319 9 * @author Benjamin Evans, University of Leeds
evanso 27:8bb2bd97c319 10 * @date May 2020
evanso 27:8bb2bd97c319 11 */
evanso 28:a5958497d5ce 12 class Position {
evanso 27:8bb2bd97c319 13 protected:
evanso 27:8bb2bd97c319 14 // Varibles ----------------------------------------------------------------
evanso 27:8bb2bd97c319 15
evanso 27:8bb2bd97c319 16 /** x position on lcd */
evanso 27:8bb2bd97c319 17 int position_x_;
evanso 27:8bb2bd97c319 18
evanso 27:8bb2bd97c319 19 /** y position on lcd */
evanso 27:8bb2bd97c319 20 int position_y_;
evanso 27:8bb2bd97c319 21
evanso 27:8bb2bd97c319 22 /** Movement direction true = East, false = West */
evanso 27:8bb2bd97c319 23 bool direction_;
evanso 27:8bb2bd97c319 24 };
evanso 27:8bb2bd97c319 25
evanso 27:8bb2bd97c319 26 #endif