SMARTGPU bounce ball demo

Dependencies:   SMARTGPU mbed

Files at this revision

API Documentation at this revision

Comitter:
emmanuelchio
Date:
Wed Sep 14 05:31:16 2011 +0000
Commit message:
Rev 1.0

Changed in this revision

SMARTGPU.lib Show annotated file Show diff for this revision Revisions of this file
main.cpp Show annotated file Show diff for this revision Revisions of this file
mbed.bld Show annotated file Show diff for this revision Revisions of this file
diff -r 000000000000 -r d36fc6fb6704 SMARTGPU.lib
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/SMARTGPU.lib	Wed Sep 14 05:31:16 2011 +0000
@@ -0,0 +1,1 @@
+http://mbed.org/users/emmanuelchio/code/SMARTGPU/#8da93960a86b
diff -r 000000000000 -r d36fc6fb6704 main.cpp
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/main.cpp	Wed Sep 14 05:31:16 2011 +0000
@@ -0,0 +1,54 @@
+/**************************************************************************************/
+/*SMARTGPU intelligent embedded graphics processor unit
+ those examples are for use the SMARTGPU with the mbed microcontoller, just connect tx,rx,and reset
+ Board:
+ http://www.vizictechnologies.com/#/desarrollo/4554296549
+ 
+ www.vizictechnologies.com 
+ Vizic Technologies copyright 2011 */
+/**************************************************************************************/
+/**************************************************************************************/
+ 
+#include "mbed.h"
+#include "SMARTGPU.h"
+
+SMARTGPU lcd(p13,p14,p15);          //(TX,RX,Reset);
+
+// defines for balls
+#define radiusBall1 10              //ball1 size
+#define colourBall1 BLUE            //ball1 colour
+
+//variables used by move ball method
+int speedBall1=3; //ball1 moving speed - amount of pixels that ball move each time
+int dirx1=1;      //xball1 initial positive direction
+int diry1=-1;     //yball1 initial negative direction
+int xBall1=300;   //x initial position of ball1
+int yBall1=100;   //y initial position of ball1
+
+/***************************************************/
+//Function that updates the current position of the ball1
+void moveBall1(){
+   lcd.drawCircle(xBall1,yBall1,radiusBall1,BLACK,FILL);       // Erase previous ball position
+   xBall1+=(dirx1*speedBall1);                                 // Calculate new x coordinate for ball1 
+   yBall1+=(diry1*speedBall1);                                 // Calculate new y coordinate for ball1  
+   lcd.drawCircle(xBall1,yBall1,radiusBall1,colourBall1,FILL); // Draw new ball position
+   if((xBall1+speedBall1+radiusBall1)>318 | (xBall1-speedBall1-radiusBall1)<=1){           // if ball reaches the left or right corner, we invert moving direction 
+    dirx1= dirx1*(-1);                                         // Invert the moving direction by multiplying by -1
+   }
+   if((yBall1+speedBall1+radiusBall1)>238 | (yBall1-speedBall1-radiusBall1)<=1){           // if ball reaches the top or bottom corner, we invert moving direction 
+    diry1= diry1*(-1);                                         // Invert the moving direction by multiplying by -1
+   }                       
+}
+
+int main() { 
+  lcd.reset();                       //physically reset SMARTGPU
+  lcd.start();                       //initialize the SMARTGPU processor
+  
+  lcd.baudChange(1000000);           //set a fast baud! for fast drawing
+  lcd.drawRectangle(0,0,319,239,YELLOW,UNFILL); //draw corners
+  
+  while(1){             // Loop forever
+    moveBall1();        // move ball1
+    wait_ms(15);        // wait a little
+  }
+}
diff -r 000000000000 -r d36fc6fb6704 mbed.bld
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/mbed.bld	Wed Sep 14 05:31:16 2011 +0000
@@ -0,0 +1,1 @@
+http://mbed.org/users/mbed_official/code/mbed/builds/63bcd7ba4912