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Dependencies: mbed MotionSensor
Diff: Entity/Collectibles/Health/Health.h
- Revision:
- 59:fd4669864b67
- Parent:
- 58:c8d90bb7404a
diff -r c8d90bb7404a -r fd4669864b67 Entity/Collectibles/Health/Health.h
--- a/Entity/Collectibles/Health/Health.h Thu May 09 14:43:45 2019 +0000
+++ b/Entity/Collectibles/Health/Health.h Thu May 09 14:49:27 2019 +0000
@@ -3,9 +3,9 @@
#include "Entity.h"
/**Health Class
-@author Steven Mahasin
-@brief Creates a Health which inherits the Entity class, this is a collectible entity that the player interracts with to gain health points.
-@date May 2019
+*@author Steven Mahasin
+*@brief Creates a Health which inherits the Entity class, this is a collectible entity that the player interracts with to gain health points.
+*@date May 2019
*/
class Health : public Entity
{
@@ -33,7 +33,7 @@
virtual void take_damage(int damage);
/**
* @brief a virtual function of drawing the health onto the screen
- * @param lcd @details the screen where the health is drawn on
+ * @param lcd - the screen where the health is drawn on
*/
virtual void draw(N5110 &lcd);
};